Player Matchup

Bellona
Bellona
Blrprince
Bellona
Level 28
God Stats
13W - 9L
1,629 SR
Queue Stats
69W - 69L
1,543 Elo+
Solo
Chang'e
Chang'e
CosyPen46055689
Chang'e
Level 29
God Stats
12W - 6L
1,863 SR
Queue Stats
20W - 12L
1,615 Elo+
Party 2
Fenrir
Fenrir
Dr Burtik
Fenrir
Level 17
God Stats
37W - 26L
1,638 SR
Queue Stats
91W - 64L
1,608 Elo+
Solo
Ymir
Ymir
Klanique
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 77L
1,584 Elo+
Party 2
Apollo
Apollo
V1kTroll
Apollo
Level 29
God Stats
12W - 11L
1,776 SR
Queue Stats
145W - 139L
1,499 Elo+
Solo
Team Averages
Level 26
1,681 SR
1,570 Elo+

VS

Team Averages
Level 11
1,533 SR
1,619 Elo+
Neith
Neith
MrSm0thy
Neith
Level 2
God Stats
4W - 1L
1,677 SR
Queue Stats
14W - 9L
1,671 Elo+
Solo
Cupid
Cupid
SavageBoobs
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 36L
1,593 Elo+
Party 1
Ymir
Ymir
SteelierTexas36
Ymir
Level 16
God Stats
10W - 9L
1,573 SR
Queue Stats
89W - 83L
1,578 Elo+
Party 1
Loki
Loki
Unikorn Joy
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,768 Elo+
Solo
Kukulkan
Kukulkan
armagueddon74
Kukulkan
Level 5
God Stats
5W - 8L
1,415 SR
Queue Stats
84W - 123L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blrprince
Bellona
17
7 / 2 / 0
10,035
627
9,731
12,479
12,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 7
8,727
545
5,325
10,843
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Dr Burtik
Fenrir
17
9 / 2 / 3
10,215
638
8,574
12,804
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
14
4 / 2 / 7
8,883
555
6,343
11,473
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
V1kTroll
Apollo
14
7 / 4 / 5
9,325
583
8,891
16,259
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrSm0thy
Neith
9
0 / 6 / 0
6,098
381
2,106
5,996
1,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 7 / 3
7,859
491
9,049
12,520
3,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 8 / 1
8,094
506
11,449
13,238
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 3
9,259
579
9,387
11,049
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
armagueddon74
Kukulkan
12
1 / 6 / 0
7,493
468
5,685
8,328
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
29
Kills
11
11
Deaths
30
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blrprince
Bellona
7
2
0
3.5
W
2
1
7
5.5
W
Fenrir
Dr Burtik
Fenrir
9
2
3
5.25
W
Ymir
4
2
7
3.75
L
Neith
MrSm0thy
Neith
0
6
0
0
L
3
7
3
0.64
L
3
8
1
0.44
L
4
3
3
1.83
W
Apollo
V1kTroll
Apollo
7
4
5
2.38
L
Kukulkan
armagueddon74
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
37,676
63,858
Taken
51,131
39,407
Mitigated
18,303
31,288
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blrprince
Bellona
9,731
4,205
0
6,394
12,479
12,533
2,550
2,176
10,083
0
61,784
W
5,325
565
454
5,930
10,843
3,840
424
4,515
6,328
48,325
0
W
Fenrir
Dr Burtik
Fenrir
8,574
2,119
0
8,126
12,804
6,259
0
1,775
11,005
0
73,304
W
Ymir
6,343
1,127
768
2,406
11,473
9,670
111
3,033
8,304
41,462
0
L
Neith
MrSm0thy
Neith
2,106
801
0
470
5,996
1,658
138
623
5,331
0
26,316
L
9,049
5,018
447
3,955
12,520
3,918
0
1,950
10,570
0
30,051
L
11,449
2,545
0
1,000
13,238
6,364
0
2,266
10,972
42,155
0
L
9,387
2,464
0
1,275
11,049
3,512
0
2,154
8,873
0
45,258
W
Apollo
V1kTroll
Apollo
8,891
5,375
0
7,210
16,259
7,105
1,330
5,070
11,004
0
46,796
L
Kukulkan
armagueddon74
Kukulkan
5,685
730
0
0
8,328
2,851
84
4,361
3,717
40,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
38,803
503
Minions Killed
319
0
Camps Cleared
0
1,522,220
Distance Traveled
1,301,767
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,035
627
132
8
0
298,725
4
W
Chang'e
8,727
545
99
6
0
313,564
3
W
Fenrir
10,215
638
126
8
0
329,789
1
W
Ymir
8,883
555
62
4
0
301,063
6
L
Neith
6,098
381
46
3
0
211,550
0
L
Cupid
7,859
491
42
3
0
245,167
3
L
Ymir
8,094
506
83
5
0
259,700
1
L
Loki
9,259
579
58
4
0
327,583
1
W
Apollo
9,325
583
84
5
0
279,079
2
L
Kukulkan
7,493
468
90
6
0
257,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role