Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
IDunnoYet
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,395 Elo+
Solo
Tiamat
Tiamat
McSank0
Tiamat
Level 107
God Stats
8W - 8L
1,528 SR
Queue Stats
45W - 45L
1,677 Elo+
Party 1
Neith
Neith
Siddles13
Neith
Level 108
God Stats
9W - 4L
1,608 SR
Queue Stats
58W - 57L
1,426 Elo+
Solo
Persephone
Persephone
XxDEAMONDxX74
Persephone
Level 64
God Stats
2W - 1L
1,695 SR
Queue Stats
5W - 6L
1,267 Elo+
Solo
Team Averages
Level 83
1,566 SR
1,453 Elo+

VS

Team Averages
Level 57
1,509 SR
1,517 Elo+
Cupid
Cupid
Ceeyhan57
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Bellona
Bellona
Cyberlox
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElFGT
Danzaburou
Level 47
God Stats
0W - 1L
1,298 SR
Queue Stats
16W - 16L
1,567 Elo+
Party 2
Raijin
Raijin
Fraden
Raijin
Level 128
God Stats
0W - 3L
1,449 SR
Queue Stats
235W - 265L
1,442 Elo+
Solo
Janus
Janus
VapeNationFam
Janus
Level 56
God Stats
2W - 1L
1,799 SR
Queue Stats
23W - 17L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 8 / 15
10,768
897
10,292
19,580
22,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
IDunnoYet
Vulcan
17
7 / 4 / 11
11,268
939
14,927
9,725
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
McSank0
Tiamat
18
7 / 1 / 21
11,777
981
18,639
11,014
9,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Siddles13
Neith
17
6 / 4 / 9
11,234
936
8,805
10,871
4,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
XxDEAMONDxX74
Persephone
16
7 / 3 / 13
11,082
924
6,930
9,148
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ceeyhan57
Cupid
15
5 / 4 / 5
9,818
818
7,877
13,600
5,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Cyberlox
Bellona
13
3 / 8 / 4
8,158
680
8,843
14,475
10,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ElFGT
Danzaburou
14
2 / 10 / 8
8,960
747
10,755
16,830
6,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Fraden
Raijin
15
5 / 5 / 5
9,856
821
9,835
11,077
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 7
10,383
865
9,188
13,240
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
33
Kills
20
20
Deaths
33
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
8
15
1.69
L
Cupid
Ceeyhan57
Cupid
5
4
5
1.88
L
Bellona
Cyberlox
Bellona
3
8
4
0.63
L
Danzaburou
ElFGT
Danzaburou
2
10
8
0.6
L
Raijin
Fraden
Raijin
5
5
5
1.5
W
Vulcan
IDunnoYet
Vulcan
7
4
11
3.13
W
Tiamat
McSank0
Tiamat
7
1
21
17.5
W
Neith
Siddles13
Neith
6
4
9
2.63
L
5
6
7
1.42
W
Persephone
XxDEAMONDxX74
Persephone
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,593
Damage
46,498
60,338
Taken
69,222
44,247
Mitigated
30,597
19,111
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,292
2,163
1,173
4,158
19,580
22,197
0
5,705
13,338
0
13,367
L
Cupid
Ceeyhan57
Cupid
7,877
3,149
334
1,462
13,600
5,123
29
6,711
6,507
0
23,416
L
Bellona
Cyberlox
Bellona
8,843
3,321
0
1,078
14,475
10,894
0
7,816
6,143
0
20,229
L
Danzaburou
ElFGT
Danzaburou
10,755
5,693
0
1,191
16,830
6,345
0
9,158
7,134
0
25,360
L
Raijin
Fraden
Raijin
9,835
1,184
0
1,141
11,077
3,904
0
6,565
3,933
27,236
0
W
Vulcan
IDunnoYet
Vulcan
14,927
2,900
0
748
9,725
4,159
0
2,841
6,634
45,515
0
W
Tiamat
McSank0
Tiamat
18,639
1,622
1,496
5,864
11,014
9,939
52
3,354
7,397
46,264
0
W
Neith
Siddles13
Neith
8,805
4,157
771
1,641
10,871
4,578
3,426
2,979
7,690
0
27,942
L
9,188
980
122
2,098
13,240
4,331
1
8,856
3,858
27,522
0
W
Persephone
XxDEAMONDxX74
Persephone
6,930
554
523
2,737
9,148
3,374
1,648
2,714
6,255
22,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
47,175
250
Minions Killed
230
8
Camps Cleared
6
1,071,636
Distance Traveled
968,765
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,768
897
12
1
0
221,668
0
L
Cupid
9,818
818
46
4
1
187,028
1
L
Bellona
8,158
680
34
3
0
186,385
3
L
Danzaburou
8,960
747
39
3
2
187,341
2
L
Raijin
9,856
821
55
5
0
216,154
0
W
Vulcan
11,268
939
67
6
5
225,005
1
W
Tiamat
11,777
981
74
6
2
238,492
0
W
Neith
11,234
936
50
4
1
170,504
2
L
Janus
10,383
865
56
5
3
191,857
0
W
Persephone
11,082
924
47
4
0
215,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role