Player Matchup

Eset
Eset
Anddamaria
Eset
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 208L
1,283 Elo+
Solo
Anhur
Anhur
HugoMisc
Anhur
Level 29
God Stats
9W - 18L
1,722 SR
Queue Stats
105W - 171L
1,345 Elo+
Solo
Guan Yu
Guan Yu
LightikF
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
NuaimJB
Set
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
carry0potter
Cthulhu
Level 17
God Stats
2W - 2L
1,816 SR
Queue Stats
50W - 60L
1,394 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,404 Elo+

VS

Team Averages
Level 16
1,381 SR
1,221 Elo+
Cerberus
Cerberus
BrendonPro
Cerberus
Level 5
God Stats
2W - 7L
1,143 SR
Queue Stats
2W - 7L
1,105 Elo+
Party 1
Cthulhu
Cthulhu
DarkKnight57248
Cthulhu
Level 11
God Stats
1W - 3L
1,093 SR
Queue Stats
5W - 21L
1,075 Elo+
Party 1
The Morrigan
The Morrigan
DeathStrike96
The Morrigan
Level 28
God Stats
3W - 3L
1,456 SR
Queue Stats
278W - 271L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
Studion
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,059 Elo+
Solo
Artemis
Artemis
VlodamirPatrik
Artemis
Level 23
God Stats
23W - 15L
1,712 SR
Queue Stats
197W - 210L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,986
453
1,254
4,189
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
HugoMisc
Anhur
8
0 / 3 / 0
5,181
471
2,323
6,019
1,684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
LightikF
Guan Yu
9
3 / 5 / 2
5,530
503
2,569
6,355
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
6
0 / 7 / 0
4,564
415
497
6,385
2,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
carry0potter
Cthulhu
9
2 / 0 / 1
6,001
546
4,728
5,923
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrendonPro
Cerberus
9
3 / 2 / 4
5,782
526
1,897
5,076
3,343
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
5 / 1 / 3
6,272
570
4,584
4,878
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
DeathStrike96
The Morrigan
9
2 / 0 / 4
5,680
516
3,789
1,775
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Studion
Sylvanus
11
2 / 1 / 1
6,091
554
1,780
5,600
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 2
5,610
510
1,783
4,458
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
19
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Cerberus
BrendonPro
Cerberus
3
2
4
2.5
W
5
1
3
6.5
W
The Morrigan
DeathStrike96
The Morrigan
2
0
4
4
L
Anhur
HugoMisc
Anhur
0
3
0
0
L
Guan Yu
LightikF
Guan Yu
3
5
2
0.8
L
Set
0
7
0
0
W
Sylvanus
Studion
Sylvanus
2
1
1
2.5
W
2
3
2
1
L
Cthulhu
carry0potter
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
13,833
28,871
Taken
21,787
11,373
Mitigated
10,452
3,438
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,254
380
0
0
4,189
1,251
455
2,936
940
7,022
0
W
Cerberus
BrendonPro
Cerberus
1,897
469
0
287
5,076
3,343
289
1,582
3,260
13,800
0
W
4,584
461
0
325
4,878
2,859
205
2,209
2,534
15,979
0
W
The Morrigan
DeathStrike96
The Morrigan
3,789
597
0
540
1,775
523
1,136
259
1,516
23,326
0
L
Anhur
HugoMisc
Anhur
2,323
691
0
1,769
6,019
1,684
96
2,139
3,855
0
24,220
L
Guan Yu
LightikF
Guan Yu
2,569
250
94
792
6,355
3,625
446
2,682
3,279
0
11,234
L
Set
497
361
0
0
6,385
2,024
0
669
5,716
0
19,883
W
Sylvanus
Studion
Sylvanus
1,780
659
0
1,158
5,600
2,592
468
1,140
4,435
19,690
0
W
1,783
1,042
0
787
4,458
1,135
1,372
498
3,860
0
13,800
L
Cthulhu
carry0potter
Cthulhu
4,728
214
43
740
5,923
2,789
0
2,822
3,031
24,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
29,435
158
Minions Killed
183
0
Camps Cleared
0
974,742
Distance Traveled
976,031
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,986
453
18
2
0
180,284
0
W
Cerberus
5,782
526
34
3
0
177,084
1
W
Cthulhu
6,272
570
24
2
0
237,638
0
W
The Morrigan
5,680
516
58
5
0
200,175
3
L
Anhur
5,181
471
57
5
0
176,030
2
L
Guan Yu
5,530
503
16
1
0
225,143
0
L
Set
4,564
415
29
3
0
178,604
2
W
Sylvanus
6,091
554
41
4
0
170,033
0
W
Artemis
5,610
510
26
2
0
191,101
3
L
Cthulhu
6,001
546
38
3
0
214,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role