Player Matchup

Raijin
Raijin
CodEyeRy
Raijin
Level 16
God Stats
1W - 4L
1,506 SR
Queue Stats
38W - 38L
1,482 Elo+
Party 1
Medusa
Medusa
Hairyman619
Medusa
Level 5
God Stats
3W - 6L
1,841 SR
Queue Stats
336W - 269L
1,876 Elo+
Solo
Cthulhu
Cthulhu
JTcreative
Cthulhu
Level 26
God Stats
16W - 16L
1,518 SR
Queue Stats
358W - 344L
1,530 Elo+
Solo
Chang'e
Chang'e
KeySora4
Chang'e
Level 27
God Stats
2W - 1L
1,825 SR
Queue Stats
19W - 13L
1,610 Elo+
Party 1
Apollo
Apollo
Romualdojuan
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 119L
1,558 Elo+
Solo
Team Averages
Level 21
1,638 SR
1,611 Elo+

VS

Team Averages
Level 25
1,506 SR
1,593 Elo+
Ra
Ra
English_Jose
Ra
Level 29
God Stats
43W - 45L
1,431 SR
Queue Stats
191W - 197L
1,461 Elo+
Solo
Anubis
Anubis
FantomJedi
Anubis
Level 11
God Stats
4W - 2L
1,580 SR
Queue Stats
108W - 87L
1,377 Elo+
Party 2
Chaac
Chaac
PND_OmegaK
Chaac
Level 22
God Stats
4W - 4L
1,647 SR
Queue Stats
116W - 76L
1,693 Elo+
Solo
Chiron
Chiron
Tu___mami___
Chiron
Level 18
God Stats
8W - 6L
1,372 SR
Queue Stats
274W - 245L
1,622 Elo+
Solo
Set
Set
silent_death2008
Set
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 56L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CodEyeRy
Raijin
1
0 / 0 / 0
3,315
332
0
0
0
Medusa
9
0 / 3 / 0
4,979
498
3,718
6,470
1,609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JTcreative
Cthulhu
8
1 / 3 / 2
4,940
494
2,278
6,352
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
KeySora4
Chang'e
9
2 / 0 / 1
5,121
512
2,079
3,338
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
8
1 / 3 / 0
4,785
479
1,962
8,280
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,460
646
2,751
3,171
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
FantomJedi
Anubis
7
1 / 3 / 0
4,659
466
1,902
3,336
1,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
4
0 / 0 / 0
3,921
392
780
1,813
506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
11
2 / 0 / 2
6,199
620
4,723
6,007
1,671
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,721
572
2,856
4,112
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
CodEyeRy
Raijin
0
0
0
0
W
4
1
2
5
W
Anubis
FantomJedi
Anubis
1
3
0
0.33
L
Medusa
0
3
0
0
L
Cthulhu
JTcreative
Cthulhu
1
3
2
0.67
L
Chang'e
KeySora4
Chang'e
2
0
1
2.5
W
Chaac
0
0
0
0
L
Apollo
1
3
0
0.33
W
Chiron
2
0
2
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,037
Damage
13,012
24,440
Taken
18,439
8,523
Mitigated
5,843
8,072
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CodEyeRy
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
2,751
410
389
783
3,171
1,075
584
1,196
1,975
32,717
0
W
Anubis
FantomJedi
Anubis
1,902
244
0
0
3,336
1,333
245
2,422
914
11,386
0
L
Medusa
3,718
1,404
0
2,047
6,470
1,609
165
333
6,091
0
31,707
L
Cthulhu
JTcreative
Cthulhu
2,278
70
79
707
6,352
3,169
0
1,592
4,634
16,868
0
L
Chang'e
KeySora4
Chang'e
2,079
272
50
2,369
3,338
1,453
0
993
2,316
13,748
1,148
W
Chaac
780
101
0
1,533
1,813
506
0
315
1,498
0
7,689
L
Apollo
1,962
972
0
2,820
8,280
2,292
0
1,470
6,746
0
21,753
W
Chiron
4,723
2,411
165
1,912
6,007
1,671
61
140
5,867
0
30,951
W
2,856
1,470
0
2,336
4,112
1,258
0
216
3,896
0
31,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
26,960
152
Minions Killed
247
0
Camps Cleared
0
666,455
Distance Traveled
829,278
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,315
332
0
0
0
0
0
W
Ra
6,460
646
68
7
0
198,830
5
W
Anubis
4,659
466
16
2
0
166,424
2
L
Medusa
4,979
498
53
5
0
176,089
2
L
Cthulhu
4,940
494
27
3
0
176,003
4
L
Chang'e
5,121
512
28
3
0
141,650
0
W
Chaac
3,921
392
22
2
0
86,146
0
L
Apollo
4,785
479
44
4
0
172,713
0
W
Chiron
6,199
620
65
7
0
190,133
3
W
Set
5,721
572
76
8
0
187,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role