Player Matchup

Loki
Loki
Blacker62
Loki
Level 29
God Stats
11W - 5L
1,579 SR
Queue Stats
26W - 36L
1,328 Elo+
Party 3
Izanami
Izanami
BusaiNorbert
Izanami
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
20W - 13L
1,541 Elo+
Party 2
Anubis
Anubis
ChePasRire
Anubis
Level 5
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 8L
1,149 Elo+
Party 3
Bellona
Bellona
Saltyvokxdlol
Bellona
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,381 Elo+
Party 2
Ares
Ares
YonaGR
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,196 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,319 Elo+

VS

Team Averages
Level 16
1,429 SR
1,306 Elo+
Osiris
Osiris
BarryStanton
Osiris
Level 28
God Stats
23W - 32L
1,473 SR
Queue Stats
143W - 166L
1,459 Elo+
Solo
Pele
Pele
SlayDan
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,148 Elo+
Party 1
Kukulkan
Kukulkan
TricksterDamek
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,148 Elo+
Party 1
Neith
Neith
carry0potter
Neith
Level 17
God Stats
3W - 3L
1,246 SR
Queue Stats
50W - 60L
1,376 Elo+
Solo
Ymir
Ymir
itsPinocchio
Ymir
Level 27
God Stats
11W - 6L
1,424 SR
Queue Stats
59W - 55L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 7 / 0
3,900
390
154
6,380
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
BusaiNorbert
Izanami
8
0 / 2 / 0
4,613
461
4,118
6,695
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ChePasRire
Anubis
6
1 / 7 / 0
4,852
485
1,754
4,670
1,945
Bellona
10
3 / 3 / 0
5,643
564
3,825
5,982
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
YonaGR
Ares
5
0 / 4 / 1
4,195
420
796
6,097
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 3 / 1
5,942
594
3,035
6,671
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
SlayDan
Pele
10
2 / 0 / 1
5,797
580
513
6,577
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
10 / 1 / 1
7,160
716
6,659
4,976
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 1 / 1
5,428
543
3,611
5,981
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 4
5,805
581
2,528
4,880
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
18
23
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
3
1
0.5
L
Loki
0
7
0
0
L
Izanami
BusaiNorbert
Izanami
0
2
0
0
L
Anubis
ChePasRire
Anubis
1
7
0
0.14
L
Bellona
3
3
0
1
W
Pele
SlayDan
Pele
2
0
1
2.5
W
Kukulkan
10
1
1
10.5
L
Ares
YonaGR
Ares
0
4
1
0.13
W
3
1
1
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,647
Damage
16,346
29,824
Taken
29,085
11,770
Mitigated
12,092
2,755
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,035
1,138
0
1,645
6,671
5,458
0
521
5,828
0
26,144
L
Loki
154
42
0
282
6,380
1,481
0
2,294
4,086
0
9,007
L
Izanami
BusaiNorbert
Izanami
4,118
2,446
0
1,659
6,695
1,605
514
1,446
5,249
0
24,018
L
Anubis
ChePasRire
Anubis
1,754
295
0
0
4,670
1,945
42
3,754
916
9,047
0
L
Bellona
3,825
768
0
594
5,982
4,885
182
904
5,078
1,977
16,200
W
Pele
SlayDan
Pele
513
86
0
2,573
6,577
1,723
328
95
6,457
0
28,708
W
Kukulkan
6,659
2,065
0
500
4,976
1,266
600
1,775
3,176
25,045
0
L
Ares
YonaGR
Ares
796
155
0
220
6,097
1,854
0
789
5,308
11,204
0
W
3,611
1,767
0
3,575
5,981
1,511
393
89
5,892
0
26,304
W
2,528
506
0
1,266
4,880
2,134
96
707
4,173
16,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,203
Gold Earned
30,132
130
Minions Killed
236
0
Camps Cleared
0
823,836
Distance Traveled
942,283
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,942
594
57
6
0
196,834
1
L
Loki
3,900
390
16
2
0
167,832
0
L
Izanami
4,613
461
41
4
0
174,631
0
L
Anubis
4,852
485
10
1
0
123,326
2
L
Bellona
5,643
564
44
4
0
194,937
3
W
Pele
5,797
580
62
6
0
209,879
0
W
Kukulkan
7,160
716
45
5
0
169,327
0
L
Ares
4,195
420
19
2
0
163,110
2
W
Neith
5,428
543
52
5
0
172,572
1
W
Ymir
5,805
581
20
2
0
193,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role