Player Matchup

Fafnir
Fafnir
BregoDaKaK
Fafnir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,617 Elo+
Solo
Hun Batz
Hun Batz
CaptainGroza
Hun Batz
Level 16
God Stats
4W - 4L
1,211 SR
Queue Stats
46W - 45L
1,516 Elo+
Solo
Mulan
Mulan
HubelMcGnubel
Mulan
Level 18
God Stats
2W - 2L
1,196 SR
Queue Stats
29W - 19L
1,538 Elo+
Party 1
Izanami
Izanami
KABLAMSO
Izanami
Level 28
God Stats
23W - 17L
1,547 SR
Queue Stats
112W - 79L
1,550 Elo+
Party 1
Anubis
Anubis
buttclapper69
Anubis
Level 25
God Stats
16W - 6L
1,878 SR
Queue Stats
112W - 72L
1,591 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,563 Elo+

VS

Team Averages
Level 13
1,771 SR
1,654 Elo+
Neith
Neith
HawkzyWho
Neith
Level 3
God Stats
2W - 1L
1,821 SR
Queue Stats
2W - 1L
1,865 Elo+
Party 2
Bellona
Bellona
SKYmrMARS
Bellona
Level 15
God Stats
2W - 1L
1,679 SR
Queue Stats
42W - 39L
1,668 Elo+
Solo
Cthulhu
Cthulhu
SpiderMunch
Cthulhu
Level 15
God Stats
37W - 19L
1,609 SR
Queue Stats
116W - 85L
1,410 Elo+
Party 2
Thor
Thor
Zoferruco
Thor
Level 27
God Stats
9W - 3L
1,908 SR
Queue Stats
103W - 60L
1,822 Elo+
Solo
Raijin
Raijin
tomamilechexD
Raijin
Level 7
God Stats
1W - 1L
1,840 SR
Queue Stats
37W - 16L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BregoDaKaK
Fafnir
14
1 / 0 / 8
9,316
490
8,358
14,025
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
CaptainGroza
Hun Batz
16
1 / 4 / 4
9,629
507
3,415
14,020
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 4
10,832
570
12,590
18,013
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
KABLAMSO
Izanami
14
2 / 5 / 2
8,440
444
2,794
12,696
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 4 / 2
11,817
622
11,840
16,113
9,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HawkzyWho
Neith
12
1 / 3 / 5
7,495
394
6,038
6,517
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SKYmrMARS
Bellona
14
1 / 3 / 2
8,607
453
8,005
14,825
10,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SpiderMunch
Cthulhu
14
5 / 4 / 6
9,695
510
15,061
15,904
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
16
9 / 2 / 2
10,101
532
12,798
9,809
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 7 / 4
9,455
498
10,671
10,311
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
19
Kills
17
17
Deaths
19
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BregoDaKaK
Fafnir
1
0
8
5
W
Hun Batz
CaptainGroza
Hun Batz
1
4
4
0.75
L
Neith
HawkzyWho
Neith
1
3
5
1.17
W
4
4
4
1.5
W
Izanami
KABLAMSO
Izanami
2
5
2
0.6
L
Bellona
SKYmrMARS
Bellona
1
3
2
0.67
L
Cthulhu
SpiderMunch
Cthulhu
5
4
6
2
L
Thor
9
2
2
5
W
11
4
2
3
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,997
Damage
52,573
74,867
Taken
57,366
45,113
Mitigated
31,370
31,301
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BregoDaKaK
Fafnir
8,358
2,971
564
4,281
14,025
14,882
17
7,642
6,383
33,278
0
W
Hun Batz
CaptainGroza
Hun Batz
3,415
1,371
0
5,820
14,020
5,480
1,458
1,831
12,189
0
67,941
L
Neith
HawkzyWho
Neith
6,038
2,192
369
1,472
6,517
1,883
0
3,977
2,540
0
29,060
W
12,590
1,676
0
7,688
18,013
11,307
156
3,713
14,300
0
61,878
W
Izanami
KABLAMSO
Izanami
2,794
1,896
0
3,722
12,696
4,296
724
3,609
9,087
0
36,974
L
Bellona
SKYmrMARS
Bellona
8,005
2,383
0
6,093
14,825
10,770
170
1,318
12,957
0
42,797
L
Cthulhu
SpiderMunch
Cthulhu
15,061
1,183
584
2,345
15,904
11,114
0
6,969
8,910
42,072
0
L
Thor
12,798
2,937
0
144
9,809
4,185
0
3,348
6,411
0
70,307
W
11,840
866
0
9,226
16,113
9,148
123
8,937
7,176
92,476
0
L
10,671
463
0
999
10,311
3,418
0
4,586
5,700
64,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
45,353
563
Minions Killed
403
0
Camps Cleared
0
1,781,394
Distance Traveled
1,705,737
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,316
490
43
2
0
372,535
2
W
Hun Batz
9,629
507
126
7
0
363,456
0
L
Neith
7,495
394
58
3
0
276,821
4
W
Mulan
10,832
570
145
8
0
347,051
0
W
Izanami
8,440
444
87
5
0
353,896
1
L
Bellona
8,607
453
81
4
0
338,654
1
L
Cthulhu
9,695
510
45
2
0
385,939
0
L
Thor
10,101
532
108
6
0
380,795
6
W
Anubis
11,817
622
162
9
0
344,456
2
L
Raijin
9,455
498
111
6
0
323,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role