Player Matchup

Thanatos
Thanatos
Adomenas
Thanatos
Level 28
God Stats
4W - 4L
1,919 SR
Queue Stats
107W - 115L
1,474 Elo+
Party 1
Ymir
Ymir
Dr Burtik
Ymir
Level 17
God Stats
10W - 5L
1,741 SR
Queue Stats
91W - 64L
1,623 Elo+
Solo
Raijin
Raijin
Linkinas27
Raijin
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
95W - 94L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
elgatobitx
Heimdallr
Level 25
God Stats
1W - 2L
1,702 SR
Queue Stats
45W - 50L
1,414 Elo+
Solo
Fafnir
Fafnir
tinknoodels
Fafnir
Level 21
God Stats
1W - 2L
1,542 SR
Queue Stats
36W - 32L
1,549 Elo+
Solo
Team Averages
Level 24
1,681 SR
1,519 Elo+

VS

Team Averages
Level 21
1,437 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Curtis-D13
Danzaburou
Level 25
God Stats
15W - 19L
1,502 SR
Queue Stats
17W - 22L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
alexukoo_
Tsukuyomi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 55L
1,466 Elo+
Solo
Kukulkan
Kukulkan
armagueddon74
Kukulkan
Level 5
God Stats
5W - 8L
1,183 SR
Queue Stats
84W - 123L
1,406 Elo+
Solo
Cthulhu
Cthulhu
smurf_player10x
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adomenas
Thanatos
11
0 / 6 / 2
7,071
416
4,290
13,382
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
5 / 2 / 0
7,571
445
6,032
11,294
10,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
Linkinas27
Raijin
13
2 / 5 / 1
8,058
474
8,105
9,632
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
elgatobitx
Heimdallr
10
0 / 6 / 3
6,463
380
6,774
11,007
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
12
1 / 4 / 1
7,733
455
2,859
9,390
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 7
9,274
546
8,031
9,046
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Curtis-D13
Danzaburou
13
2 / 3 / 6
8,330
490
7,558
9,248
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
alexukoo_
Tsukuyomi
14
7 / 2 / 5
9,148
538
8,727
11,483
3,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
armagueddon74
Kukulkan
13
0 / 1 / 7
8,103
477
3,971
5,978
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 0 / 7
9,195
541
8,285
15,060
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
23
23
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
7
4.75
L
Thanatos
Adomenas
Thanatos
0
6
2
0.17
W
Danzaburou
Curtis-D13
Danzaburou
2
3
6
1.67
L
Ymir
5
2
0
2.5
L
Raijin
Linkinas27
Raijin
2
5
1
0.5
W
Tsukuyomi
alexukoo_
Tsukuyomi
7
2
5
4.75
W
Kukulkan
armagueddon74
Kukulkan
0
1
7
3.5
L
Heimdallr
elgatobitx
Heimdallr
0
6
3
0.25
W
8
0
7
11.5
L
Fafnir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
36,572
54,705
Taken
50,815
29,800
Mitigated
23,640
15,329
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,031
3,663
1,281
2,608
9,046
4,442
612
3,029
5,989
0
17,866
L
Thanatos
Adomenas
Thanatos
4,290
1,452
0
8,371
13,382
4,642
0
2,595
10,712
0
43,376
W
Danzaburou
Curtis-D13
Danzaburou
7,558
3,513
0
1,758
9,248
3,014
3,174
2,626
6,622
0
48,600
L
Ymir
6,032
704
0
1,839
11,294
10,307
0
1,375
9,823
40,345
0
L
Raijin
Linkinas27
Raijin
8,105
594
0
1,321
9,632
3,415
0
2,892
6,615
49,315
0
W
Tsukuyomi
alexukoo_
Tsukuyomi
8,727
2,832
0
947
11,483
3,939
35
3,243
7,954
0
52,432
W
Kukulkan
armagueddon74
Kukulkan
3,971
253
0
250
5,978
1,697
878
3,425
2,091
36,463
0
L
Heimdallr
elgatobitx
Heimdallr
6,774
1,465
0
1,808
11,007
3,998
0
1,224
9,733
0
28,911
W
8,285
786
875
5,484
15,060
10,548
530
3,716
11,163
35,902
0
L
Fafnir
2,859
759
0
1,990
9,390
7,438
0
3,474
5,566
20,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
44,050
325
Minions Killed
331
0
Camps Cleared
0
1,485,891
Distance Traveled
1,608,198
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,274
546
20
1
0
359,701
3
L
Thanatos
7,071
416
77
5
0
310,315
0
W
Danzaburou
8,330
490
84
5
0
263,739
5
L
Ymir
7,571
445
52
3
0
286,932
3
L
Raijin
8,058
474
100
6
0
290,750
3
W
Tsukuyomi
9,148
538
90
5
0
344,336
1
W
Kukulkan
8,103
477
75
4
0
320,466
0
L
Heimdallr
6,463
380
61
4
0
281,387
5
W
Cthulhu
9,195
541
62
4
0
319,956
0
L
Fafnir
7,733
455
35
2
0
316,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role