Player Matchup

Sobek
Sobek
Gold I
Dreamsland
Sobek
Gold I
Level 146
God Stats
54W - 49L
1,706 SR
Queue Stats
112W - 116L
1,784 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
Styx
The Morrigan
Platinum II
Level 158
God Stats
52W - 40L
1,702 SR
Queue Stats
264W - 240L
1,832 MMR
Solo
Pele
Pele
Platinum III
Zom6ieK
Pele
Platinum III
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 416L
1,787 MMR
Solo
Chaac
Chaac
Platinum III
datlosse
Chaac
Platinum III
Level 129
God Stats
8W - 8L
1,826 SR
Queue Stats
92W - 96L
1,872 MMR
Party 1
Ullr
Ullr
Platinum V
jSkyesj
Ullr
Platinum V
Level 152
God Stats
12W - 21L
1,660 SR
Queue Stats
508W - 510L
1,805 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,679 SR
1,816 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,658 SR
1,753 MMR
Terra
Terra
Gold III
CarmiBeast
Terra
Gold III
Level 150
God Stats
1W - 1L
1,380 SR
Queue Stats
32W - 27L
1,821 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Hønest
Nu Wa
Platinum IV
Level 84
God Stats
3W - 3L
1,873 SR
Queue Stats
125W - 108L
1,859 MMR
Solo
Guan Yu
Guan Yu
Gold III
Vraxion
Guan Yu
Gold III
Level 117
God Stats
11W - 3L
1,850 SR
Queue Stats
38W - 41L
1,736 MMR
Solo
Heimdallr
Heimdallr
Platinum III
YungHomieSwag
Heimdallr
Platinum III
Level 136
God Stats
12W - 9L
1,688 SR
Queue Stats
360W - 347L
1,851 MMR
Solo
Susano
Susano
Gold III
bernigh
Susano
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 7 / 3
10,214
409
11,413
31,185
31,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Styx
The Morrigan
18
1 / 7 / 4
11,791
472
13,860
12,066
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Zom6ieK
Pele
18
3 / 6 / 2
11,079
443
6,189
23,236
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
datlosse
Chaac
20
1 / 2 / 5
12,822
513
29,081
35,129
44,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ullr
jSkyesj
Ullr
19
1 / 3 / 0
11,741
470
12,535
25,423
10,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetApolloNemesisFenrirPersephone

VS

Bans
DanzaburouCupidTsukuyomiRamaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
2 / 1 / 17
12,432
497
14,566
26,753
34,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Hønest
Nu Wa
20
8 / 1 / 8
14,171
567
34,240
15,852
8,069
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Vraxion
Guan Yu
20
2 / 1 / 4
12,876
515
12,141
28,642
35,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
YungHomieSwag
Heimdallr
20
5 / 1 / 8
15,009
600
19,792
17,914
12,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
bernigh
Susano
20
8 / 3 / 7
13,476
539
19,872
21,630
9,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
6
Kills
25
25
Deaths
7
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Terra
2
1
17
10.5
L
Sobek
0
7
3
0.21
W
Nu Wa
Hønest
Nu Wa
8
1
8
12
L
The Morrigan
Styx
The Morrigan
1
7
4
0.43
W
Guan Yu
Vraxion
Guan Yu
2
1
4
4
W
Heimdallr
YungHomieSwag
Heimdallr
5
1
8
9
L
Pele
Zom6ieK
Pele
3
6
2
0.67
W
Susano
bernigh
Susano
8
3
7
3.83
L
Chaac
datlosse
Chaac
1
2
5
1.75
L
Ullr
jSkyesj
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,078
Damage
100,611
127,039
Taken
110,791
98,638
Mitigated
99,948
43,095
Healing
61,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
14,566
2,131
3,353
9,924
26,753
34,285
329
10,096
16,275
41,277
0
L
Sobek
11,413
420
0
6,940
31,185
31,386
0
15,743
15,041
40,214
0
W
Nu Wa
Hønest
Nu Wa
34,240
6,763
609
8,323
15,852
8,069
1,425
5,852
9,731
161,094
0
L
The Morrigan
Styx
The Morrigan
13,860
1,052
0
426
12,066
4,925
0
5,179
6,471
95,064
1,597
W
Guan Yu
Vraxion
Guan Yu
12,141
1,728
5,487
19,578
28,642
35,461
2,502
3,363
24,245
0
84,877
W
Heimdallr
YungHomieSwag
Heimdallr
19,792
10,877
0
6,818
17,914
12,267
1,192
3,401
14,441
0
131,169
L
Pele
Zom6ieK
Pele
6,189
1,034
0
8,334
23,236
7,930
0
9,035
13,991
0
71,268
W
Susano
bernigh
Susano
19,872
6,869
0
7,423
21,630
9,866
1,870
6,409
14,954
0
108,378
L
Chaac
datlosse
Chaac
29,081
6,612
0
18,627
35,129
44,070
45
10,241
23,805
1,878
114,401
L
Ullr
jSkyesj
Ullr
12,535
4,776
0
8,768
25,423
10,327
0
7,575
17,696
0
113,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
67,964
748
Minions Killed
784
0
Camps Cleared
0
2,371,717
Distance Traveled
2,518,332
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,432
497
32
1
0
521,666
11
L
Sobek
10,214
409
59
2
0
459,105
13
W
Nu Wa
14,171
567
207
8
0
465,796
10
L
The Morrigan
11,791
472
192
8
0
423,591
9
W
Guan Yu
12,876
515
166
7
0
520,920
5
W
Heimdallr
15,009
600
218
9
0
482,465
10
L
Pele
11,079
443
117
5
0
455,430
3
W
Susano
13,476
539
161
6
0
527,485
5
L
Chaac
12,822
513
193
8
0
491,152
3
L
Ullr
11,741
470
187
7
0
542,439
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role