Player Matchup

Cthulhu
Cthulhu
Deudeune72
Cthulhu
Level 13
God Stats
7W - 1L
1,576 SR
Queue Stats
42W - 52L
1,371 Elo+
Solo
Neith
Neith
J-N_Pendragon
Neith
Level 8
God Stats
1W - 4L
1,147 SR
Queue Stats
32W - 63L
1,320 Elo+
Solo
Mulan
Mulan
MaxLoffeldd
Mulan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,381 Elo+
Solo
Izanami
Izanami
TentedChalice38
Izanami
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
fencingfrog
Kukulkan
Level 17
God Stats
4W - 2L
1,355 SR
Queue Stats
25W - 25L
1,312 Elo+
Solo
Team Averages
Level 10
1,416 SR
1,377 Elo+

VS

Team Averages
Level 18
1,511 SR
1,354 Elo+
Arachne
Arachne
ArmadiloWarrior
Arachne
Level 14
God Stats
12W - 9L
1,575 SR
Queue Stats
36W - 45L
1,524 Elo+
Solo
Artio
Artio
Castber
Artio
Level 28
God Stats
10W - 14L
1,452 SR
Queue Stats
452W - 509L
1,425 Elo+
Solo
Raijin
Raijin
Geraybai
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,096 Elo+
Solo
Kukulkan
Kukulkan
MJ133307
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,165 Elo+
Solo
Fenrir
Fenrir
hatchetman420198
Fenrir
Level 17
God Stats
19W - 26L
1,529 SR
Queue Stats
137W - 148L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deudeune72
Cthulhu
20
3 / 6 / 12
13,677
912
9,125
17,671
17,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 2 / 13
13,577
905
16,124
6,848
2,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 10 / 6
14,012
934
14,187
21,360
9,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
2 / 11 / 7
13,851
923
16,377
22,136
9,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
fencingfrog
Kukulkan
20
14 / 2 / 9
16,701
1,113
42,127
7,032
2,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 9
15,729
1,049
19,904
17,091
7,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Castber
Artio
20
4 / 6 / 16
14,298
953
16,313
36,542
31,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Geraybai
Raijin
16
0 / 3 / 3
11,054
737
370
2,756
897
Kukulkan
MJ133307
Kukulkan
19
0 / 9 / 8
12,777
852
1,169
18,249
7,685
20
15 / 7 / 10
16,990
1,133
29,509
34,678
27,466
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
27
Kills
30
31
Deaths
27
47
Assists
46
Player
Kills
Deaths
Assists
KDA
L
11
2
9
7.75
L
Artio
Castber
Artio
4
6
16
2
W
Cthulhu
Deudeune72
Cthulhu
3
6
12
1.5
L
Raijin
Geraybai
Raijin
0
3
3
0.5
W
2
2
13
4.25
L
Kukulkan
MJ133307
Kukulkan
0
9
8
0.44
W
6
10
6
0.9
W
2
11
7
0.5
W
Kukulkan
fencingfrog
Kukulkan
14
2
9
9.25
L
15
7
10
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,940
Damage
67,265
75,047
Taken
109,316
42,812
Mitigated
75,644
3,922
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,904
15,387
0
6,453
17,091
7,792
0
7,219
9,797
0
39,596
L
Artio
Castber
Artio
16,313
1,588
1,534
7,675
36,542
31,804
0
17,136
19,031
30,649
0
W
Cthulhu
Deudeune72
Cthulhu
9,125
1,052
0
707
17,671
17,741
0
5,016
12,375
18,722
0
L
Raijin
Geraybai
Raijin
370
92
0
0
2,756
897
0
1,559
1,197
2,820
0
W
16,124
8,434
0
1,023
6,848
2,515
0
1,208
5,640
0
47,709
L
Kukulkan
MJ133307
Kukulkan
1,169
441
0
0
18,249
7,685
0
10,568
7,581
23,645
0
W
14,187
4,149
0
654
21,360
9,872
0
5,484
15,296
0
29,344
W
16,377
10,553
0
1,101
22,136
9,999
0
5,235
16,901
0
58,112
W
Kukulkan
fencingfrog
Kukulkan
42,127
5,368
0
437
7,032
2,685
0
909
6,123
70,451
0
L
29,509
6,552
0
2,490
34,678
27,466
0
13,870
20,458
0
49,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,818
Gold Earned
70,848
313
Minions Killed
177
5
Camps Cleared
1
1,242,226
Distance Traveled
1,114,174
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,729
1,049
72
5
0
273,410
0
L
Artio
14,298
953
16
1
0
288,141
0
W
Cthulhu
13,677
912
25
2
1
271,267
0
L
Raijin
11,054
737
4
0
0
38,561
0
W
Neith
13,577
905
56
4
0
240,995
0
L
Kukulkan
12,777
852
53
4
0
197,275
0
W
Mulan
14,012
934
40
3
1
266,612
0
W
Izanami
13,851
923
121
8
0
209,306
0
W
Kukulkan
16,701
1,113
71
5
3
254,046
0
L
Fenrir
16,990
1,133
32
2
1
316,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role