Player Matchup

Apollo
Apollo
Highlighterer
Apollo
Level 8
God Stats
1W - 1L
1,412 SR
Queue Stats
3W - 3L
1,288 Elo+
Solo
Tiamat
Tiamat
Para5aur
Tiamat
Level 12
God Stats
6W - 24L
934 SR
Queue Stats
15W - 34L
1,135 Elo+
Party 2
Fenrir
Fenrir
TrueTyrnno
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,145 Elo+
Party 2
Team Averages
Level 41
1,282 SR
1,189 Elo+

VS

Team Averages
Level 6
1,470 SR
1,263 Elo+
Cthulhu
Cthulhu
XelRes
Cthulhu
Level 8
God Stats
2W - 3L
1,578 SR
Queue Stats
7W - 12L
1,289 Elo+
Party 1
Discordia
Discordia
darkestTyl
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,363 Elo+
Solo
Susano
Susano
samyri77
Susano
Level 5
God Stats
1W - 2L
1,330 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 7
10,944
782
16,367
13,855
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Para5aur
Tiamat
13
1 / 0 / 9
9,262
662
3,851
2,359
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TrueTyrnno
Fenrir
14
6 / 1 / 8
10,264
733
8,044
10,725
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
XelRes
Cthulhu
11
0 / 4 / 2
8,276
591
8,875
14,197
14,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
darkestTyl
Discordia
10
0 / 5 / 1
7,652
547
6,731
7,474
2,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
samyri77
Susano
11
2 / 8 / 0
8,902
636
3,723
11,601
4,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
2
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Tiamat
Para5aur
Tiamat
1
0
9
5.5
W
Fenrir
TrueTyrnno
Fenrir
6
1
8
10
L
Cthulhu
XelRes
Cthulhu
0
4
2
0.25
L
Discordia
darkestTyl
Discordia
0
5
1
0.1
L
Susano
samyri77
Susano
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
19,329
26,939
Taken
33,272
11,696
Mitigated
21,388
14,633
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,367
12,054
0
9,806
13,855
4,913
885
7,371
6,484
0
59,800
W
Tiamat
Para5aur
Tiamat
3,851
652
0
1,019
2,359
1,246
111
1,387
972
22,423
0
W
Fenrir
TrueTyrnno
Fenrir
8,044
2,769
0
3,808
10,725
5,537
269
6,890
3,835
0
31,379
L
Cthulhu
XelRes
Cthulhu
8,875
401
318
250
14,197
14,477
0
1,457
12,590
23,975
0
L
Discordia
darkestTyl
Discordia
6,731
1,215
0
1,289
7,474
2,647
0
268
7,158
18,786
0
L
Susano
samyri77
Susano
3,723
638
0
250
11,601
4,264
0
1,736
9,617
0
25,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
24,830
168
Minions Killed
104
0
Camps Cleared
0
764,301
Distance Traveled
757,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,944
782
84
6
0
220,042
0
W
Tiamat
9,262
662
56
4
0
266,942
0
W
Fenrir
10,264
733
28
2
0
277,317
0
L
Cthulhu
8,276
591
36
3
0
279,726
1
L
Discordia
7,652
547
23
2
0
214,736
0
L
Susano
8,902
636
45
3
0
263,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role