Player Matchup

Danzaburou
Danzaburou
ZnaRox1302
Danzaburou
Level 107
God Stats
18W - 8L
1,635 SR
Queue Stats
70W - 95L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
aidennations
Cthulhu
Level 58
God Stats
41W - 40L
1,561 SR
Queue Stats
45W - 47L
1,531 Elo+
Solo
Chang'e
Chang'e
secret_Goon223
Chang'e
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 64L
1,505 Elo+
Party 1
Team Averages
Level 85
1,565 SR
1,537 Elo+

VS

Team Averages
Level 133
1,528 SR
1,495 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ssuh Dude
Hera
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
372W - 386L
1,469 Elo+
Solo
Ymir
Ymir
XTobsterX
Ymir
Level 132
God Stats
27W - 23L
1,585 SR
Queue Stats
146W - 149L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ZnaRox1302
Danzaburou
12
0 / 3 / 4
8,258
590
5,884
9,839
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
aidennations
Cthulhu
13
5 / 4 / 1
9,343
667
7,509
14,956
13,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 4 / 3
8,156
583
4,672
9,706
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 2 / 2
10,510
751
15,143
11,123
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
13
3 / 2 / 7
9,500
679
9,397
6,503
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
1 / 3 / 7
9,430
674
4,749
12,141
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
11
11
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
2
4
W
Hera
3
2
7
3.25
W
Ymir
1
3
7
1.5
L
Danzaburou
ZnaRox1302
Danzaburou
0
3
4
0.67
L
Cthulhu
aidennations
Cthulhu
5
4
1
1.38
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,065
Damage
29,289
34,501
Taken
29,767
20,664
Mitigated
16,793
7,909
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,143
5,061
0
4,891
11,123
4,196
1,069
3,708
7,415
0
49,223
W
Hera
9,397
2,295
0
2,500
6,503
2,979
872
3,750
2,753
50,554
0
W
Ymir
4,749
835
508
3,677
12,141
9,618
305
5,077
7,064
16,895
0
L
Danzaburou
ZnaRox1302
Danzaburou
5,884
2,786
0
1,372
9,839
3,391
0
4,016
5,723
0
42,427
L
Cthulhu
aidennations
Cthulhu
7,509
141
576
1,732
14,956
13,260
0
5,483
9,178
28,218
0
L
4,672
699
1,671
2,558
9,706
4,013
0
4,125
5,381
22,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
29,440
150
Minions Killed
171
0
Camps Cleared
0
677,996
Distance Traveled
704,784
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,510
751
73
5
0
235,646
5
W
Hera
9,500
679
80
6
0
239,337
4
W
Ymir
9,430
674
18
1
0
229,801
4
L
Danzaburou
8,258
590
81
6
0
230,928
1
L
Cthulhu
9,343
667
35
3
0
239,525
0
L
Chang'e
8,156
583
34
2
0
207,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role