Player Matchup

Neith
Neith
Gold V
CreamyMocha
Neith
Gold V
Level 81
God Stats
0W - 1L
1,515 SR
Queue Stats
6W - 11L
1,445 MMR
Solo
Nox
Nox
Gold II
JanusGG
Nox
Gold II
Level 159
God Stats
43W - 41L
1,527 SR
Queue Stats
468W - 471L
1,527 MMR
Solo
Ra
Ra
Bronze III
Jeezzaz
Ra
Bronze III
Level 155
God Stats
0W - 2L
1,776 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
KevinØwø
Cabrakan
Gold IV
Level 151
God Stats
2W - 3L
1,306 SR
Queue Stats
178W - 176L
1,389 MMR
Solo
Medusa
Medusa
Gold V
ShinkiroYaiba
Medusa
Gold V
Level 49
God Stats
3W - 4L
1,598 SR
Queue Stats
182W - 187L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,544 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,622 SR
1,465 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Cyanatik
Cu Chulainn
Gold IV
Level 115
God Stats
6W - 3L
1,593 SR
Queue Stats
58W - 57L
1,437 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Erikcee
Tsukuyomi
Platinum V
Level 143
God Stats
14W - 10L
1,626 SR
Queue Stats
100W - 87L
1,524 MMR
Solo
Ares
Ares
Gold III
ILostMyAccountss
Ares
Gold III
Level 86
God Stats
11W - 3L
1,852 SR
Queue Stats
159W - 151L
1,497 MMR
Solo
Cupid
Cupid
Silver I
Rebohim
Cupid
Silver I
Level 140
God Stats
10W - 11L
1,541 SR
Queue Stats
174W - 178L
1,347 MMR
Solo
Chronos
Chronos
Gold IV
wydstepbrother
Chronos
Gold IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,556
505
1,519
5,163
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
7
0 / 3 / 2
4,965
451
2,465
5,204
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 5 / 1
5,694
518
1,839
4,665
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
KevinØwø
Cabrakan
9
2 / 1 / 0
5,803
528
2,100
5,965
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,223
475
1,370
5,515
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ApolloScyllaDanzaburouPersephoneSet

VS

Bans
NemesisFenrirYmirThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cyanatik
Cu Chulainn
12
0 / 1 / 0
6,687
608
1,824
4,132
2,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Erikcee
Tsukuyomi
12
10 / 1 / 1
7,386
671
8,115
6,712
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 2
5,939
540
2,476
6,200
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Rebohim
Cupid
10
0 / 1 / 3
6,271
570
2,124
4,544
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 2
6,803
618
2,368
3,403
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Cu Chulainn
Cyanatik
Cu Chulainn
0
1
0
0
W
Tsukuyomi
Erikcee
Tsukuyomi
10
1
1
10.5
W
1
1
2
2
L
Nox
0
3
2
0.33
L
1
5
1
0.3
L
Cabrakan
KevinØwø
Cabrakan
2
1
0
2
W
Cupid
Rebohim
Cupid
0
1
3
1.5
L
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,293
Damage
16,907
26,512
Taken
24,991
9,942
Mitigated
10,866
8,965
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,519
648
0
2,730
5,163
1,759
0
0
5,163
0
24,648
W
Cu Chulainn
Cyanatik
Cu Chulainn
1,824
220
0
970
4,132
2,452
0
0
4,132
491
40,058
W
Tsukuyomi
Erikcee
Tsukuyomi
8,115
2,590
0
1,842
6,712
2,503
0
2,494
4,218
0
38,812
W
2,476
404
0
2,818
6,200
3,440
0
2,255
3,945
20,525
0
L
Nox
2,465
372
0
1,180
5,204
2,306
0
1,062
4,134
12,527
0
L
1,839
314
399
258
4,665
1,185
0
348
4,317
31,170
0
L
Cabrakan
KevinØwø
Cabrakan
2,100
469
0
2,008
5,965
3,364
0
975
4,966
24,168
0
W
Cupid
Rebohim
Cupid
2,124
764
280
2,072
4,544
1,510
1,072
1,655
2,889
0
31,916
L
1,370
543
0
2,390
5,515
1,328
0
2,271
3,088
0
28,009
W
2,368
671
0
1,389
3,403
961
484
0
3,403
44,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
33,086
276
Minions Killed
366
0
Camps Cleared
0
902,322
Distance Traveled
1,082,863
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,556
505
71
6
0
169,645
2
W
Cu Chulainn
6,687
608
100
9
0
217,055
2
W
Tsukuyomi
7,386
671
69
6
0
247,901
5
W
Ares
5,939
540
28
3
0
234,640
2
L
Nox
4,965
451
15
1
0
194,323
3
L
Ra
5,694
518
74
7
0
206,849
2
L
Cabrakan
5,803
528
57
5
0
192,260
3
W
Cupid
6,271
570
71
6
0
188,111
3
L
Medusa
5,223
475
59
5
0
139,245
1
W
Chronos
6,803
618
98
9
0
195,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role