Player Matchup

Serqet
Serqet
Asukyoh
Serqet
Level 41
God Stats
11W - 4L
1,637 SR
Queue Stats
140W - 67L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
ChaosAngelic
Cthulhu
Level 156
God Stats
54W - 19L
1,870 SR
Queue Stats
266W - 170L
1,715 Elo+
Party 1
Aphrodite
Aphrodite
MusicIsMagic
Aphrodite
Level 67
God Stats
6W - 4L
1,609 SR
Queue Stats
31W - 22L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
Snaykow
Sun Wukong
Level 155
God Stats
10W - 4L
1,823 SR
Queue Stats
597W - 372L
1,676 Elo+
Party 1
Cernunnos
Cernunnos
Yoruno kizo
Cernunnos
Level 157
God Stats
3W - 3L
1,554 SR
Queue Stats
252W - 203L
1,615 Elo+
Party 1
Team Averages
Level 115
1,699 SR
1,657 Elo+

VS

Team Averages
Level 72
1,520 SR
1,608 Elo+
Sobek
Sobek
Berlin47
Sobek
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GazSenpai
Tyr
Level 26
God Stats
3W - 2L
1,747 SR
Queue Stats
127W - 57L
1,782 Elo+
Party 2
Olorun
Olorun
Khyr3an
Olorun
Level 37
God Stats
8W - 7L
1,653 SR
Queue Stats
149W - 120L
1,560 Elo+
Solo
Achilles
Achilles
ThatRealSnake
Achilles
Level 118
God Stats
12W - 16L
1,367 SR
Queue Stats
473W - 435L
1,514 Elo+
Solo
Hel
Hel
nessasyt
Hel
Level 138
God Stats
1W - 3L
1,335 SR
Queue Stats
267W - 153L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asukyoh
Serqet
12
4 / 2 / 2
7,225
516
4,047
9,674
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ChaosAngelic
Cthulhu
14
6 / 1 / 10
8,953
640
11,022
11,460
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
MusicIsMagic
Aphrodite
12
1 / 3 / 9
7,249
518
5,981
8,971
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Snaykow
Sun Wukong
15
3 / 1 / 2
8,743
625
10,075
11,880
7,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Yoruno kizo
Cernunnos
14
5 / 2 / 6
8,103
579
7,941
13,438
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Berlin47
Sobek
6
0 / 4 / 1
5,371
384
2,319
8,799
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 4
7,306
522
9,985
11,058
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Khyr3an
Olorun
11
3 / 4 / 0
6,909
494
5,427
8,001
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ThatRealSnake
Achilles
12
0 / 3 / 1
7,076
505
7,470
13,633
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 3
7,223
516
6,951
9,464
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
9
9
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
Asukyoh
Serqet
4
2
2
2.5
L
Sobek
Berlin47
Sobek
0
4
1
0.13
W
Cthulhu
ChaosAngelic
Cthulhu
6
1
10
11
L
4
3
4
2
L
Olorun
Khyr3an
Olorun
3
4
0
0.75
W
Aphrodite
MusicIsMagic
Aphrodite
1
3
9
1.83
W
Sun Wukong
Snaykow
Sun Wukong
3
1
2
4
L
Achilles
ThatRealSnake
Achilles
0
3
1
0.17
W
Cernunnos
Yoruno kizo
Cernunnos
5
2
6
4
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
32,152
55,423
Taken
50,955
26,679
Mitigated
24,102
30,356
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Asukyoh
Serqet
4,047
667
0
2,531
9,674
3,437
0
1,945
7,672
0
33,252
L
Sobek
Berlin47
Sobek
2,319
315
0
2,525
8,799
3,799
0
2,191
6,548
13,106
0
W
Cthulhu
ChaosAngelic
Cthulhu
11,022
1,188
76
3,706
11,460
8,099
0
5,246
6,048
38,926
0
L
9,985
1,768
0
2,185
11,058
4,069
0
4,591
6,467
0
43,068
L
Olorun
Khyr3an
Olorun
5,427
2,604
705
2,327
8,001
2,489
480
4,187
3,814
41,368
0
W
Aphrodite
MusicIsMagic
Aphrodite
5,981
873
5,935
5,895
8,971
3,491
268
2,708
6,087
46,319
0
W
Sun Wukong
Snaykow
Sun Wukong
10,075
2,523
0
4,846
11,880
7,155
557
260
11,054
0
62,294
L
Achilles
ThatRealSnake
Achilles
7,470
1,856
0
5,463
13,633
10,452
0
906
12,642
0
42,884
W
Cernunnos
Yoruno kizo
Cernunnos
7,941
3,946
0
7,367
13,438
4,497
1,194
4,039
9,315
0
55,028
L
6,951
580
1,302
2,751
9,464
3,293
0
5,128
4,120
41,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
33,885
424
Minions Killed
347
0
Camps Cleared
0
1,458,404
Distance Traveled
1,285,312
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,225
516
63
5
0
319,358
4
L
Sobek
5,371
384
23
2
0
233,056
0
W
Cthulhu
8,953
640
35
3
0
309,699
3
L
Tyr
7,306
522
61
4
0
296,665
3
L
Olorun
6,909
494
81
6
0
238,613
1
W
Aphrodite
7,249
518
95
7
0
276,776
6
W
Sun Wukong
8,743
625
130
9
0
291,905
3
L
Achilles
7,076
505
91
7
0
266,201
3
W
Cernunnos
8,103
579
101
7
0
260,666
3
L
Hel
7,223
516
91
7
0
250,777
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role