Player Matchup

Nemesis
Nemesis
GABENATOR
Nemesis
Level 23
God Stats
2W - 1L
1,677 SR
Queue Stats
19W - 24L
1,431 Elo+
Solo
Thor
Thor
Rjoner
Thor
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 6L
1,308 Elo+
Solo
Neith
Neith
VoidStar13
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
carry0potter
Kukulkan
Level 17
God Stats
3W - 3L
1,724 SR
Queue Stats
50W - 60L
1,366 Elo+
Solo
Kuzenbo
Kuzenbo
hurrrrricane
Kuzenbo
Level 27
God Stats
11W - 5L
1,500 SR
Queue Stats
786W - 781L
1,473 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,416 Elo+

VS

Team Averages
Level 16
1,401 SR
1,419 Elo+
Medusa
Medusa
Matsudeiraa
Medusa
Level 16
God Stats
3W - 0L
1,407 SR
Queue Stats
50W - 23L
1,556 Elo+
Solo
Loki
Loki
OnkelBenzo
Loki
Level 8
God Stats
6W - 5L
1,569 SR
Queue Stats
27W - 26L
1,427 Elo+
Solo
Artemis
Artemis
SanderG
Artemis
Level 28
God Stats
12W - 11L
1,389 SR
Queue Stats
26W - 21L
1,325 Elo+
Solo
Olorun
Olorun
bogicevicc
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
pol303
Ao Kuang
Level 27
God Stats
28W - 20L
1,142 SR
Queue Stats
117W - 130L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GABENATOR
Nemesis
10
1 / 5 / 1
6,472
431
4,170
11,330
4,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Rjoner
Thor
11
2 / 6 / 2
6,801
453
5,038
10,466
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
0 / 5 / 0
6,302
420
2,813
8,780
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
carry0potter
Kukulkan
11
2 / 3 / 2
7,391
493
3,477
8,017
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
hurrrrricane
Kuzenbo
9
1 / 8 / 1
6,258
417
3,952
13,375
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
11 / 0 / 4
9,159
611
14,566
8,960
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
11 / 0 / 1
8,782
585
6,277
10,126
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SanderG
Artemis
12
3 / 0 / 9
7,595
506
8,605
4,840
1,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
bogicevicc
Olorun
9
0 / 6 / 5
6,031
402
1,840
7,060
1,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
pol303
Ao Kuang
11
1 / 0 / 8
7,152
477
3,776
4,182
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
26
27
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GABENATOR
Nemesis
1
5
1
0.3
W
Medusa
11
0
4
13
W
11
0
1
11.5
L
Thor
Rjoner
Thor
2
6
2
0.5
W
Artemis
SanderG
Artemis
3
0
9
7.5
L
Neith
0
5
0
0
W
Olorun
bogicevicc
Olorun
0
6
5
0.42
L
Kukulkan
carry0potter
Kukulkan
2
3
2
1
L
Kuzenbo
hurrrrricane
Kuzenbo
1
8
1
0.19
W
Ao Kuang
pol303
Ao Kuang
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,450
Damage
35,064
51,968
Taken
35,168
21,532
Mitigated
14,851
10,992
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GABENATOR
Nemesis
4,170
1,807
0
3,986
11,330
4,872
627
1,932
9,220
0
23,090
W
Medusa
14,566
7,437
0
3,842
8,960
6,020
508
2,146
6,814
0
58,339
W
6,277
2,737
0
6,026
10,126
3,358
0
1,086
9,040
0
56,522
L
Thor
Rjoner
Thor
5,038
1,334
0
2,282
10,466
2,986
0
1,330
9,136
0
40,546
W
Artemis
SanderG
Artemis
8,605
4,151
0
2,416
4,840
1,625
986
1,489
3,351
0
30,907
L
Neith
2,813
921
0
1,924
8,780
2,397
924
0
8,780
0
32,030
W
Olorun
bogicevicc
Olorun
1,840
1,204
0
994
7,060
1,902
282
1,640
5,420
10,127
0
L
Kukulkan
carry0potter
Kukulkan
3,477
943
0
1,310
8,017
2,773
88
962
7,005
34,021
0
L
Kuzenbo
hurrrrricane
Kuzenbo
3,952
1,603
0
1,490
13,375
8,504
190
1,095
12,211
14,158
0
W
Ao Kuang
pol303
Ao Kuang
3,776
1,011
0
1,810
4,182
1,946
672
1,068
3,114
20,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
38,719
276
Minions Killed
308
0
Camps Cleared
0
1,338,977
Distance Traveled
1,378,016
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,472
431
55
4
0
288,545
0
W
Medusa
9,159
611
82
5
0
279,970
0
W
Loki
8,782
585
99
7
0
310,845
5
L
Thor
6,801
453
61
4
0
278,659
1
W
Artemis
7,595
506
74
5
0
282,447
0
L
Neith
6,302
420
75
5
0
244,539
0
W
Olorun
6,031
402
12
1
0
200,662
2
L
Kukulkan
7,391
493
71
5
0
244,654
7
L
Kuzenbo
6,258
417
14
1
0
282,580
1
W
Ao Kuang
7,152
477
41
3
0
304,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role