Player Matchup

Da Ji
Da Ji
Bronze II
Lisushke
Da Ji
Bronze II
Level 148
God Stats
23W - 22L
1,496 SR
Queue Stats
190W - 208L
908 MMR
Solo
Neith
Neith
Silver I
Panamachak93
Neith
Silver I
Level 104
God Stats
36W - 33L
1,646 SR
Queue Stats
282W - 288L
1,105 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Reinee
Cu Chulainn
Silver II
Level 126
God Stats
5W - 8L
1,406 SR
Queue Stats
98W - 109L
995 MMR
Solo
Scylla
Scylla
Silver III
arlekin98
Scylla
Silver III
Level 120
God Stats
16W - 12L
1,451 SR
Queue Stats
168W - 169L
883 MMR
Solo
Sylvanus
Sylvanus
Silver II
xXs1moNXx
Sylvanus
Silver II
Level 60
God Stats
30W - 28L
1,558 SR
Queue Stats
479W - 491L
915 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,512 SR
961 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,533 SR
1,249 MMR
Danzaburou
Danzaburou
Silver II
ShinobiPrank
Danzaburou
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
Skaechka
Aphrodite
Silver III
Level 160
God Stats
45W - 47L
1,686 SR
Queue Stats
156W - 172L
825 MMR
Solo
Poseidon
Poseidon
Silver I
changxianzhe
Poseidon
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
fleamarketsmite
Tyr
Silver III
Level 108
God Stats
24W - 28L
1,481 SR
Queue Stats
79W - 94L
919 MMR
Solo
Ao Kuang
Ao Kuang
Bronze IV
lIZeuSlI
Ao Kuang
Bronze IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lisushke
Da Ji
19
4 / 5 / 7
14,021
519
11,959
17,296
10,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 5 / 9
16,471
610
23,725
24,847
10,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Reinee
Cu Chulainn
20
8 / 4 / 7
13,754
509
17,822
27,388
21,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
arlekin98
Scylla
20
3 / 2 / 10
14,548
539
19,517
12,326
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
xXs1moNXx
Sylvanus
18
2 / 8 / 16
13,240
490
11,660
26,468
31,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ApolloAnubisPersephonePeleJanus

VS

Bans
ArachneFenrirKhepriThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShinobiPrank
Danzaburou
20
8 / 7 / 5
13,935
516
15,699
21,722
8,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Skaechka
Aphrodite
18
3 / 5 / 5
12,093
448
15,357
23,102
10,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
changxianzhe
Poseidon
20
2 / 4 / 7
13,360
495
13,135
19,726
9,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 3 / 10
12,497
463
13,087
22,526
27,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
lIZeuSlI
Ao Kuang
18
4 / 6 / 5
11,989
444
8,657
30,971
12,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
25
Kills
23
24
Deaths
25
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Lisushke
Da Ji
4
5
7
1.5
W
8
5
9
2.5
W
Cu Chulainn
Reinee
Cu Chulainn
8
4
7
2.88
L
Danzaburou
ShinobiPrank
Danzaburou
8
7
5
1.5
L
Aphrodite
Skaechka
Aphrodite
3
5
5
1.1
W
Scylla
arlekin98
Scylla
3
2
10
4
L
Poseidon
changxianzhe
Poseidon
2
4
7
1.38
L
6
3
10
3.67
L
Ao Kuang
lIZeuSlI
Ao Kuang
4
6
5
1.08
W
Sylvanus
xXs1moNXx
Sylvanus
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,683
Damage
65,935
108,325
Taken
118,047
79,839
Mitigated
68,392
40,160
Healing
47,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Lisushke
Da Ji
11,959
3,637
0
195
17,296
10,644
0
6,258
11,038
0
86,950
W
23,725
14,098
0
14,450
24,847
10,024
3,125
7,017
17,830
0
138,730
W
Cu Chulainn
Reinee
Cu Chulainn
17,822
3,862
0
6,652
27,388
21,766
1,944
13,412
13,976
345
58,007
L
Danzaburou
ShinobiPrank
Danzaburou
15,699
6,869
0
6,202
21,722
8,918
2,213
4,406
17,250
0
94,396
L
Aphrodite
Skaechka
Aphrodite
15,357
979
6,645
13,167
23,102
10,516
210
6,349
16,619
82,451
0
W
Scylla
arlekin98
Scylla
19,517
1,772
0
3,759
12,326
5,993
1,454
3,585
8,741
139,718
0
L
Poseidon
changxianzhe
Poseidon
13,135
1,358
0
5,436
19,726
9,180
0
4,983
14,671
131,561
0
L
13,087
2,201
0
3,853
22,526
27,336
0
11,353
10,914
0
38,648
L
Ao Kuang
lIZeuSlI
Ao Kuang
8,657
2,245
0
11,983
30,971
12,442
950
7,001
23,792
90,420
0
W
Sylvanus
xXs1moNXx
Sylvanus
11,660
1,689
4,725
10,379
26,468
31,412
238
8,936
17,309
37,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,034
Gold Earned
63,874
642
Minions Killed
684
0
Camps Cleared
0
2,389,806
Distance Traveled
2,408,900
56
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,021
519
119
4
0
455,594
16
W
Neith
16,471
610
195
7
0
474,378
6
W
Cu Chulainn
13,754
509
62
2
0
466,379
6
L
Danzaburou
13,935
516
152
6
0
441,834
10
L
Aphrodite
12,093
448
158
6
0
475,072
3
W
Scylla
14,548
539
215
8
0
538,852
11
L
Poseidon
13,360
495
209
8
0
494,931
4
L
Tyr
12,497
463
48
2
0
580,967
4
L
Ao Kuang
11,989
444
117
4
0
416,096
0
W
Sylvanus
13,240
490
51
2
0
454,603
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role