Player Matchup

Neith
Neith
JellyActions
Neith
Level 27
God Stats
3W - 2L
1,533 SR
Queue Stats
223W - 217L
1,551 Elo+
Solo
Guan Yu
Guan Yu
PaXaSuiZidE96
Guan Yu
Level 26
God Stats
17W - 10L
1,406 SR
Queue Stats
237W - 279L
1,417 Elo+
Solo
Thanatos
Thanatos
SARGIS_G
Thanatos
Level 15
God Stats
19W - 17L
1,642 SR
Queue Stats
197W - 211L
1,406 Elo+
Solo
Ymir
Ymir
TCD_Ex0t1c
Ymir
Level 29
God Stats
2W - 4L
1,698 SR
Queue Stats
53W - 102L
1,416 Elo+
Party 1
Hel
Hel
xxzacksterxx_YT
Hel
Level 28
God Stats
2W - 3L
1,681 SR
Queue Stats
14W - 35L
1,545 Elo+
Party 1
Team Averages
Level 25
1,592 SR
1,467 Elo+

VS

Team Averages
Level 11
1,556 SR
1,537 Elo+
Aphrodite
Aphrodite
Polanskyns
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,452 Elo+
Solo
Yemoja
Yemoja
Wxve SnuckZ
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Thor
Thor
greenami007
Thor
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 8L
1,677 Elo+
Solo
Scylla
Scylla
missRavenna
Scylla
Level 8
God Stats
11W - 9L
1,571 SR
Queue Stats
15W - 14L
1,561 Elo+
Solo
Cthulhu
Cthulhu
silvaromero40sil
Cthulhu
Level 4
God Stats
1W - 2L
1,710 SR
Queue Stats
24W - 27L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 4
9,413
784
11,876
8,520
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
12
0 / 0 / 1
6,906
576
1,878
5,350
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SARGIS_G
Thanatos
10
3 / 1 / 3
6,424
535
2,715
7,879
2,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 11
7,268
606
3,900
7,284
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 1 / 2
7,807
651
9,838
7,482
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Polanskyns
Aphrodite
10
2 / 7 / 0
6,027
502
3,778
9,652
3,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
8
0 / 5 / 1
4,855
405
2,312
6,594
4,084
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 0
5,150
429
2,757
10,793
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
0 / 0 / 0
6,440
537
2,185
4,340
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 8 / 0
5,496
458
2,924
10,758
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
26
Kills
3
4
Deaths
26
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
15
0
4
17
W
Guan Yu
0
0
1
0.5
L
Aphrodite
Polanskyns
Aphrodite
2
7
0
0.29
W
Thanatos
SARGIS_G
Thanatos
3
1
3
4.5
W
2
2
11
3.75
L
Yemoja
0
5
1
0.1
L
0
6
0
0
L
Scylla
0
0
0
0
L
1
8
0
0.13
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,207
Damage
13,956
36,515
Taken
42,137
16,545
Mitigated
15,853
21,745
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,876
6,064
0
6,254
8,520
3,130
2,523
2,038
6,482
0
67,395
W
Guan Yu
1,878
36
219
3,191
5,350
3,106
0
1,666
3,558
0
31,260
L
Aphrodite
Polanskyns
Aphrodite
3,778
1,551
2,033
3,409
9,652
3,363
70
4,395
5,257
25,638
0
W
Thanatos
SARGIS_G
Thanatos
2,715
246
0
5,750
7,879
2,544
0
479
7,340
0
28,220
W
3,900
796
171
1,139
7,284
4,717
419
3,096
4,188
21,196
0
L
Yemoja
2,312
881
172
82
6,594
4,084
0
4,696
1,898
13,797
0
L
2,757
367
0
2,181
10,793
3,006
0
2,133
8,635
0
25,625
L
Scylla
2,185
401
0
2,610
4,340
920
350
0
4,040
37,403
0
L
2,924
413
58
408
10,758
4,480
0
2,514
8,244
16,579
0
W
9,838
1,416
487
4,534
7,482
3,048
966
3,734
3,748
42,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
27,968
343
Minions Killed
215
0
Camps Cleared
0
1,147,434
Distance Traveled
1,039,976
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,413
784
130
11
0
213,047
2
W
Guan Yu
6,906
576
64
5
0
242,850
6
L
Aphrodite
6,027
502
51
4
0
205,193
0
W
Thanatos
6,424
535
46
4
0
255,152
1
W
Ymir
7,268
606
34
3
0
201,908
1
L
Yemoja
4,855
405
18
2
0
163,513
1
L
Thor
5,150
429
51
4
0
213,317
0
L
Scylla
6,440
537
70
6
0
208,173
4
L
Cthulhu
5,496
458
25
2
0
249,780
0
W
Hel
7,807
651
69
6
0
234,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role