Player Matchup

Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
FeerfulBlayde666
Heimdallr
Platinum IV
Level 105
God Stats
2W - 3L
1,356 SR
Queue Stats
246W - 242L
1,616 MMR
Solo
Nemesis
Nemesis
Platinum V
HDP_Rey
Nemesis
Platinum V
Level 122
God Stats
3W - 6L
1,675 SR
Queue Stats
329W - 330L
1,630 MMR
Solo
Sobek
Sobek
Gold III
IvI10-
Sobek
Gold III
Level 142
God Stats
1W - 1L
1,457 SR
Queue Stats
39W - 30L
1,581 MMR
Solo
Thoth
Thoth
Platinum V
MxrioBrosPGM-
Thoth
Platinum V
Level 157
God Stats
135W - 122L
1,655 SR
Queue Stats
1,226W - 1,230L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,528 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,639 SR
1,608 MMR
Cu Chulainn
Cu Chulainn
Gold II
ASAP_Macky-
Cu Chulainn
Gold II
Level 100
God Stats
4W - 3L
1,605 SR
Queue Stats
333W - 317L
1,577 MMR
Solo
Cerberus
Cerberus
Gold I
LevelsHigher
Cerberus
Gold I
Level 106
God Stats
0W - 4L
1,736 SR
Queue Stats
200W - 190L
1,600 MMR
Solo
Ullr
Ullr
Gold II
Yam8078
Ullr
Gold II
Level 66
God Stats
6W - 7L
1,533 SR
Queue Stats
37W - 43L
1,720 MMR
Party 1
Ra
Ra
Gold II
iBlaCkStaR6-KSA
Ra
Gold II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 124L
1,627 MMR
Solo
Aphrodite
Aphrodite
Gold IV
xYoungTitanx
Aphrodite
Gold IV
Level 95
God Stats
4W - 4L
1,823 SR
Queue Stats
1,232W - 1,267L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 1 / 2
10,737
597
10,648
17,733
12,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
16
6 / 2 / 4
10,226
568
11,478
13,766
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
HDP_Rey
Nemesis
17
6 / 2 / 4
10,175
565
6,156
13,161
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
IvI10-
Sobek
13
0 / 3 / 11
8,690
483
7,796
12,941
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
11 / 4 / 2
10,066
559
15,367
11,011
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RaijinSetScyllaJanusDanzaburou

VS

Bans
ApolloCupidTsukuyomiYmirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASAP_Macky-
Cu Chulainn
14
2 / 6 / 3
8,080
449
9,689
17,759
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LevelsHigher
Cerberus
13
4 / 6 / 3
9,265
515
10,367
20,323
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Yam8078
Ullr
11
2 / 4 / 0
7,341
408
4,694
8,481
2,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 9 / 2
8,834
491
6,323
11,351
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
xYoungTitanx
Aphrodite
15
2 / 2 / 0
8,802
489
8,059
12,544
11,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
27
Kills
12
12
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
2
5
L
Cu Chulainn
ASAP_Macky-
Cu Chulainn
2
6
3
0.58
W
Heimdallr
6
2
4
4
W
Nemesis
HDP_Rey
Nemesis
6
2
4
4
W
Sobek
IvI10-
Sobek
0
3
11
1.83
L
Cerberus
LevelsHigher
Cerberus
4
6
3
0.92
W
11
4
2
3
L
Ullr
Yam8078
Ullr
2
4
0
0.5
L
2
9
2
0.33
L
Aphrodite
xYoungTitanx
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,445
Damage
39,132
68,612
Taken
70,458
36,638
Mitigated
38,392
28,445
Healing
22,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,648
3,426
0
10,173
17,733
12,910
328
6,201
11,532
0
70,754
L
Cu Chulainn
ASAP_Macky-
Cu Chulainn
9,689
1,990
0
3,591
17,759
6,893
0
5,790
11,699
153
43,325
W
Heimdallr
11,478
5,090
0
7,798
13,766
4,638
3,268
4,018
9,748
0
63,105
W
Nemesis
HDP_Rey
Nemesis
6,156
2,454
0
4,948
13,161
5,552
1,378
3,787
9,374
0
59,766
W
Sobek
IvI10-
Sobek
7,796
510
0
3,617
12,941
10,353
105
5,819
7,122
24,119
0
L
Cerberus
LevelsHigher
Cerberus
10,367
1,031
0
5,174
20,323
14,099
0
10,202
9,745
24,380
0
W
15,367
710
0
1,909
11,011
3,185
11
5,077
5,934
59,720
0
L
Ullr
Yam8078
Ullr
4,694
2,540
0
2,290
8,481
2,497
0
740
7,741
0
39,839
L
6,323
659
971
1,869
11,351
3,456
0
5,159
5,843
58,647
0
L
Aphrodite
xYoungTitanx
Aphrodite
8,059
1,562
921
8,089
12,544
11,447
0
277
12,267
51,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
42,322
455
Minions Killed
400
0
Camps Cleared
0
1,770,579
Distance Traveled
1,522,951
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,737
597
124
7
0
347,062
0
L
Cu Chulainn
8,080
449
69
4
0
373,813
4
W
Heimdallr
10,226
568
105
6
0
315,494
4
W
Nemesis
10,175
565
100
6
0
372,386
2
W
Sobek
8,690
483
29
2
0
403,155
8
L
Cerberus
9,265
515
40
2
0
322,116
2
W
Thoth
10,066
559
97
5
0
332,482
5
L
Ullr
7,341
408
76
4
0
249,713
0
L
Ra
8,834
491
111
6
0
320,546
6
L
Aphrodite
8,802
489
104
6
0
256,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role