Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Aborigen
Kuzenbo
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
246W - 245L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeartOfTheLand
Ah Muzen Cab
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 195L
1,473 Elo+
Solo
Pele
Pele
Mentos9
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Yipman
Loki
Level 158
God Stats
17W - 20L
1,454 SR
Queue Stats
1,482W - 1,486L
1,586 Elo+
Solo
Team Averages
Level 136
1,491 SR
1,524 Elo+

VS

Team Averages
Level 122
1,498 SR
1,579 Elo+
Poseidon
Poseidon
AnoNii
Poseidon
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 71L
1,586 Elo+
Party 2
Neith
Neith
CR4NK_UI2_F4TH3R
Neith
Level 129
God Stats
7W - 8L
1,500 SR
Queue Stats
1,628W - 1,650L
1,578 Elo+
Solo
Athena
Athena
Naddra
Athena
Level 155
God Stats
1W - 3L
1,269 SR
Queue Stats
78W - 83L
1,588 Elo+
Party 2
Scylla
Scylla
Qu33r0fAzeroth
Scylla
Level 66
God Stats
2W - 7L
1,500 SR
Queue Stats
149W - 129L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
makkaradevil
Nu Wa
Level 109
God Stats
0W - 1L
1,720 SR
Queue Stats
51W - 28L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
7 / 5 / 9
9,875
898
11,230
16,035
15,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Aborigen
Kuzenbo
17
3 / 3 / 14
9,250
841
9,604
15,751
18,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
HeartOfTheLand
Ah Muzen Cab
16
5 / 3 / 10
9,796
891
15,421
9,896
4,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Pele
Mentos9
Pele
16
3 / 2 / 14
9,345
850
8,569
13,439
9,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
Yipman
Loki
13
2 / 7 / 5
8,253
750
6,856
10,732
6,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnoNii
Poseidon
15
5 / 5 / 7
9,164
833
9,816
8,933
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 14
7,939
722
10,925
13,200
6,234
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Naddra
Athena
15
5 / 4 / 12
9,319
847
5,626
17,332
22,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 3 / 11
8,989
817
16,154
8,794
4,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 11
8,495
772
12,196
10,398
4,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
20
Kills
20
20
Deaths
20
52
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
5
9
2.3
W
Kuzenbo
Aborigen
Kuzenbo
3
3
14
3.33
L
Poseidon
AnoNii
Poseidon
5
5
7
1.7
L
1
4
14
2
W
Ah Muzen Cab
HeartOfTheLand
Ah Muzen Cab
5
3
10
3.33
W
Pele
Mentos9
Pele
3
2
14
5
L
Athena
Naddra
Athena
5
4
12
2.75
L
5
3
11
3.5
W
Loki
Yipman
Loki
2
7
5
0.64
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
54,717
65,853
Taken
58,657
53,669
Mitigated
41,150
28,394
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,230
428
3,092
906
16,035
15,506
860
7,828
8,134
26,992
0
W
Kuzenbo
Aborigen
Kuzenbo
9,604
2,183
3,917
4,711
15,751
18,018
664
9,681
5,798
12,927
0
L
Poseidon
AnoNii
Poseidon
9,816
1,211
1,635
537
8,933
3,950
133
3,578
5,355
15,125
0
L
10,925
5,290
1,689
3,002
13,200
6,234
1,099
5,932
7,268
0
21,714
W
Ah Muzen Cab
HeartOfTheLand
Ah Muzen Cab
15,421
3,147
1,798
3,101
9,896
4,199
2,400
7,383
2,347
0
36,950
W
Pele
Mentos9
Pele
8,569
1,000
3,035
5,588
13,439
9,662
1,071
10,337
2,988
0
23,422
L
Athena
Naddra
Athena
5,626
2,678
1,873
2,382
17,332
22,268
18
3,737
13,595
10,491
0
L
16,154
1,427
1,443
565
8,794
4,072
891
2,836
5,958
32,040
0
W
Loki
Yipman
Loki
6,856
1,598
1,092
1,154
10,732
6,284
801
7,870
2,794
0
15,049
L
12,196
3,538
1,563
1,167
10,398
4,626
514
4,751
5,647
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
43,906
121
Minions Killed
154
0
Camps Cleared
0
998,380
Distance Traveled
820,774
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,875
898
32
3
0
180,374
1
W
Kuzenbo
9,250
841
2
0
0
211,894
0
L
Poseidon
9,164
833
24
2
0
124,683
0
L
Neith
7,939
722
25
2
0
166,224
0
W
Ah Muzen Cab
9,796
891
50
5
0
202,903
5
W
Pele
9,345
850
20
2
0
214,509
2
L
Athena
9,319
847
18
2
0
188,652
4
L
Scylla
8,989
817
62
6
0
171,470
1
W
Loki
8,253
750
17
2
0
188,700
0
L
Nu Wa
8,495
772
25
2
0
169,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role