Player Matchup

Mercury
Mercury
Gold II
NotOptimal
Mercury
Gold II
Level 134
God Stats
3W - 6L
1,497 SR
Queue Stats
240W - 248L
1,714 MMR
Solo
Tyr
Tyr
Gold I
Sheramz
Tyr
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
TinyFunHaver
Sobek
Platinum IV
Level 129
God Stats
7W - 7L
1,514 SR
Queue Stats
227W - 212L
1,701 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
ZEUS1412
Ah Muzen Cab
Platinum V
Level 160
God Stats
10W - 14L
1,547 SR
Queue Stats
200W - 194L
1,764 MMR
Party 1
Janus
Janus
Platinum III
hellolamers
Janus
Platinum III
Level 158
God Stats
29W - 25L
1,708 SR
Queue Stats
47W - 67L
1,718 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,553 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,505 SR
1,670 MMR
Athena
Athena
Gold II
CelticThunder69
Athena
Gold II
Level 133
God Stats
9W - 8L
1,301 SR
Queue Stats
95W - 84L
1,698 MMR
Solo
Cupid
Cupid
Platinum V
GageBrody
Cupid
Platinum V
Level 128
God Stats
0W - 2L
1,300 SR
Queue Stats
42W - 39L
1,656 MMR
Solo
King Arthur
King Arthur
Gold III
HorseActual
King Arthur
Gold III
Level 64
God Stats
2W - 7L
1,680 SR
Queue Stats
119W - 114L
1,739 MMR
Solo
Vulcan
Vulcan
Gold I
NoviceInVice
Vulcan
Gold I
Level 157
God Stats
12W - 12L
1,743 SR
Queue Stats
385W - 392L
1,759 MMR
Solo
Discordia
Discordia
Platinum V
ToXiCxArrow
Discordia
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NotOptimal
Mercury
15
5 / 0 / 3
8,833
589
6,141
7,606
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
15
0 / 1 / 2
8,390
559
7,701
14,029
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 0 / 7
7,644
510
4,511
10,623
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ZEUS1412
Ah Muzen Cab
16
5 / 2 / 1
9,526
635
9,031
11,331
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 3
8,500
567
6,415
5,644
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnSetNemesisScyllaApollo

VS

Bans
DanzaburouYmirGaneshaFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,745
450
3,663
11,527
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
GageBrody
Cupid
13
0 / 3 / 2
7,268
485
5,222
10,197
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HorseActual
King Arthur
13
1 / 2 / 0
7,690
513
11,180
12,961
9,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
11
0 / 5 / 1
6,285
419
2,043
7,096
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ToXiCxArrow
Discordia
12
0 / 2 / 2
6,983
466
3,918
5,852
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
3
3
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Cupid
GageBrody
Cupid
0
3
2
0.33
L
King Arthur
HorseActual
King Arthur
1
2
0
0.5
W
Mercury
NotOptimal
Mercury
5
0
3
6.5
L
Vulcan
0
5
1
0.1
W
Tyr
0
1
2
1
W
1
0
7
4.5
L
Discordia
ToXiCxArrow
Discordia
0
2
2
0.5
W
Ah Muzen Cab
ZEUS1412
Ah Muzen Cab
5
2
1
2.75
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,799
Damage
26,026
49,233
Taken
47,633
28,261
Mitigated
24,563
22,941
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,663
1,469
0
2,632
11,527
6,521
0
3,132
8,369
14,558
0
L
Cupid
GageBrody
Cupid
5,222
3,194
145
4,885
10,197
3,713
0
1,049
9,130
0
50,282
L
King Arthur
HorseActual
King Arthur
11,180
1,818
0
3,245
12,961
9,213
0
44
12,307
0
56,329
W
Mercury
NotOptimal
Mercury
6,141
3,753
0
605
7,606
3,046
0
1,281
6,325
0
65,956
L
Vulcan
2,043
899
0
250
7,096
3,194
0
4,261
2,633
35,992
0
W
Tyr
7,701
1,262
0
10,449
14,029
11,315
0
990
13,039
0
52,755
W
4,511
630
0
4,932
10,623
7,945
0
2,505
8,118
22,010
0
L
Discordia
ToXiCxArrow
Discordia
3,918
92
0
994
5,852
1,922
0
2,102
3,658
49,138
0
W
Ah Muzen Cab
ZEUS1412
Ah Muzen Cab
9,031
3,575
0
6,374
11,331
4,055
493
1,777
9,554
0
85,074
W
6,415
286
0
581
5,644
1,900
368
3,071
2,573
56,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
34,971
503
Minions Killed
414
0
Camps Cleared
0
1,594,141
Distance Traveled
1,344,161
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,745
450
25
2
0
276,210
6
L
Cupid
7,268
485
114
8
0
245,576
3
L
King Arthur
7,690
513
100
7
0
269,501
2
W
Mercury
8,833
589
120
8
0
361,696
6
L
Vulcan
6,285
419
61
4
0
270,645
2
W
Tyr
8,390
559
112
7
0
306,471
5
W
Sobek
7,644
510
14
1
0
313,365
2
L
Discordia
6,983
466
114
8
0
282,229
2
W
Ah Muzen Cab
9,526
635
144
10
0
272,662
2
W
Janus
8,500
567
113
8
0
339,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role