Player Matchup

Cupid
Cupid
Silver V
MK_1Man3Letters
Cupid
Silver V
Level 106
God Stats
7W - 6L
1,605 SR
Queue Stats
136W - 140L
541 MMR
Party 1
Hel
Hel
Silver IV
Vikkcen
Hel
Silver IV
Level 101
God Stats
278W - 269L
1,377 SR
Queue Stats
391W - 410L
709 MMR
Solo
Jormungandr
Jormungandr
Silver IV
kaansarp17
Jormungandr
Silver IV
Level 68
God Stats
25W - 20L
1,483 SR
Queue Stats
88W - 89L
652 MMR
Party 1
Poseidon
Poseidon
Silver III
kileptetok
Poseidon
Silver III
Level 156
God Stats
45W - 57L
1,242 SR
Queue Stats
521W - 553L
928 MMR
Solo
Ravana
Ravana
Silver IV
nonsensemadness
Ravana
Silver IV
Level 159
God Stats
18W - 16L
1,501 SR
Queue Stats
494W - 557L
599 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,442 SR
686 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,476 SR
686 MMR
Ganesha
Ganesha
Silver III
Fleqin
Ganesha
Silver III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
715 MMR
Solo
Artio
Artio
Silver III
Ogre and 0ut
Artio
Silver III
Level 86
God Stats
41W - 43L
1,214 SR
Queue Stats
119W - 125L
840 MMR
Solo
Janus
Janus
Silver IV
R4MP4G3ZiGo
Janus
Silver IV
Level 98
God Stats
20W - 20L
1,553 SR
Queue Stats
168W - 189L
785 MMR
Solo
Izanami
Izanami
Bronze II
RFLucas9449
Izanami
Bronze II
Level 111
God Stats
4W - 6L
1,436 SR
Queue Stats
58W - 82L
231 MMR
Solo
Nemesis
Nemesis
Silver III
WaZe-_Gr4LL
Nemesis
Silver III
Level 44
God Stats
3W - 1L
1,679 SR
Queue Stats
32W - 49L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,331
397
14,684
25,280
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
20
1 / 1 / 3
12,272
472
12,112
17,485
9,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
kaansarp17
Jormungandr
14
1 / 13 / 2
9,059
348
12,078
26,824
15,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
kileptetok
Poseidon
20
5 / 4 / 6
13,539
521
14,400
15,911
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 8 / 3
11,402
439
6,537
19,619
7,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
TsukuyomiSetKing ArthurDanzaburouCthulhu

VS

Bans
SobekErlang ShenScyllaCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fleqin
Ganesha
19
1 / 0 / 18
12,949
498
11,024
22,425
24,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 0 / 7
13,591
523
13,485
19,722
20,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 9 / 11
12,914
497
14,682
17,424
6,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RFLucas9449
Izanami
20
14 / 1 / 7
14,153
544
18,566
15,376
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WaZe-_Gr4LL
Nemesis
19
7 / 3 / 8
13,084
503
15,006
21,830
10,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
13
Kills
30
32
Deaths
13
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Fleqin
Ganesha
1
0
18
10
L
1
6
4
0.5
W
4
0
7
7.5
W
4
9
11
1.06
W
Izanami
RFLucas9449
Izanami
14
1
7
17.5
L
Hel
1
1
3
2.5
W
Nemesis
WaZe-_Gr4LL
Nemesis
7
3
8
3.67
L
Jormungandr
kaansarp17
Jormungandr
1
13
2
0.15
L
Poseidon
kileptetok
Poseidon
5
4
6
2
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,811
Damage
72,763
105,119
Taken
96,777
46,522
Mitigated
69,249
39,936
Healing
32,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Fleqin
Ganesha
11,024
761
670
6,801
22,425
24,532
226
7,287
15,072
49,236
0
L
14,684
6,959
455
9,749
25,280
8,229
122
10,611
14,396
0
64,745
W
13,485
193
295
7,092
19,722
20,245
1,534
7,138
12,584
86,614
0
W
14,682
441
296
3,573
17,424
6,974
1,383
7,388
9,896
80,237
0
W
Izanami
RFLucas9449
Izanami
18,566
15,564
0
7,178
15,376
7,057
658
7,158
8,066
0
105,163
L
Hel
12,112
522
4,167
12,601
17,485
9,631
0
8,154
8,911
95,868
0
W
Nemesis
WaZe-_Gr4LL
Nemesis
15,006
7,412
0
6,163
21,830
10,441
1,581
9,363
12,339
0
107,367
L
Jormungandr
kaansarp17
Jormungandr
12,078
1,277
0
525
26,824
15,283
0
6,900
19,733
37,000
0
L
Poseidon
kileptetok
Poseidon
14,400
1,773
0
5,807
15,911
5,748
0
6,600
8,929
86,932
0
L
6,537
1,612
0
6,632
19,619
7,631
1,014
5,477
13,959
0
77,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,603
Gold Earned
66,691
580
Minions Killed
622
0
Camps Cleared
0
2,304,700
Distance Traveled
2,491,442
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,949
498
23
1
0
519,574
6
L
Cupid
10,331
397
107
4
0
436,615
2
W
Artio
13,591
523
168
6
0
464,745
5
W
Janus
12,914
497
122
5
0
468,252
0
W
Izanami
14,153
544
184
7
0
469,967
5
L
Hel
12,272
472
184
7
0
460,333
0
W
Nemesis
13,084
503
125
5
0
568,904
3
L
Jormungandr
9,059
348
38
1
0
422,280
5
L
Poseidon
13,539
521
152
6
0
517,175
3
L
Ravana
11,402
439
99
4
0
468,297
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role