Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingdomlessKing
Ah Muzen Cab
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 105L
1,505 Elo+
Party 1
Janus
Janus
KyroKyuubi
Janus
Level 147
God Stats
8W - 9L
1,428 SR
Queue Stats
239W - 161L
1,554 Elo+
Party 1
Tiamat
Tiamat
TridentGumric
Tiamat
Level 109
God Stats
2W - 3L
1,440 SR
Queue Stats
150W - 105L
1,499 Elo+
Party 1
Serqet
Serqet
dark night6967
Serqet
Level 122
God Stats
10W - 3L
1,457 SR
Queue Stats
31W - 17L
1,468 Elo+
Party 1
Team Averages
Level 111
1,456 SR
1,507 Elo+

VS

Team Averages
Level 132
1,530 SR
1,467 Elo+
Cthulhu
Cthulhu
MetallNero1988
Cthulhu
Level 144
God Stats
3W - 5L
1,473 SR
Queue Stats
42W - 49L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
SD Damocles
Zhong Kui
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 44L
1,323 Elo+
Solo
Neith
Neith
Schoko Hefezopf
Neith
Level 148
God Stats
21W - 13L
1,740 SR
Queue Stats
193W - 239L
1,636 Elo+
Party 2
Bastet
Bastet
stasia269
Bastet
Level 106
God Stats
1W - 4L
1,408 SR
Queue Stats
198W - 306L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingdomlessKing
Ah Muzen Cab
19
13 / 3 / 7
13,218
944
27,797
15,238
6,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
18
4 / 3 / 14
11,961
854
10,574
11,115
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 4 / 5
11,672
834
15,961
13,771
12,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 8
10,591
757
3,168
12,587
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 4
11,551
825
11,242
21,690
14,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
SD Damocles
Zhong Kui
15
3 / 8 / 3
10,328
738
8,350
19,653
10,697
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 9 / 2
10,156
725
8,222
13,258
5,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
stasia269
Bastet
17
2 / 6 / 3
11,106
793
5,611
14,559
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
27
Kills
13
13
Deaths
27
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
KingdomlessKing
Ah Muzen Cab
13
3
7
5.5
W
Janus
4
3
14
3.67
L
6
4
4
2
L
Zhong Kui
SD Damocles
Zhong Kui
3
8
3
0.56
L
2
9
2
0.33
W
9
4
5
2.88
W
1
3
8
1.67
L
Bastet
stasia269
Bastet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,500
Damage
33,425
52,711
Taken
69,160
34,986
Mitigated
36,479
10,462
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
KingdomlessKing
Ah Muzen Cab
27,797
15,168
0
3,061
15,238
6,723
2,297
6,104
9,134
0
65,421
W
Janus
10,574
584
0
3,104
11,115
4,973
2,169
4,065
7,050
43,307
0
L
11,242
93
86
4,905
21,690
14,306
415
8,395
13,295
39,496
0
L
Zhong Kui
SD Damocles
Zhong Kui
8,350
183
0
2,528
19,653
10,697
1,251
6,077
13,535
24,711
0
L
8,222
2,016
0
1,551
13,258
5,445
1,398
7,636
5,442
0
28,907
W
15,961
1,967
0
3,673
13,771
12,824
1,289
4,483
9,018
40,864
0
W
3,168
1,032
0
624
12,587
10,466
666
5,396
7,191
122
12,268
L
Bastet
stasia269
Bastet
5,611
1,391
0
105
14,559
6,031
221
5,134
9,179
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
43,141
223
Minions Killed
229
7
Camps Cleared
10
1,014,471
Distance Traveled
826,949
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,218
944
74
5
3
241,702
0
W
Janus
11,961
854
77
6
2
254,708
2
L
Cthulhu
11,551
825
81
6
2
242,252
2
L
Zhong Kui
10,328
738
49
4
1
161,765
0
L
Neith
10,156
725
47
3
0
193,976
0
W
Tiamat
11,672
834
49
4
1
242,686
0
W
Serqet
10,591
757
23
2
1
275,375
1
L
Bastet
11,106
793
52
4
7
228,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role