Player Matchup

Bellona
Bellona
Lonchas
Bellona
Level 20
God Stats
20W - 15L
1,651 SR
Queue Stats
27W - 27L
1,539 Elo+
Party 2
Agni
Agni
Tigreblanco004
Agni
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 96L
1,431 Elo+
Party 2
Neith
Neith
dzio69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,482 Elo+
Solo
Nemesis
Nemesis
grigori999
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Sobek
Sobek
inu100
Sobek
Level 29
God Stats
13W - 14L
1,415 SR
Queue Stats
61W - 72L
1,514 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,447 Elo+

VS

Team Averages
Level 42
1,669 SR
1,495 Elo+
Kali
Kali
Bannerltu
Kali
Level 23
God Stats
5W - 6L
1,620 SR
Queue Stats
25W - 32L
1,454 Elo+
Solo
Kukulkan
Kukulkan
BurAki85
Kukulkan
Level 27
God Stats
1W - 0L
1,656 SR
Queue Stats
32W - 36L
1,406 Elo+
Solo
Heimdallr
Heimdallr
Tartoporc
Heimdallr
Level 128
God Stats
6W - 3L
1,743 SR
Queue Stats
261W - 231L
1,615 Elo+
Party 1
Ymir
Ymir
Tzinntch
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,490 Elo+
Party 1
Osiris
Osiris
guzzly
Osiris
Level 29
God Stats
5W - 2L
1,826 SR
Queue Stats
171W - 153L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lonchas
Bellona
14
5 / 3 / 3
8,165
544
6,969
10,531
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 4 / 3
7,589
506
7,853
11,407
5,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
dzio69
Neith
9
0 / 5 / 1
5,825
388
2,586
8,252
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
grigori999
Nemesis
9
0 / 9 / 1
6,106
407
2,182
10,242
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
inu100
Sobek
12
2 / 4 / 2
7,372
491
3,326
10,442
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 2 / 5
7,789
519
3,787
9,871
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
BurAki85
Kukulkan
14
3 / 4 / 4
8,614
574
9,537
8,399
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Tartoporc
Heimdallr
14
7 / 2 / 5
8,843
590
8,207
9,428
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
5 / 2 / 11
8,145
543
5,426
8,798
4,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
guzzly
Osiris
14
7 / 0 / 6
8,112
541
9,054
7,642
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
25
25
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kali
3
2
5
2.75
W
Kukulkan
BurAki85
Kukulkan
3
4
4
1.25
L
Bellona
Lonchas
Bellona
5
3
3
2.17
W
Heimdallr
Tartoporc
Heimdallr
7
2
5
4.75
L
3
4
3
1.13
W
Ymir
5
2
11
5.25
L
Neith
dzio69
Neith
0
5
1
0.1
L
Nemesis
grigori999
Nemesis
0
9
1
0.06
W
Osiris
guzzly
Osiris
7
0
6
10
L
Sobek
inu100
Sobek
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
36,011
50,874
Taken
44,138
25,177
Mitigated
20,322
13,086
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
3,787
1,784
0
4,311
9,871
3,262
0
2,123
7,748
0
37,708
W
Kukulkan
BurAki85
Kukulkan
9,537
1,608
1,290
900
8,399
3,162
2,072
2,520
5,879
52,884
0
L
Bellona
Lonchas
Bellona
6,969
2,569
0
2,561
10,531
7,143
159
4,000
6,353
0
29,464
W
Heimdallr
Tartoporc
Heimdallr
8,207
4,977
0
4,255
9,428
3,589
1,535
3,392
6,036
0
57,191
L
7,853
604
0
3,329
11,407
5,213
216
3,688
7,691
42,436
0
W
Ymir
5,426
1,568
462
1,504
8,798
4,479
547
2,164
6,634
26,448
0
L
Neith
dzio69
Neith
2,586
826
0
2,242
8,252
2,347
391
1,757
6,195
0
18,811
L
Nemesis
grigori999
Nemesis
2,182
747
0
1,237
10,242
2,615
1,371
2,182
7,960
0
20,318
W
Osiris
guzzly
Osiris
9,054
2,298
0
3,382
7,642
5,830
118
980
6,662
891
34,625
L
Sobek
inu100
Sobek
3,326
799
0
3,717
10,442
7,859
0
3,597
6,795
22,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
41,503
235
Minions Killed
391
0
Camps Cleared
0
1,422,053
Distance Traveled
1,385,013
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,789
519
75
5
0
291,695
0
W
Kukulkan
8,614
574
107
7
0
256,723
0
L
Bellona
8,165
544
56
4
0
311,672
2
W
Heimdallr
8,843
590
97
6
0
241,055
4
L
Agni
7,589
506
61
4
0
304,300
1
W
Ymir
8,145
543
47
3
0
308,156
0
L
Neith
5,825
388
29
2
0
236,489
1
L
Nemesis
6,106
407
45
3
0
267,357
2
W
Osiris
8,112
541
65
4
0
287,384
3
L
Sobek
7,372
491
44
3
0
302,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role