Player Matchup

Ra
Ra
Duncletron
Ra
Level 29
God Stats
5W - 10L
1,379 SR
Queue Stats
76W - 78L
1,443 Elo+
Party 1
Bellona
Bellona
EL Duijv
Bellona
Level 8
God Stats
2W - 3L
1,576 SR
Queue Stats
7W - 11L
1,483 Elo+
Solo
Guan Yu
Guan Yu
LewiWhite01
Guan Yu
Level 26
God Stats
10W - 3L
1,831 SR
Queue Stats
98W - 80L
1,495 Elo+
Solo
Cernunnos
Cernunnos
MotivM
Cernunnos
Level 29
God Stats
1W - 4L
1,285 SR
Queue Stats
68W - 71L
1,416 Elo+
Party 1
Merlin
Merlin
Romanza1993
Merlin
Level 28
God Stats
21W - 29L
1,457 SR
Queue Stats
49W - 64L
1,314 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,430 Elo+

VS

Team Averages
Level 20
1,583 SR
1,496 Elo+
Guan Yu
Guan Yu
DetestedMocha64
Guan Yu
Level 18
God Stats
31W - 31L
1,467 SR
Queue Stats
184W - 236L
1,292 Elo+
Solo
Cupid
Cupid
DragonSinxWrath
Cupid
Level 20
God Stats
17W - 2L
1,985 SR
Queue Stats
194W - 97L
1,723 Elo+
Party 2
Sobek
Sobek
Ethyy1
Sobek
Level 27
God Stats
5W - 10L
1,595 SR
Queue Stats
382W - 366L
1,643 Elo+
Party 2
Discordia
Discordia
Jacksoley91
Discordia
Level 22
God Stats
60W - 50L
1,361 SR
Queue Stats
183W - 214L
1,308 Elo+
Solo
Thor
Thor
JoaoFerreiraa14
Thor
Level 14
God Stats
8W - 6L
1,508 SR
Queue Stats
117W - 82L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 2
7,626
508
6,323
8,311
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
EL Duijv
Bellona
13
2 / 4 / 0
7,678
512
6,552
10,851
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
LewiWhite01
Guan Yu
10
2 / 6 / 1
6,495
433
5,572
10,051
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
MotivM
Cernunnos
10
1 / 7 / 2
6,347
423
5,645
10,100
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
12
1 / 3 / 3
7,315
488
6,008
6,244
1,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 4
6,102
407
1,078
11,038
5,305
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
16 / 1 / 2
10,245
683
14,496
13,317
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Ethyy1
Sobek
12
4 / 0 / 12
8,255
550
7,722
15,273
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Jacksoley91
Discordia
10
1 / 3 / 2
6,461
431
4,075
5,526
1,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 4
8,376
558
5,980
9,067
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
26
26
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
7
4
0.29
W
16
1
2
17
L
5
6
2
1
L
Bellona
EL Duijv
Bellona
2
4
0
0.5
W
Sobek
Ethyy1
Sobek
4
0
12
10
W
Discordia
Jacksoley91
Discordia
1
3
2
0.67
W
5
1
4
7
L
Guan Yu
LewiWhite01
Guan Yu
2
6
1
0.42
L
Cernunnos
MotivM
Cernunnos
1
7
2
0.29
L
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
33,351
45,557
Taken
54,221
25,120
Mitigated
28,785
8,347
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,078
225
60
571
11,038
5,305
382
4,748
6,185
0
17,698
W
14,496
9,272
1,092
9,506
13,317
5,163
875
2,548
10,577
0
73,372
L
6,323
692
346
699
8,311
2,551
1,167
1,523
6,788
34,700
0
L
Bellona
EL Duijv
Bellona
6,552
1,815
0
2,416
10,851
9,711
191
3,999
6,852
3,135
33,140
W
Sobek
Ethyy1
Sobek
7,722
1,419
0
5,977
15,273
12,674
0
2,678
12,134
25,684
0
W
Discordia
Jacksoley91
Discordia
4,075
176
0
1,011
5,526
1,549
204
1,763
3,622
26,934
0
W
5,980
1,517
0
2,284
9,067
4,094
0
1,301
7,643
0
50,688
L
Guan Yu
LewiWhite01
Guan Yu
5,572
793
85
1,257
10,051
8,058
103
2,300
7,751
2,429
25,325
L
Cernunnos
MotivM
Cernunnos
5,645
2,297
0
2,116
10,100
2,902
245
2,430
7,670
0
24,117
L
Merlin
6,008
254
19
1,409
6,244
1,898
1,409
1,545
4,699
37,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
39,439
304
Minions Killed
322
0
Camps Cleared
0
1,327,883
Distance Traveled
1,374,117
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,102
407
31
2
0
260,944
0
W
Cupid
10,245
683
118
8
0
271,631
6
L
Ra
7,626
508
67
4
0
274,246
2
L
Bellona
7,678
512
77
5
0
277,799
0
W
Sobek
8,255
550
33
2
0
307,291
6
W
Discordia
6,461
431
50
3
0
244,658
0
W
Thor
8,376
558
90
6
0
289,593
3
L
Guan Yu
6,495
433
53
4
0
275,900
1
L
Cernunnos
6,347
423
37
2
0
258,240
1
L
Merlin
7,315
488
70
5
0
241,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role