Player Matchup

Cthulhu
Cthulhu
Logiki
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,371 Elo+
Solo
Vamana
Vamana
MegaPeter
Vamana
Level 25
God Stats
30W - 33L
1,461 SR
Queue Stats
268W - 264L
1,379 Elo+
Party 1
Nox
Nox
NotSuper11
Nox
Level 15
God Stats
3W - 2L
1,536 SR
Queue Stats
104W - 107L
1,434 Elo+
Party 1
Loki
Loki
Reks2601
Loki
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SrDoutorGold
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Team Averages
Level 13
1,499 SR
1,374 Elo+

VS

Team Averages
Level 17
1,566 SR
1,408 Elo+
Set
Set
GODSRB
Set
Level 5
God Stats
2W - 4L
1,760 SR
Queue Stats
3W - 7L
1,311 Elo+
Solo
Cupid
Cupid
SkauchMarx
Cupid
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 150L
1,355 Elo+
Party 2
Osiris
Osiris
Steamb0atWilly
Osiris
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 97L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Veciuss
Cthulhu
Level 7
God Stats
20W - 19L
1,560 SR
Queue Stats
48W - 51L
1,415 Elo+
Party 2
Persephone
Persephone
jada22
Persephone
Level 25
God Stats
32W - 30L
1,511 SR
Queue Stats
57W - 55L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Logiki
Cthulhu
15
5 / 0 / 0
8,491
472
9,368
10,293
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
MegaPeter
Vamana
17
2 / 5 / 0
11,049
614
6,520
15,691
8,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 8 / 0
7,338
408
2,043
10,444
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 4 / 1
8,000
444
2,165
11,224
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SrDoutorGold
Izanami
11
0 / 8 / 2
7,128
396
2,947
11,442
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
GODSRB
Set
15
3 / 1 / 2
9,720
540
3,438
9,372
4,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
12
0 / 4 / 3
8,181
455
3,036
13,433
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 1 / 2
11,578
643
13,764
19,142
14,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Veciuss
Cthulhu
13
0 / 3 / 2
8,050
447
3,954
10,501
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Persephone
jada22
Persephone
17
14 / 2 / 0
12,083
671
16,193
9,021
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
25
25
Deaths
11
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
GODSRB
Set
3
1
2
4
L
Cthulhu
Logiki
Cthulhu
5
0
0
5
L
Vamana
MegaPeter
Vamana
2
5
0
0.4
L
1
8
0
0.13
L
Loki
1
4
1
0.38
W
Cupid
0
4
3
0.38
L
Izanami
SrDoutorGold
Izanami
0
8
2
0.13
W
8
1
2
9
W
Cthulhu
Veciuss
Cthulhu
0
3
2
0.33
W
Persephone
jada22
Persephone
14
2
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
40,385
59,094
Taken
61,469
24,207
Mitigated
33,970
10,042
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
GODSRB
Set
3,438
1,177
0
2,228
9,372
4,136
338
83
9,289
0
70,773
L
Cthulhu
Logiki
Cthulhu
9,368
473
0
147
10,293
6,099
351
3,772
6,030
45,126
0
L
Vamana
MegaPeter
Vamana
6,520
4,047
0
3,249
15,691
8,002
667
1,687
13,979
0
62,776
L
2,043
228
0
1,365
10,444
3,838
86
6,325
4,094
24,186
0
L
Loki
2,165
415
344
3,268
11,224
3,356
1,478
4,965
6,209
0
37,934
W
Cupid
3,036
1,089
669
6,888
13,433
4,505
845
6,912
6,521
0
35,281
L
Izanami
SrDoutorGold
Izanami
2,947
1,979
0
1,669
11,442
2,912
650
2,992
8,450
0
22,672
W
13,764
7,623
0
9,546
19,142
14,507
546
3,485
15,657
0
92,492
W
Cthulhu
Veciuss
Cthulhu
3,954
451
0
1,632
10,501
7,564
212
4,824
5,677
29,058
0
W
Persephone
jada22
Persephone
16,193
212
0
2,672
9,021
3,258
2,438
1,876
7,143
76,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
49,612
331
Minions Killed
482
0
Camps Cleared
0
1,521,118
Distance Traveled
1,612,664
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,720
540
99
6
0
310,855
6
L
Cthulhu
8,491
472
64
4
0
380,963
0
L
Vamana
11,049
614
117
7
0
311,527
3
L
Nox
7,338
408
46
3
0
200,108
0
L
Loki
8,000
444
64
4
0
337,400
4
W
Cupid
8,181
455
54
3
0
281,021
0
L
Izanami
7,128
396
40
2
0
291,120
0
W
Osiris
11,578
643
153
9
0
362,265
5
W
Cthulhu
8,050
447
60
3
0
315,087
0
W
Persephone
12,083
671
116
6
0
343,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role