Player Matchup

Xing Tian
Xing Tian
Mattojas
Xing Tian
Level 159
God Stats
4W - 0L
1,716 SR
Queue Stats
248W - 237L
1,651 Elo+
Solo
Anubis
Anubis
Melkor456
Anubis
Level 156
God Stats
3W - 2L
1,259 SR
Queue Stats
141W - 143L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Twijo
Cabrakan
Level 126
God Stats
3W - 2L
1,397 SR
Queue Stats
175W - 161L
1,632 Elo+
Solo
Eset
Eset
Vayeng
Eset
Level 160
God Stats
1W - 1L
1,325 SR
Queue Stats
83W - 75L
1,727 Elo+
Solo
Yemoja
Yemoja
Yoyomu
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 145
1,439 SR
1,613 Elo+

VS

Team Averages
Level 149
1,641 SR
1,599 Elo+
Hel
Hel
Alyy
Hel
Level 160
God Stats
1W - 3L
1,702 SR
Queue Stats
133W - 79L
1,653 Elo+
Party 1
Eset
Eset
BobTheBunny
Eset
Level 141
God Stats
3W - 1L
1,733 SR
Queue Stats
139W - 70L
1,613 Elo+
Party 1
Ravana
Ravana
CynicalBirch
Ravana
Level 149
God Stats
3W - 5L
1,769 SR
Queue Stats
604W - 584L
1,598 Elo+
Solo
Rama
Rama
TeachPT
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
WillemVanOranje
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mattojas
Xing Tian
19
2 / 2 / 17
11,357
668
12,815
31,354
38,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anubis
Melkor456
Anubis
20
5 / 3 / 15
12,193
717
23,583
16,789
13,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Twijo
Cabrakan
18
4 / 4 / 14
11,538
679
23,254
28,550
25,490
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Vayeng
Eset
20
8 / 7 / 8
13,166
774
21,198
19,031
12,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Yoyomu
Yemoja
19
3 / 3 / 16
12,179
716
8,842
20,402
14,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Alyy
Hel
19
2 / 3 / 11
12,568
739
12,910
21,021
24,444
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 3 / 11
12,310
724
27,505
16,176
18,826
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ravana
18
3 / 7 / 14
11,507
677
16,405
19,838
22,287
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
TeachPT
Rama
18
5 / 6 / 13
12,180
716
27,706
20,630
8,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
2 / 3 / 16
10,943
644
12,469
29,322
50,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
84
22
Kills
19
19
Deaths
22
70
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hel
Alyy
Hel
2
3
11
2.5
L
7
3
11
4.17
L
Ravana
3
7
14
1.43
W
Xing Tian
Mattojas
Xing Tian
2
2
17
5.25
W
Anubis
Melkor456
Anubis
5
3
15
4.17
L
Rama
TeachPT
Rama
5
6
13
1.92
W
Cabrakan
Twijo
Cabrakan
4
4
14
2.75
W
Eset
Vayeng
Eset
8
7
8
1.71
L
2
3
16
3.33
W
Yemoja
Yoyomu
Yemoja
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,692
Damage
96,995
116,126
Taken
106,987
104,159
Mitigated
124,246
69,135
Healing
51,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Alyy
Hel
12,910
580
13,973
10,578
21,021
24,444
0
19,427
1,594
29,410
0
L
27,505
2,894
2,285
2,074
16,176
18,826
1,025
13,561
2,615
48,207
0
L
Ravana
16,405
5,303
2,883
2,574
19,838
22,287
550
14,222
5,616
0
32,829
W
Xing Tian
Mattojas
Xing Tian
12,815
1,436
2,006
3,035
31,354
38,546
746
10,731
20,623
32,239
0
W
Anubis
Melkor456
Anubis
23,583
995
1,577
3,515
16,789
13,202
1,298
9,617
7,172
54,876
0
L
Rama
TeachPT
Rama
27,706
15,039
661
5,557
20,630
8,494
3,104
18,358
2,272
0
53,365
W
Cabrakan
Twijo
Cabrakan
23,254
2,747
228
3,067
28,550
25,490
1,202
14,356
14,194
37,527
0
W
Eset
Vayeng
Eset
21,198
2,261
7,831
2,485
19,031
12,658
1,335
7,991
11,040
51,162
0
L
12,469
4,184
2,829
8,363
29,322
50,195
641
24,124
5,198
21,644
0
W
Yemoja
Yoyomu
Yemoja
8,842
2,970
36,075
9,316
20,402
14,263
1,213
10,189
10,213
24,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,433
Gold Earned
59,508
210
Minions Killed
180
0
Camps Cleared
0
1,365,664
Distance Traveled
1,378,760
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,568
739
31
2
0
345,936
2
L
Eset
12,310
724
45
3
0
256,522
1
L
Ravana
11,507
677
38
2
0
265,371
5
W
Xing Tian
11,357
668
25
1
0
308,883
5
W
Anubis
12,193
717
62
4
0
275,371
1
L
Rama
12,180
716
53
3
0
218,416
2
W
Cabrakan
11,538
679
35
2
0
267,433
0
W
Eset
13,166
774
61
4
0
243,241
1
L
Kuzenbo
10,943
644
13
1
0
292,515
3
W
Yemoja
12,179
716
27
2
0
270,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role