Player Matchup

Baron Samedi
Baron Samedi
Homraaaa
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,070 Elo+
Solo
Athena
Athena
InsaneBrainnnn
Athena
Level 8
God Stats
4W - 3L
1,637 SR
Queue Stats
11W - 13L
1,409 Elo+
Party 1
Apollo
Apollo
JRMttv
Apollo
Level 26
God Stats
3W - 6L
1,460 SR
Queue Stats
21W - 24L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
SuperSimp101
Nu Wa
Level 23
God Stats
3W - 3L
1,721 SR
Queue Stats
205W - 183L
1,675 Elo+
Solo
Mercury
Mercury
收手吧阿祖
Mercury
Level 17
God Stats
13W - 12L
1,461 SR
Queue Stats
95W - 84L
1,499 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,411 Elo+

VS

Team Averages
Level 18
1,567 SR
1,512 Elo+
Olorun
Olorun
FaceBreaker3000
Olorun
Level 15
God Stats
2W - 3L
1,300 SR
Queue Stats
2W - 3L
1,200 Elo+
Solo
Fenrir
Fenrir
RAPTORK7
Fenrir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SiikRich
Scylla
Level 17
God Stats
2W - 1L
1,760 SR
Queue Stats
8W - 7L
1,837 Elo+
Solo
Cthulhu
Cthulhu
SnEEkYKiiD
Cthulhu
Level 23
God Stats
59W - 59L
1,722 SR
Queue Stats
645W - 638L
1,486 Elo+
Solo
Izanami
Izanami
图吧www
Izanami
Level 20
God Stats
21W - 21L
1,554 SR
Queue Stats
78W - 95L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Homraaaa
Baron Samedi
12
4 / 4 / 8
7,420
464
6,316
8,841
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 9
7,105
444
4,917
9,824
5,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
JRMttv
Apollo
15
3 / 0 / 6
8,670
542
7,240
9,767
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 1 / 7
9,142
571
14,708
6,718
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 7
8,357
522
5,672
10,777
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,471
404
4,832
10,651
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
RAPTORK7
Fenrir
10
1 / 3 / 2
6,580
411
292
9,403
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
SiikRich
Scylla
13
3 / 3 / 1
7,806
488
7,058
9,122
2,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SnEEkYKiiD
Cthulhu
11
4 / 8 / 1
7,475
467
9,006
15,035
6,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
图吧www
Izanami
15
1 / 3 / 0
8,543
534
7,455
10,224
4,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
9
9
Deaths
23
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Baron Samedi
Homraaaa
Baron Samedi
4
4
8
2
W
2
2
9
3.25
W
Apollo
JRMttv
Apollo
3
0
6
6
L
Fenrir
RAPTORK7
Fenrir
1
3
2
0.67
L
Scylla
SiikRich
Scylla
3
3
1
1.17
L
Cthulhu
SnEEkYKiiD
Cthulhu
4
8
1
0.56
W
9
1
7
12.5
L
Izanami
图吧www
Izanami
1
3
0
0.33
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,853
Damage
28,643
45,927
Taken
54,435
18,375
Mitigated
19,547
14,753
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,832
1,864
330
3,663
10,651
3,349
430
6,859
3,792
31,935
0
W
Baron Samedi
Homraaaa
Baron Samedi
6,316
427
1,509
2,340
8,841
3,294
273
6,008
2,833
33,716
0
W
4,917
1,891
0
820
9,824
5,236
248
6,518
3,306
16,292
0
W
Apollo
JRMttv
Apollo
7,240
4,474
0
5,284
9,767
3,583
1,048
887
8,880
0
54,345
L
Fenrir
RAPTORK7
Fenrir
292
77
0
3,414
9,403
2,653
0
2,847
6,556
0
29,909
L
Scylla
SiikRich
Scylla
7,058
760
0
2,672
9,122
2,571
290
5,036
4,086
45,325
0
L
Cthulhu
SnEEkYKiiD
Cthulhu
9,006
651
0
2,691
15,035
6,894
245
10,421
4,614
30,060
0
W
14,708
3,282
0
1,082
6,718
2,381
0
4,180
2,538
55,954
0
L
Izanami
图吧www
Izanami
7,455
3,602
0
2,173
10,224
4,080
1,451
778
9,446
0
63,447
W
5,672
4,212
0
3,718
10,777
3,881
118
3,303
7,474
0
41,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
36,875
334
Minions Killed
375
0
Camps Cleared
0
1,543,989
Distance Traveled
1,242,869
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,471
404
47
3
0
245,159
5
W
Baron Samedi
7,420
464
48
3
0
266,176
0
W
Athena
7,105
444
17
1
0
306,959
1
W
Apollo
8,670
542
108
7
0
292,871
3
L
Fenrir
6,580
411
54
3
0
213,883
0
L
Scylla
7,806
488
85
5
0
255,991
1
L
Cthulhu
7,475
467
61
4
0
291,063
3
W
Nu Wa
9,142
571
85
5
0
302,542
0
L
Izanami
8,543
534
128
8
0
236,773
2
W
Mercury
8,357
522
76
5
0
375,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role