Player Matchup

Fenrir
Fenrir
Bronze II
DeadlyGunsZ
Fenrir
Bronze II
Level 69
God Stats
1W - 0L
1,506 SR
Queue Stats
13W - 26L
971 MMR
Solo
Scylla
Scylla
Silver II
arlekin98
Scylla
Silver II
Level 120
God Stats
16W - 12L
1,486 SR
Queue Stats
168W - 169L
929 MMR
Solo
Terra
Terra
Silver II
darueysupport30
Terra
Silver II
Level 129
God Stats
1W - 4L
1,176 SR
Queue Stats
44W - 70L
881 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
luisprobaza
Ah Muzen Cab
Silver II
Level 113
God Stats
12W - 9L
1,401 SR
Queue Stats
492W - 496L
989 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
rafiki31386
Sun Wukong
Silver III
Level 109
God Stats
10W - 4L
1,748 SR
Queue Stats
109W - 126L
988 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,463 SR
952 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,406 SR
952 MMR
Tyr
Tyr
Silver V
Anonimul55
Tyr
Silver V
Level 108
God Stats
1W - 4L
1,122 SR
Queue Stats
145W - 173L
731 MMR
Party 1
Merlin
Merlin
Silver II
HRMNZ
Merlin
Silver II
Level 75
God Stats
36W - 40L
1,606 SR
Queue Stats
189W - 198L
984 MMR
Solo
Mercury
Mercury
Silver II
R4YTH0N
Mercury
Silver II
Level 78
God Stats
2W - 5L
1,386 SR
Queue Stats
185W - 192L
1,005 MMR
Solo
Xing Tian
Xing Tian
Silver III
Shurimpalez
Xing Tian
Silver III
Level 63
God Stats
37W - 53L
1,417 SR
Queue Stats
80W - 105L
1,052 MMR
Party 1
Hachiman
Hachiman
Silver II
Teruto
Hachiman
Silver II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 1 / 2
12,210
531
6,741
19,011
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
arlekin98
Scylla
20
5 / 1 / 7
13,008
566
14,977
9,227
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 3 / 12
12,297
535
8,283
23,549
24,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
luisprobaza
Ah Muzen Cab
20
8 / 0 / 4
14,429
627
15,388
14,092
6,478
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
rafiki31386
Sun Wukong
20
2 / 0 / 2
13,618
592
15,856
28,293
23,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
DanzaburouTsukuyomiSetNemesisNu Wa

VS

Bans
ApolloArachneRaijinBakasuraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 2
10,918
475
15,689
16,596
22,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
HRMNZ
Merlin
17
3 / 4 / 0
10,486
456
16,528
12,418
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
R4YTH0N
Mercury
19
2 / 6 / 3
10,946
476
10,570
20,541
8,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Shurimpalez
Xing Tian
14
0 / 5 / 2
9,214
401
4,380
20,621
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Teruto
Hachiman
16
0 / 3 / 0
9,794
426
3,150
10,139
3,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
5
5
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Fenrir
3
1
2
4
L
Merlin
HRMNZ
Merlin
3
4
0
0.75
L
Mercury
R4YTH0N
Mercury
2
6
3
0.58
L
Xing Tian
Shurimpalez
Xing Tian
0
5
2
0.2
L
Hachiman
Teruto
Hachiman
0
3
0
0
W
Scylla
arlekin98
Scylla
5
1
7
8.5
W
1
3
12
2.33
W
Ah Muzen Cab
luisprobaza
Ah Muzen Cab
8
0
4
10
W
Sun Wukong
rafiki31386
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,245
Damage
50,317
94,172
Taken
80,315
66,915
Mitigated
56,408
46,651
Healing
21,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,689
2,962
0
10,062
16,596
22,733
0
459
16,137
0
79,607
W
Fenrir
6,741
1,591
0
8,959
19,011
8,437
288
6,733
12,071
0
88,859
L
Merlin
HRMNZ
Merlin
16,528
1,072
0
1,868
12,418
4,562
0
5,875
6,365
82,639
0
L
Mercury
R4YTH0N
Mercury
10,570
5,682
0
3,965
20,541
8,459
0
5,235
15,170
0
104,777
L
Xing Tian
Shurimpalez
Xing Tian
4,380
669
0
2,519
20,621
17,242
156
8,373
11,950
26,826
0
L
Hachiman
Teruto
Hachiman
3,150
2,015
0
3,474
10,139
3,412
324
2,728
7,341
0
65,119
W
Scylla
arlekin98
Scylla
14,977
1,022
0
3,579
9,227
3,689
1,414
3,477
5,412
98,638
0
W
8,283
734
3,116
8,042
23,549
24,370
350
7,408
15,751
34,614
0
W
Ah Muzen Cab
luisprobaza
Ah Muzen Cab
15,388
7,062
0
9,396
14,092
6,478
4,765
2,493
11,494
0
147,062
W
Sun Wukong
rafiki31386
Sun Wukong
15,856
4,734
0
13,559
28,293
23,941
759
2,257
25,213
160
92,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,562
Gold Earned
51,358
715
Minions Killed
683
0
Camps Cleared
0
2,348,400
Distance Traveled
2,197,406
39
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,918
475
162
7
0
463,507
4
W
Fenrir
12,210
531
127
6
0
523,159
10
L
Merlin
10,486
456
144
6
0
397,489
4
L
Mercury
10,946
476
169
7
0
499,209
0
L
Xing Tian
9,214
401
52
2
0
418,649
1
L
Hachiman
9,794
426
156
7
0
418,552
2
W
Scylla
13,008
566
163
7
0
459,444
10
W
Terra
12,297
535
45
2
0
468,691
11
W
Ah Muzen Cab
14,429
627
201
9
0
450,198
7
W
Sun Wukong
13,618
592
179
8
0
446,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role