Player Matchup

Bellona
Bellona
BRjoestar
Bellona
Level 9
God Stats
1W - 3L
1,093 SR
Queue Stats
9W - 17L
1,122 Elo+
Solo
Sylvanus
Sylvanus
Bakemonocha
Sylvanus
Level 38
God Stats
4W - 4L
1,400 SR
Queue Stats
251W - 279L
1,392 Elo+
Party 1
Medusa
Medusa
Luz_914
Medusa
Level 15
God Stats
12W - 15L
1,385 SR
Queue Stats
40W - 58L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
RennCARP90
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 40L
1,331 Elo+
Solo
Yemoja
Yemoja
gabri_sktm44
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,217 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,315 Elo+

VS

Team Averages
Level 17
1,397 SR
1,258 Elo+
Bellona
Bellona
ElRRivasTTV
Bellona
Level 13
God Stats
2W - 6L
1,360 SR
Queue Stats
41W - 52L
1,141 Elo+
Solo
Ra
Ra
Golden Eagle664
Ra
Level 28
God Stats
11W - 10L
1,123 SR
Queue Stats
158W - 171L
1,344 Elo+
Solo
Fenrir
Fenrir
Slime_Kidd01
Fenrir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,267 Elo+
Solo
Jormungandr
Jormungandr
Solar_Koki
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,231 Elo+
Solo
Ne Zha
Ne Zha
zKalle_DerAssi
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 140L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BRjoestar
Bellona
15
7 / 2 / 6
10,800
514
13,194
18,041
14,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Bakemonocha
Sylvanus
16
9 / 2 / 9
12,183
580
7,739
24,811
34,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Luz_914
Medusa
16
8 / 2 / 13
11,592
552
20,072
16,495
7,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
18
9 / 7 / 6
12,527
597
19,097
16,098
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
1 / 8 / 10
9,763
465
6,397
13,549
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElRRivasTTV
Bellona
13
1 / 4 / 1
8,194
390
2,498
11,744
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 3 / 6
10,096
481
20,515
14,045
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
14
2 / 8 / 4
9,185
437
8,175
20,685
10,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Solar_Koki
Jormungandr
15
6 / 11 / 4
10,608
505
14,785
23,933
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 8 / 4
8,631
411
10,479
17,992
5,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
34
Kills
19
21
Deaths
34
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
BRjoestar
Bellona
7
2
6
5
W
Sylvanus
Bakemonocha
Sylvanus
9
2
9
6.75
L
Bellona
ElRRivasTTV
Bellona
1
4
1
0.38
L
6
3
6
3
W
Medusa
Luz_914
Medusa
8
2
13
7.25
W
Nu Wa
9
7
6
1.71
L
Fenrir
2
8
4
0.5
L
Jormungandr
Solar_Koki
Jormungandr
6
11
4
0.73
W
Yemoja
1
8
10
0.75
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,499
Damage
56,452
88,994
Taken
88,399
71,983
Mitigated
47,209
28,008
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BRjoestar
Bellona
13,194
3,981
0
1,850
18,041
14,988
1,851
8,750
9,141
8,500
37,710
W
Sylvanus
Bakemonocha
Sylvanus
7,739
2,993
5,050
7,917
24,811
34,200
1,832
7,193
17,368
41,955
0
L
Bellona
ElRRivasTTV
Bellona
2,498
492
0
1,454
11,744
9,008
273
2,848
8,796
0
26,503
L
20,515
2,647
941
4,919
14,045
4,976
0
6,585
7,335
85,668
0
W
Medusa
Luz_914
Medusa
20,072
9,530
1,011
4,651
16,495
7,667
4,576
6,655
9,440
0
70,663
W
Nu Wa
19,097
3,704
0
5,254
16,098
6,065
5,936
5,462
10,511
72,350
0
L
Fenrir
8,175
4,331
0
2,798
20,685
10,914
828
8,686
11,874
0
39,569
L
Jormungandr
Solar_Koki
Jormungandr
14,785
4,720
0
2,292
23,933
16,410
205
9,326
14,404
55,396
0
W
Yemoja
6,397
2,251
1,638
637
13,549
9,063
480
6,340
6,934
21,726
0
L
10,479
2,156
390
3,448
17,992
5,901
1,439
8,047
9,670
0
34,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
46,714
376
Minions Killed
355
0
Camps Cleared
0
1,788,407
Distance Traveled
1,779,096
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,800
514
72
3
0
423,429
1
W
Sylvanus
12,183
580
71
3
0
338,160
3
L
Bellona
8,194
390
54
3
0
365,173
0
L
Ra
10,096
481
115
5
0
392,002
1
W
Medusa
11,592
552
100
5
0
370,310
0
W
Nu Wa
12,527
597
108
5
0
320,823
0
L
Fenrir
9,185
437
65
3
0
357,833
0
L
Jormungandr
10,608
505
78
4
0
325,248
0
W
Yemoja
9,763
465
25
1
0
335,685
0
L
Ne Zha
8,631
411
43
2
0
338,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role