Player Matchup

Raijin
Raijin
Hemorroidis
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,622 Elo+
Solo
Danzaburou
Danzaburou
LQAQ7
Danzaburou
Level 13
God Stats
3W - 4L
1,450 SR
Queue Stats
16W - 12L
1,518 Elo+
Solo
Ymir
Ymir
Sabitobi
Ymir
Level 11
God Stats
2W - 2L
1,833 SR
Queue Stats
10W - 9L
1,650 Elo+
Solo
Thanatos
Thanatos
TheSinOfLaziness
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Solo
Bellona
Bellona
xJaimexKiller
Bellona
Level 7
God Stats
4W - 2L
1,670 SR
Queue Stats
7W - 4L
1,599 Elo+
Solo
Team Averages
Level 15
1,591 SR
1,570 Elo+

VS

Team Averages
Level 18
1,539 SR
1,558 Elo+
Arachne
Arachne
Aways1v5SadGame
Arachne
Level 17
God Stats
9W - 4L
1,831 SR
Queue Stats
28W - 15L
1,726 Elo+
Solo
Yemoja
Yemoja
Tayrem
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 225L
1,409 Elo+
Solo
Neith
Neith
XxArchBTWxX
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,585 Elo+
Solo
Tiamat
Tiamat
Yurei17
Tiamat
Level 28
God Stats
6W - 2L
1,365 SR
Queue Stats
55W - 31L
1,557 Elo+
Solo
Discordia
Discordia
maksklop2004
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 5 / 0
6,772
451
2,683
8,288
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
LQAQ7
Danzaburou
12
4 / 6 / 4
7,169
478
8,054
12,325
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
0 / 5 / 9
7,319
488
6,471
13,683
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 2
8,646
576
5,889
15,306
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
13
6 / 5 / 1
8,479
565
8,129
14,269
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 5
11,197
746
15,403
12,073
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Tayrem
Yemoja
10
0 / 5 / 4
6,971
465
2,701
9,860
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 3
7,705
514
6,748
7,654
3,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Yurei17
Tiamat
17
6 / 1 / 7
10,229
682
13,667
8,758
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
maksklop2004
Discordia
12
2 / 5 / 2
7,516
501
8,658
6,480
1,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
14
Kills
24
24
Deaths
14
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
L
Raijin
0
5
0
0
L
Danzaburou
LQAQ7
Danzaburou
4
6
4
1
L
Ymir
0
5
9
0.9
W
Yemoja
Tayrem
Yemoja
0
5
4
0.4
L
4
3
2
1.67
W
2
2
3
1.75
W
Tiamat
Yurei17
Tiamat
6
1
7
9.5
W
Discordia
maksklop2004
Discordia
2
5
2
0.6
L
Bellona
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
47,177
63,871
Taken
44,825
31,341
Mitigated
20,037
24,172
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,403
10,766
0
4,955
12,073
4,567
9
2,386
9,583
0
75,626
L
Raijin
2,683
246
0
1,787
8,288
2,558
0
3,807
4,203
34,115
0
L
Danzaburou
LQAQ7
Danzaburou
8,054
3,943
0
4,119
12,325
4,557
638
2,400
9,827
0
34,726
L
Ymir
6,471
1,161
0
1,120
13,683
9,670
285
4,942
8,598
27,887
0
W
Yemoja
Tayrem
Yemoja
2,701
725
281
540
9,860
5,149
383
2,563
7,297
11,296
0
L
5,889
1,720
0
13,058
15,306
6,649
275
7,485
7,815
0
41,058
W
6,748
3,936
0
2,936
7,654
3,017
459
1,678
5,976
0
47,801
W
Tiamat
Yurei17
Tiamat
13,667
518
431
5,958
8,758
6,105
1,374
2,268
6,335
69,496
0
W
Discordia
maksklop2004
Discordia
8,658
994
0
792
6,480
1,199
1,471
0
6,480
24,886
0
L
Bellona
8,129
2,208
0
4,088
14,269
7,907
0
5,679
8,402
0
45,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
43,618
370
Minions Killed
424
0
Camps Cleared
0
1,233,116
Distance Traveled
1,445,495
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,197
746
133
9
0
337,988
4
L
Raijin
6,772
451
88
6
0
181,631
2
L
Danzaburou
7,169
478
65
4
0
238,311
4
L
Ymir
7,319
488
41
3
0
267,940
4
W
Yemoja
6,971
465
17
1
0
293,175
1
L
Thanatos
8,646
576
96
6
0
251,557
0
W
Neith
7,705
514
97
6
0
242,226
0
W
Tiamat
10,229
682
135
9
0
315,478
3
W
Discordia
7,516
501
42
3
0
256,628
1
L
Bellona
8,479
565
80
5
0
293,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role