Player Matchup

Sun Wukong
Sun Wukong
AnimeJon15
Sun Wukong
Level 18
God Stats
1W - 4L
1,268 SR
Queue Stats
54W - 56L
1,598 Elo+
Solo
Ares
Ares
Clips Guns
Ares
Level 13
God Stats
9W - 10L
1,472 SR
Queue Stats
16W - 18L
1,452 Elo+
Party 1
Artemis
Artemis
GunsnToasty
Artemis
Level 7
God Stats
11W - 9L
1,462 SR
Queue Stats
14W - 12L
1,383 Elo+
Party 1
Hades
Hades
I Sincere I
Hades
Level 47
God Stats
5W - 3L
1,674 SR
Queue Stats
90W - 84L
1,414 Elo+
Party 1
Skadi
Skadi
McTendies1700
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,508 Elo+

VS

Team Averages
Level 18
1,451 SR
1,339 Elo+
Olorun
Olorun
BSaxy88
Olorun
Level 6
God Stats
0W - 3L
1,302 SR
Queue Stats
7W - 6L
1,235 Elo+
Solo
Raijin
Raijin
Henrynugget
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,363 Elo+
Solo
Fenrir
Fenrir
LiL D6361
Fenrir
Level 23
God Stats
0W - 4L
1,503 SR
Queue Stats
45W - 35L
1,251 Elo+
Solo
Heimdallr
Heimdallr
snorridavidsson
Heimdallr
Level 27
God Stats
49W - 45L
1,494 SR
Queue Stats
300W - 364L
1,425 Elo+
Solo
Izanami
Izanami
thirstgfc
Izanami
Level 23
God Stats
65W - 48L
1,457 SR
Queue Stats
183W - 206L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnimeJon15
Sun Wukong
20
7 / 5 / 14
14,934
1,067
18,633
21,772
24,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 2 / 20
15,529
1,109
10,063
21,855
32,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Artemis
GunsnToasty
Artemis
20
6 / 4 / 15
14,797
1,057
28,127
18,838
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 2 / 10
16,211
1,158
18,924
17,838
12,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 12
13,647
975
17,302
16,533
7,144
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BSaxy88
Olorun
18
0 / 8 / 6
11,850
846
4,690
17,136
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
15
0 / 6 / 0
10,683
763
1,815
7,584
2,690
Fenrir
LiL D6361
Fenrir
20
10 / 7 / 6
15,280
1,091
18,311
22,685
15,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
snorridavidsson
Heimdallr
20
9 / 11 / 9
15,801
1,129
33,771
33,353
15,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
thirstgfc
Izanami
20
3 / 4 / 13
15,112
1,079
28,817
20,935
9,573
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
36
Kills
22
22
Deaths
36
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnimeJon15
Sun Wukong
7
5
14
2.8
L
Olorun
BSaxy88
Olorun
0
8
6
0.38
W
5
2
20
7.5
W
Artemis
GunsnToasty
Artemis
6
4
15
3.38
L
Raijin
0
6
0
0
W
14
2
10
9.5
L
Fenrir
LiL D6361
Fenrir
10
7
6
1.86
W
4
9
12
1.11
L
Heimdallr
snorridavidsson
Heimdallr
9
11
9
1.23
L
Izanami
thirstgfc
Izanami
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,049
Damage
87,404
96,836
Taken
101,693
86,902
Mitigated
50,252
10,173
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnimeJon15
Sun Wukong
18,633
4,708
0
276
21,772
24,926
0
2,114
19,658
0
44,814
L
Olorun
BSaxy88
Olorun
4,690
3,774
536
3,328
17,136
7,336
0
4,879
12,257
17,366
0
W
10,063
1,118
0
3,899
21,855
32,608
0
1,862
19,993
15,131
0
W
Artemis
GunsnToasty
Artemis
28,127
17,198
0
3,478
18,838
9,615
0
717
18,121
0
48,588
L
Raijin
1,815
181
0
0
7,584
2,690
0
2,320
5,264
7,861
0
W
18,924
4,130
604
1,599
17,838
12,609
0
1,328
16,510
56,645
0
L
Fenrir
LiL D6361
Fenrir
18,311
7,605
740
2,178
22,685
15,351
0
6,818
15,867
0
31,174
W
17,302
8,903
0
317
16,533
7,144
0
484
16,049
0
35,298
L
Heimdallr
snorridavidsson
Heimdallr
33,771
18,666
0
0
33,353
15,302
0
10,393
22,960
0
67,518
L
Izanami
thirstgfc
Izanami
28,817
23,820
184
5,293
20,935
9,573
0
4,577
16,358
0
74,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,118
Gold Earned
68,726
246
Minions Killed
238
9
Camps Cleared
5
1,238,367
Distance Traveled
982,486
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,934
1,067
56
4
2
295,503
0
L
Olorun
11,850
846
21
2
1
171,731
0
W
Ares
15,529
1,109
4
0
0
293,583
0
W
Artemis
14,797
1,057
65
5
3
239,202
0
L
Raijin
10,683
763
11
1
0
101,970
0
W
Hades
16,211
1,158
91
7
0
218,468
0
L
Fenrir
15,280
1,091
18
1
2
253,711
0
W
Skadi
13,647
975
30
2
4
191,611
1
L
Heimdallr
15,801
1,129
81
6
0
239,046
0
L
Izanami
15,112
1,079
107
8
2
216,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role