Player Matchup

Cthulhu
Cthulhu
Alexmonster99
Cthulhu
Level 26
God Stats
1W - 0L
1,270 SR
Queue Stats
84W - 88L
1,611 Elo+
Solo
Danzaburou
Danzaburou
Curtis-D13
Danzaburou
Level 25
God Stats
15W - 19L
1,485 SR
Queue Stats
17W - 22L
1,430 Elo+
Solo
Hera
Hera
FATIHveAYNUR
Hera
Level 29
God Stats
46W - 28L
1,796 SR
Queue Stats
67W - 60L
1,660 Elo+
Solo
Ymir
Ymir
money_for_chat
Ymir
Level 24
God Stats
19W - 14L
1,589 SR
Queue Stats
123W - 103L
1,549 Elo+
Solo
Fafnir
Fafnir
tinknoodels
Fafnir
Level 21
God Stats
1W - 2L
1,414 SR
Queue Stats
36W - 32L
1,534 Elo+
Solo
Team Averages
Level 25
1,511 SR
1,557 Elo+

VS

Team Averages
Level 22
1,435 SR
1,453 Elo+
Cthulhu
Cthulhu
Iver321
Cthulhu
Level 29
God Stats
1W - 2L
1,538 SR
Queue Stats
125W - 114L
1,423 Elo+
Party 1
Raijin
Raijin
Larham92
Raijin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,678 Elo+
Party 1
Izanami
Izanami
Lyckefant
Izanami
Level 14
God Stats
15W - 15L
1,503 SR
Queue Stats
97W - 82L
1,371 Elo+
Party 1
Thor
Thor
Zyberex
Thor
Level 29
God Stats
0W - 1L
1,168 SR
Queue Stats
15W - 15L
1,369 Elo+
Party 1
Hades
Hades
tobbetutta
Hades
Level 21
God Stats
30W - 21L
1,465 SR
Queue Stats
52W - 43L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
9 / 0 / 2
6,429
643
6,200
5,956
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Curtis-D13
Danzaburou
8
3 / 1 / 3
5,246
525
3,977
4,762
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 0 / 3
6,054
605
5,257
3,522
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 6
6,058
606
3,733
4,085
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
8
3 / 3 / 4
5,772
577
2,428
5,018
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iver321
Cthulhu
7
1 / 2 / 2
4,480
448
3,017
5,887
2,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Larham92
Raijin
5
0 / 7 / 1
3,933
393
1,477
5,036
1,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lyckefant
Izanami
8
1 / 3 / 0
4,816
482
3,544
6,734
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
Zyberex
Thor
6
0 / 5 / 0
4,308
431
1,116
8,368
2,477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hades
8
2 / 4 / 0
4,815
482
2,930
7,011
2,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
4
4
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
9
0
2
10
W
Danzaburou
Curtis-D13
Danzaburou
3
1
3
4.5
W
4
0
3
5.5
L
Cthulhu
Iver321
Cthulhu
1
2
2
1
L
Raijin
Larham92
Raijin
0
7
1
0.07
L
Izanami
Lyckefant
Izanami
1
3
0
0.33
L
Thor
Zyberex
Thor
0
5
0
0
W
2
0
6
5
W
Fafnir
3
3
4
1.67
L
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,595
Damage
12,084
23,343
Taken
33,036
11,166
Mitigated
11,097
5,867
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,200
664
175
450
5,956
3,370
279
1,971
3,985
24,494
0
W
Danzaburou
Curtis-D13
Danzaburou
3,977
1,599
0
1,294
4,762
1,303
568
1,530
3,232
0
19,179
W
5,257
1,596
0
1,296
3,522
1,142
661
1,333
2,189
33,791
0
L
Cthulhu
Iver321
Cthulhu
3,017
149
0
0
5,887
2,207
0
2,660
3,182
13,376
0
L
Raijin
Larham92
Raijin
1,477
392
0
61
5,036
1,500
0
4,160
688
8,516
0
L
Izanami
Lyckefant
Izanami
3,544
2,863
0
2,692
6,734
1,989
617
3,000
3,734
0
24,899
L
Thor
Zyberex
Thor
1,116
284
0
500
8,368
2,477
0
2,762
5,506
0
16,147
W
3,733
303
0
1,016
4,085
1,889
0
837
3,248
26,681
0
W
Fafnir
2,428
567
417
1,219
5,018
3,462
103
1,753
3,265
10,888
0
L
Hades
2,930
412
42
1,614
7,011
2,924
0
4,653
2,308
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
22,352
225
Minions Killed
165
0
Camps Cleared
0
969,131
Distance Traveled
863,231
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,429
643
56
6
0
206,015
0
W
Danzaburou
5,246
525
27
3
0
179,062
4
W
Hera
6,054
605
67
7
0
198,230
1
L
Cthulhu
4,480
448
14
1
0
193,444
0
L
Raijin
3,933
393
13
1
0
166,869
0
L
Izanami
4,816
482
68
7
0
169,285
0
L
Thor
4,308
431
32
3
0
162,629
0
W
Ymir
6,058
606
53
5
0
195,056
4
W
Fafnir
5,772
577
22
2
0
190,768
0
L
Hades
4,815
482
38
4
0
171,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role