Player Matchup

Medusa
Medusa
G1NG3RD3V1L
Medusa
Level 29
God Stats
23W - 26L
1,404 SR
Queue Stats
219W - 321L
1,318 Elo+
Solo
Arachne
Arachne
Muerte_para_tu
Arachne
Level 29
God Stats
23W - 22L
1,382 SR
Queue Stats
26W - 34L
1,315 Elo+
Solo
Vulcan
Vulcan
OBNIC
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 144L
1,713 Elo+
Party 1
Ne Zha
Ne Zha
One String Bean
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,799 Elo+
Party 1
Ratatoskr
Ratatoskr
zKalle_DerAssi
Ratatoskr
Level 26
God Stats
17W - 10L
1,659 SR
Queue Stats
118W - 140L
1,285 Elo+
Solo
Team Averages
Level 44
1,489 SR
1,486 Elo+

VS

Team Averages
Level 24
1,513 SR
1,499 Elo+
Janus
Janus
GeneroxX
Janus
Level 17
God Stats
3W - 4L
1,703 SR
Queue Stats
26W - 24L
1,855 Elo+
Solo
Sun Wukong
Sun Wukong
NRG_doinkz-_-
Sun Wukong
Level 25
God Stats
4W - 3L
1,446 SR
Queue Stats
72W - 69L
1,362 Elo+
Solo
Chernobog
Chernobog
Rubens_420_
Chernobog
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
473W - 513L
1,376 Elo+
Solo
Bakasura
Bakasura
killer799741
Bakasura
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Solo
Geb
Geb
weedsama29
Geb
Level 29
God Stats
1W - 4L
1,417 SR
Queue Stats
68W - 83L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 4 / 0
7,043
587
8,880
8,350
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 6
5,737
478
1,818
7,550
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
OBNIC
Vulcan
13
7 / 1 / 2
7,919
660
7,565
5,165
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 4
7,295
608
5,011
5,669
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
zKalle_DerAssi
Ratatoskr
9
1 / 1 / 2
5,601
467
1,372
6,192
1,850
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GeneroxX
Janus
12
2 / 1 / 1
7,256
605
5,899
5,735
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
NRG_doinkz-_-
Sun Wukong
9
1 / 5 / 2
5,963
497
1,768
8,155
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Rubens_420_
Chernobog
10
3 / 3 / 0
6,153
513
3,179
7,602
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
killer799741
Bakasura
10
3 / 5 / 2
6,356
530
2,506
8,024
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 3
6,074
506
3,093
10,042
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
9
10
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
0
1
L
Janus
GeneroxX
Janus
2
1
1
2.5
W
0
4
6
0.75
L
Sun Wukong
NRG_doinkz-_-
Sun Wukong
1
5
2
0.4
W
Vulcan
OBNIC
Vulcan
7
1
2
8
W
5
0
4
7
L
Chernobog
Rubens_420_
Chernobog
3
3
0
1
L
Bakasura
killer799741
Bakasura
3
5
2
0.8
L
0
3
3
0.5
W
Ratatoskr
zKalle_DerAssi
Ratatoskr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
16,445
32,926
Taken
39,558
9,788
Mitigated
14,157
12,509
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,880
3,697
0
3,110
8,350
2,567
301
2,109
6,241
0
42,690
L
Janus
GeneroxX
Janus
5,899
315
0
2,423
5,735
1,705
0
1,169
4,502
47,657
0
W
1,818
1,565
171
2,046
7,550
1,966
19
876
6,355
0
14,547
L
Sun Wukong
NRG_doinkz-_-
Sun Wukong
1,768
233
0
611
8,155
3,021
140
3,052
4,969
0
22,402
W
Vulcan
OBNIC
Vulcan
7,565
2,214
0
2,317
5,165
1,756
1,144
1,784
3,267
45,880
0
W
5,011
2,271
0
2,569
5,669
1,649
774
849
4,748
0
35,512
L
Chernobog
Rubens_420_
Chernobog
3,179
1,664
0
2,832
7,602
2,105
0
0
7,602
0
20,316
L
Bakasura
killer799741
Bakasura
2,506
1,502
147
1,048
8,024
2,384
172
2,095
5,799
0
21,252
L
3,093
586
0
2,559
10,042
4,942
0
902
9,121
16,516
0
W
Ratatoskr
zKalle_DerAssi
Ratatoskr
1,372
99
0
2,296
6,192
1,850
945
2,820
3,072
0
16,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
31,802
286
Minions Killed
284
0
Camps Cleared
0
1,197,052
Distance Traveled
1,149,074
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,043
587
67
6
0
199,448
1
L
Janus
7,256
605
101
8
0
224,111
5
W
Arachne
5,737
478
32
3
0
246,399
4
L
Sun Wukong
5,963
497
47
4
0
247,714
0
W
Vulcan
7,919
660
88
7
0
238,395
3
W
Ne Zha
7,295
608
70
6
0
277,353
4
L
Chernobog
6,153
513
43
4
0
205,258
0
L
Bakasura
6,356
530
70
6
0
231,086
0
L
Geb
6,074
506
23
2
0
240,905
2
W
Ratatoskr
5,601
467
29
2
0
235,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role