Player Matchup

Thor
Thor
Anthráx
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BedeliaDuMaurier
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
NebunuAK47
Horus
Level 157
God Stats
11W - 9L
1,646 SR
Queue Stats
186W - 134L
1,566 Elo+
Party 2
Team Averages
Level 153
1,549 SR
1,522 Elo+

VS

Team Averages
Level 38
1,411 SR
1,416 Elo+
Neith
Neith
Nightscreams
Neith
Level 57
God Stats
7W - 5L
1,450 SR
Queue Stats
126W - 170L
1,415 Elo+
Solo
Aphrodite
Aphrodite
SirGeorge10
Aphrodite
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
14W - 16L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
archmagekronos
Cthulhu
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
6 / 0 / 5
8,143
814
8,140
7,692
3,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 7
7,441
744
2,583
4,905
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
10
3 / 0 / 7
7,429
743
3,245
8,148
4,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,874
587
3,329
6,859
2,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
SirGeorge10
Aphrodite
10
0 / 3 / 0
6,265
627
3,126
5,387
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
6,137
614
3,061
5,608
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
6
0
5
8.5
W
2
0
7
5.5
W
Horus
3
0
7
6.5
L
0
7
0
0
L
Aphrodite
SirGeorge10
Aphrodite
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
9,516
20,745
Taken
17,854
10,414
Mitigated
8,029
12,496
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,140
2,118
0
720
7,692
3,947
191
2,321
5,099
0
36,217
W
2,583
769
5,022
3,678
4,905
1,559
585
2,041
2,740
27,218
0
W
Horus
3,245
1,395
687
2,389
8,148
4,908
402
1,749
6,145
0
13,842
L
3,329
1,218
0
255
6,859
2,144
126
446
6,413
0
12,593
L
Aphrodite
SirGeorge10
Aphrodite
3,126
193
1,443
2,524
5,387
1,958
0
686
4,701
22,083
0
L
3,061
158
0
1,291
5,608
3,927
0
1,523
4,085
19,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,013
Gold Earned
18,276
114
Minions Killed
98
0
Camps Cleared
0
578,328
Distance Traveled
512,160
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,143
814
42
4
0
189,181
2
W
Chang'e
7,441
744
48
5
0
196,958
4
W
Horus
7,429
743
24
2
0
192,189
3
L
Neith
5,874
587
19
2
0
129,308
2
L
Aphrodite
6,265
627
60
6
0
187,580
1
L
Cthulhu
6,137
614
19
2
0
195,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role