Player Matchup

Hercules
Hercules
Holllywooood
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KATjut
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Σscage
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,500 Elo+

VS

Team Averages
Level 37
1,649 SR
1,634 Elo+
Scylla
Scylla
GELOSSTARK
Scylla
Level 22
God Stats
3W - 1L
1,908 SR
Queue Stats
19W - 11L
1,694 Elo+
Party 2
Bastet
Bastet
GoldRusher04
Bastet
Level 13
God Stats
5W - 9L
1,452 SR
Queue Stats
12W - 15L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Serchee
Cthulhu
Level 76
God Stats
1W - 1L
1,587 SR
Queue Stats
17W - 11L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Holllywooood
Hercules
11
2 / 2 / 11
7,298
730
3,430
9,589
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
KATjut
Scylla
12
10 / 0 / 5
8,851
885
12,220
6,300
2,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Σscage
Erlang Shen
10
3 / 2 / 10
7,497
750
8,397
10,218
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GELOSSTARK
Scylla
9
1 / 6 / 2
6,560
656
5,982
8,856
2,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
9
2 / 4 / 2
6,766
677
4,949
6,856
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Serchee
Cthulhu
9
1 / 5 / 3
6,833
683
6,232
11,665
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
GELOSSTARK
Scylla
1
6
2
0.33
L
Bastet
2
4
2
0.75
W
Hercules
Holllywooood
Hercules
2
2
11
3.75
W
Scylla
KATjut
Scylla
10
0
5
12.5
L
Cthulhu
Serchee
Cthulhu
1
5
3
0.5
W
Erlang Shen
Σscage
Erlang Shen
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
17,163
26,107
Taken
27,377
12,712
Mitigated
14,785
10,770
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GELOSSTARK
Scylla
5,982
1,395
0
848
8,856
2,892
0
4,229
4,577
23,167
0
L
Bastet
4,949
2,102
0
679
6,856
2,623
0
3,166
3,615
0
14,809
W
Hercules
Holllywooood
Hercules
3,430
1,046
0
2,679
9,589
6,179
120
4,070
5,519
0
12,894
W
Scylla
KATjut
Scylla
12,220
2,502
0
2,967
6,300
2,066
664
3,691
2,609
34,154
0
L
Cthulhu
Serchee
Cthulhu
6,232
655
24
1,564
11,665
9,270
0
4,869
6,636
20,019
0
W
Erlang Shen
Σscage
Erlang Shen
8,397
4,053
0
5,124
10,218
4,467
0
4,698
5,520
0
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
20,159
116
Minions Killed
90
0
Camps Cleared
0
544,592
Distance Traveled
552,712
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,560
656
43
4
0
166,069
1
L
Bastet
6,766
677
19
2
0
204,737
0
W
Hercules
7,298
730
20
2
0
198,281
3
W
Scylla
8,851
885
50
5
0
167,199
1
L
Cthulhu
6,833
683
28
3
0
181,906
3
W
Erlang Shen
7,497
750
46
5
0
179,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role