Player Matchup

Guan Yu
Guan Yu
ASHKANDOR
Guan Yu
Level 144
God Stats
154W - 124L
1,663 SR
Queue Stats
1,481W - 1,452L
1,568 Elo+
Solo
Persephone
Persephone
JsChrist
Persephone
Level 92
God Stats
22W - 11L
1,500 SR
Queue Stats
464W - 463L
1,375 Elo+
Solo
Xbalanque
Xbalanque
MikeVazovski
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
YashRaj
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ghostlypyro
Fenrir
Level 129
God Stats
38W - 33L
1,159 SR
Queue Stats
453W - 461L
1,496 Elo+
Party 2
Team Averages
Level 134
1,464 SR
1,488 Elo+

VS

Team Averages
Level 106
1,579 SR
1,587 Elo+
Heimdallr
Heimdallr
CricCrac
Heimdallr
Level 118
God Stats
24W - 24L
1,476 SR
Queue Stats
961W - 913L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Jαгηαgε
Baron Samedi
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 11L
1,660 Elo+
Solo
Athena
Athena
TheSilverKnife
Athena
Level 85
God Stats
10W - 12L
1,435 SR
Queue Stats
154W - 115L
1,545 Elo+
Party 1
Chaac
Chaac
Whitebullets522
Chaac
Level 109
God Stats
60W - 37L
1,667 SR
Queue Stats
443W - 351L
1,583 Elo+
Party 1
Loki
Loki
iiVIK1NG
Loki
Level 61
God Stats
12W - 13L
1,591 SR
Queue Stats
401W - 305L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASHKANDOR
Guan Yu
19
1 / 1 / 4
11,588
610
15,333
19,868
19,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
JsChrist
Persephone
17
3 / 0 / 5
10,867
572
12,931
6,018
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MikeVazovski
Xbalanque
18
6 / 4 / 1
10,987
578
11,267
16,092
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
YashRaj
Yemoja
12
1 / 2 / 5
8,430
444
5,119
7,469
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
18
7 / 1 / 7
11,319
596
11,920
15,838
9,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CricCrac
Heimdallr
16
1 / 5 / 3
9,598
505
8,781
15,959
8,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jαгηαgε
Baron Samedi
16
1 / 2 / 1
9,204
484
8,222
11,232
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 0
7,384
389
3,811
13,987
9,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
1 / 4 / 0
10,691
563
13,502
23,097
20,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
3 / 4 / 2
9,675
509
8,909
14,110
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
8
8
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASHKANDOR
Guan Yu
1
1
4
3
L
Heimdallr
CricCrac
Heimdallr
1
5
3
0.5
W
Persephone
JsChrist
Persephone
3
0
5
5.5
L
Baron Samedi
Jαгηαgε
Baron Samedi
1
2
1
0.75
W
Xbalanque
MikeVazovski
Xbalanque
6
4
1
1.63
L
2
3
0
0.67
L
1
4
0
0.25
W
Yemoja
YashRaj
Yemoja
1
2
5
1.75
W
Fenrir
7
1
7
10.5
L
Loki
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,570
Damage
43,225
65,285
Taken
78,385
40,012
Mitigated
50,604
26,847
Healing
28,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASHKANDOR
Guan Yu
15,333
3,645
290
8,982
19,868
19,393
0
46
19,822
235
93,195
L
Heimdallr
CricCrac
Heimdallr
8,781
3,438
0
4,710
15,959
8,820
665
1,914
13,965
0
75,287
W
Persephone
JsChrist
Persephone
12,931
260
0
3,060
6,018
1,867
74
4,125
1,565
69,806
0
L
Baron Samedi
Jαгηαgε
Baron Samedi
8,222
260
795
4,142
11,232
6,481
306
7,006
3,721
60,338
0
W
Xbalanque
MikeVazovski
Xbalanque
11,267
5,803
0
5,372
16,092
5,914
448
1,010
15,082
0
88,092
L
3,811
1,472
336
4,174
13,987
9,573
399
5,250
8,485
25,451
0
L
13,502
4,065
0
10,067
23,097
20,385
0
645
22,452
0
90,399
W
Yemoja
YashRaj
Yemoja
5,119
837
2,050
2,307
7,469
3,727
0
3,240
4,101
14,494
0
W
Fenrir
11,920
6,988
0
4,786
15,838
9,111
648
2,944
12,682
0
86,380
L
Loki
8,909
2,581
0
4,368
14,110
5,345
0
2,547
11,477
0
67,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,191
Gold Earned
46,552
574
Minions Killed
584
0
Camps Cleared
0
1,974,372
Distance Traveled
1,830,385
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,588
610
175
9
0
363,428
1
L
Heimdallr
9,598
505
128
7
0
330,696
5
W
Persephone
10,867
572
128
7
0
368,838
2
L
Baron Samedi
9,204
484
117
6
0
330,886
4
W
Xbalanque
10,987
578
143
8
0
443,010
5
L
Athena
7,384
389
54
3
0
374,412
2
L
Chaac
10,691
563
172
9
0
360,176
2
W
Yemoja
8,430
444
10
1
0
368,998
7
W
Fenrir
11,319
596
118
6
0
430,098
9
L
Loki
9,675
509
113
6
0
434,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role