Player Matchup

Hou Yi
Hou Yi
Betrazen
Hou Yi
Level 11
God Stats
2W - 0L
1,890 SR
Queue Stats
17W - 6L
1,697 Elo+
Solo
Ymir
Ymir
DEFINITELYHUGO
Ymir
Level 18
God Stats
13W - 4L
1,743 SR
Queue Stats
130W - 105L
1,666 Elo+
Solo
Scylla
Scylla
WaleeBTW
Scylla
Level 11
God Stats
7W - 6L
1,500 SR
Queue Stats
253W - 207L
1,551 Elo+
Solo
Hercules
Hercules
炸鱼丸和小土豆
Hercules
Level 12
God Stats
1W - 0L
1,702 SR
Queue Stats
38W - 60L
1,740 Elo+
Solo
Osiris
Osiris
该我上场了
Osiris
Level 18
God Stats
3W - 1L
1,672 SR
Queue Stats
118W - 114L
1,543 Elo+
Solo
Team Averages
Level 14
1,701 SR
1,639 Elo+

VS

Team Averages
Level 12
1,401 SR
1,466 Elo+
Thor
Thor
JuneFtW123491
Thor
Level 12
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 6L
1,483 Elo+
Party 1
Anubis
Anubis
Nemanija
Anubis
Level 10
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 1
Chernobog
Chernobog
SKYmrMARS
Chernobog
Level 15
God Stats
0W - 1L
1,180 SR
Queue Stats
42W - 39L
1,696 Elo+
Solo
Ares
Ares
ciberTken
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Bellona
Bellona
ЛилТони47
Bellona
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Betrazen
Hou Yi
20
15 / 1 / 8
13,603
716
17,998
17,862
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
11 / 2 / 4
12,536
660
8,322
16,871
11,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
WaleeBTW
Scylla
16
4 / 4 / 10
10,817
569
13,829
10,763
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 6
10,140
534
6,706
7,039
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 4 / 11
11,394
600
12,426
17,316
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,089
478
5,675
15,419
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Nemanija
Anubis
16
8 / 6 / 2
9,986
526
12,040
17,590
9,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
SKYmrMARS
Chernobog
14
0 / 10 / 5
8,525
449
5,533
12,009
4,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
8
0 / 12 / 3
6,464
340
5,147
15,890
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 8 / 3
7,456
392
4,844
14,043
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
42
Kills
11
12
Deaths
42
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Betrazen
Hou Yi
15
1
8
19
W
11
2
4
6.5
L
3
6
2
0.67
L
Anubis
Nemanija
Anubis
8
6
2
1.5
L
Chernobog
SKYmrMARS
Chernobog
0
10
5
0.25
W
Scylla
WaleeBTW
Scylla
4
4
10
2.25
L
Ares
0
12
3
0.13
L
0
8
3
0.19
W
5
1
6
8
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,281
Damage
33,239
69,851
Taken
74,951
35,412
Mitigated
39,288
26,626
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Betrazen
Hou Yi
17,998
12,510
0
13,358
17,862
6,874
2,570
2,435
15,427
0
118,032
W
8,322
1,497
0
4,166
16,871
11,127
840
3,037
13,696
84,193
0
L
5,675
1,946
0
2,276
15,419
5,448
0
3,392
11,900
0
54,411
L
Anubis
Nemanija
Anubis
12,040
1,019
0
7,357
17,590
9,414
125
7,352
10,066
52,053
0
L
Chernobog
SKYmrMARS
Chernobog
5,533
2,243
0
1,275
12,009
4,428
16
898
11,067
0
39,281
W
Scylla
WaleeBTW
Scylla
13,829
1,359
0
2,849
10,763
2,983
742
5,574
5,189
68,610
0
L
Ares
5,147
1,035
0
441
15,890
9,461
0
3,982
11,825
8,560
0
L
4,844
933
0
414
14,043
10,537
0
6,083
7,587
4,722
26,546
W
6,706
1,440
207
2,432
7,039
3,613
778
1,792
4,997
0
25,058
W
12,426
5,194
0
3,614
17,316
10,815
298
6,709
10,532
0
53,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,490
Gold Earned
41,520
535
Minions Killed
307
0
Camps Cleared
0
1,719,701
Distance Traveled
1,591,547
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,603
716
161
8
0
327,727
1
W
Ymir
12,536
660
151
8
0
331,845
7
L
Thor
9,089
478
97
5
0
334,120
1
L
Anubis
9,986
526
71
4
0
320,077
2
L
Chernobog
8,525
449
76
4
0
313,136
1
W
Scylla
10,817
569
112
6
0
300,031
3
L
Ares
6,464
340
5
0
0
338,228
1
L
Bellona
7,456
392
58
3
0
285,986
0
W
Hercules
10,140
534
57
3
0
396,759
2
W
Osiris
11,394
600
54
3
0
363,339
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role