Player Matchup

Set
Set
Iver321
Set
Level 29
God Stats
4W - 5L
1,440 SR
Queue Stats
125W - 114L
1,428 Elo+
Party 2
Nemesis
Nemesis
Larham92
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,572 Elo+
Party 2
Izanami
Izanami
Lyckefant
Izanami
Level 15
God Stats
15W - 15L
1,496 SR
Queue Stats
97W - 82L
1,390 Elo+
Party 2
Xing Tian
Xing Tian
Zyberex
Xing Tian
Level 29
God Stats
5W - 0L
1,777 SR
Queue Stats
15W - 15L
1,395 Elo+
Party 2
Hades
Hades
tobbetutta
Hades
Level 22
God Stats
30W - 21L
1,443 SR
Queue Stats
52W - 43L
1,428 Elo+
Party 2
Team Averages
Level 22
1,531 SR
1,443 Elo+

VS

Team Averages
Level 20
1,357 SR
1,464 Elo+
Loki
Loki
DarkWar9988
Loki
Level 8
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Chaac
Chaac
FantomJedi
Chaac
Level 11
God Stats
1W - 3L
1,285 SR
Queue Stats
108W - 87L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Ldfrt55
Cthulhu
Level 10
God Stats
0W - 1L
1,385 SR
Queue Stats
2W - 5L
1,416 Elo+
Solo
Pele
Pele
LeChatonBarbare
Pele
Level 25
God Stats
0W - 2L
1,237 SR
Queue Stats
108W - 105L
1,362 Elo+
Solo
Merlin
Merlin
silent_death2008
Merlin
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 56L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
9 / 5 / 7
12,379
589
13,501
16,377
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Larham92
Nemesis
13
2 / 9 / 6
9,405
448
4,327
13,010
4,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Lyckefant
Izanami
18
6 / 3 / 5
12,526
596
16,809
16,005
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Zyberex
Xing Tian
17
4 / 0 / 15
10,843
516
7,608
19,635
22,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
17
11 / 7 / 4
11,832
563
17,478
18,643
9,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 2
6,413
305
1,491
2,475
945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Chaac
14
0 / 7 / 13
8,553
407
8,205
18,943
16,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Ldfrt55
Cthulhu
13
1 / 13 / 6
8,385
399
5,512
20,761
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 6 / 8
10,660
508
11,473
20,202
7,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
14 / 5 / 5
11,647
555
29,809
15,594
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
57
32
Kills
23
24
Deaths
33
37
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Chaac
0
7
13
0.93
W
Set
9
5
7
2.5
W
Nemesis
Larham92
Nemesis
2
9
6
0.56
L
Cthulhu
Ldfrt55
Cthulhu
1
13
6
0.31
L
7
6
8
1.83
W
Izanami
Lyckefant
Izanami
6
3
5
2.83
W
Xing Tian
Zyberex
Xing Tian
4
0
15
11.5
L
14
5
5
3.3
W
Hades
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,723
Damage
56,490
83,670
Taken
77,975
49,076
Mitigated
44,222
20,127
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,491
893
0
0
2,475
945
159
197
2,278
0
7,655
L
Chaac
8,205
1,445
0
4,825
18,943
16,762
48
7,909
11,034
0
32,162
W
Set
13,501
6,678
0
5,134
16,377
6,758
683
6,404
9,923
0
77,548
W
Nemesis
Larham92
Nemesis
4,327
657
0
839
13,010
4,304
809
4,293
8,617
0
24,196
L
Cthulhu
Ldfrt55
Cthulhu
5,512
866
0
570
20,761
12,234
636
6,333
14,428
30,502
0
L
11,473
2,578
0
3,770
20,202
7,858
0
5,156
15,046
0
65,477
W
Izanami
Lyckefant
Izanami
16,809
12,721
0
5,797
16,005
5,975
7,917
8,012
7,743
0
82,560
W
Xing Tian
Zyberex
Xing Tian
7,608
814
352
2,365
19,635
22,124
876
5,702
13,633
36,620
0
L
29,809
1,486
0
1,632
15,594
6,423
311
5,491
10,103
81,643
0
W
Hades
17,478
1,367
458
5,182
18,643
9,915
1,531
10,910
7,710
59,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,985
Gold Earned
45,658
446
Minions Killed
319
0
Camps Cleared
0
1,913,773
Distance Traveled
1,568,080
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,413
305
15
1
0
98,269
0
L
Chaac
8,553
407
42
2
0
380,275
1
W
Set
12,379
589
123
6
0
388,573
0
W
Nemesis
9,405
448
40
2
0
370,863
0
L
Cthulhu
8,385
399
48
2
0
321,720
2
L
Pele
10,660
508
109
5
0
433,125
0
W
Izanami
12,526
596
156
7
0
383,220
0
W
Xing Tian
10,843
516
39
2
0
422,559
0
L
Merlin
11,647
555
105
5
0
334,691
0
W
Hades
11,832
563
88
4
0
348,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role