Player Matchup

Osiris
Osiris
Bryson10302000
Osiris
Level 16
God Stats
11W - 10L
1,667 SR
Queue Stats
64W - 69L
1,517 Elo+
Solo
The Morrigan
The Morrigan
CrimsonAvenged
The Morrigan
Level 17
God Stats
3W - 6L
1,539 SR
Queue Stats
201W - 173L
1,544 Elo+
Solo
Chiron
Chiron
il_BURRITO_Ii
Chiron
Level 29
God Stats
14W - 16L
1,460 SR
Queue Stats
253W - 270L
1,703 Elo+
Solo
Poseidon
Poseidon
satelite-hilario
Poseidon
Level 22
God Stats
22W - 15L
1,619 SR
Queue Stats
305W - 328L
1,541 Elo+
Solo
Cthulhu
Cthulhu
scotz2804
Cthulhu
Level 25
God Stats
8W - 1L
1,926 SR
Queue Stats
129W - 124L
1,509 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,563 Elo+

VS

Team Averages
Level 16
1,528 SR
1,551 Elo+
Jing Wei
Jing Wei
Djthegoat8550
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,692 Elo+
Solo
Ratatoskr
Ratatoskr
Fornictist
Ratatoskr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 131L
1,578 Elo+
Solo
Anubis
Anubis
SarcasticNecron
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,713 Elo+
Solo
Ymir
Ymir
WeeSmashhing
Ymir
Level 7
God Stats
1W - 2L
1,627 SR
Queue Stats
1W - 6L
1,306 Elo+
Solo
Guan Yu
Guan Yu
baconlover229
Guan Yu
Level 29
God Stats
0W - 2L
1,512 SR
Queue Stats
53W - 59L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 3
9,753
542
10,893
14,476
8,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
CrimsonAvenged
The Morrigan
14
2 / 4 / 10
8,819
490
5,712
7,683
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 0 / 4
11,770
654
11,510
9,806
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
6 / 3 / 4
9,923
551
10,812
9,218
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
scotz2804
Cthulhu
13
3 / 2 / 11
9,577
532
7,763
12,352
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Djthegoat8550
Jing Wei
7
2 / 6 / 1
6,361
353
2,768
7,807
1,900
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Fornictist
Ratatoskr
14
5 / 7 / 5
9,230
513
8,569
16,232
5,588
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 7 / 3
9,426
524
9,284
14,557
7,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 11 / 0
6,850
381
1,964
14,714
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
13
3 / 5 / 4
8,374
465
4,700
10,130
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
34
Kills
16
16
Deaths
36
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
7
3
1.36
W
The Morrigan
CrimsonAvenged
The Morrigan
2
4
10
1.75
L
Jing Wei
Djthegoat8550
Jing Wei
2
6
1
0.42
L
Ratatoskr
Fornictist
Ratatoskr
5
7
5
1.07
L
5
7
3
0.93
L
1
11
0
0.09
L
Guan Yu
3
5
4
1
W
15
0
4
17
W
6
3
4
2.67
W
Cthulhu
scotz2804
Cthulhu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,690
Damage
27,285
53,535
Taken
63,440
27,446
Mitigated
26,813
19,832
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,893
6,534
243
2,714
14,476
8,164
850
3,271
11,205
0
44,330
W
The Morrigan
CrimsonAvenged
The Morrigan
5,712
950
0
888
7,683
2,077
1,331
1,083
6,600
34,702
2,163
L
Jing Wei
Djthegoat8550
Jing Wei
2,768
2,336
0
1,098
7,807
1,900
0
2,237
5,516
0
10,749
L
Ratatoskr
Fornictist
Ratatoskr
8,569
2,474
0
2,880
16,232
5,588
0
4,838
11,228
0
52,353
L
9,284
1,037
0
3,562
14,557
7,699
0
7,242
7,293
43,860
0
L
1,964
752
0
290
14,714
6,454
343
5,621
8,961
16,321
0
L
Guan Yu
4,700
1,682
1,364
2,335
10,130
5,172
0
3,112
6,970
0
26,205
W
11,510
5,706
1,039
7,403
9,806
3,734
1,187
863
8,943
0
90,835
W
10,812
1,678
0
3,458
9,218
2,175
0
4,350
4,868
70,812
0
W
Cthulhu
scotz2804
Cthulhu
7,763
620
76
4,011
12,352
11,296
884
1,681
10,671
38,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
40,241
443
Minions Killed
270
0
Camps Cleared
0
1,762,752
Distance Traveled
1,439,471
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,753
542
66
4
0
358,475
3
W
The Morrigan
8,819
490
70
4
0
331,893
6
L
Jing Wei
6,361
353
16
1
0
224,552
3
L
Ratatoskr
9,230
513
79
4
0
341,388
2
L
Anubis
9,426
524
104
6
0
257,137
6
L
Ymir
6,850
381
28
2
0
269,905
0
L
Guan Yu
8,374
465
43
2
0
346,489
0
W
Chiron
11,770
654
137
8
0
333,343
8
W
Poseidon
9,923
551
107
6
0
378,535
0
W
Cthulhu
9,577
532
63
4
0
360,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role