Player Matchup

Tiamat
Tiamat
Fo0oStR
Tiamat
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 71L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
JapanJalle
Cernunnos
Level 24
God Stats
7W - 2L
1,697 SR
Queue Stats
28W - 26L
1,501 Elo+
Solo
Neith
Neith
Kevin31000
Neith
Level 28
God Stats
10W - 10L
1,662 SR
Queue Stats
40W - 46L
1,505 Elo+
Solo
Nike
Nike
abrahim33
Nike
Level 27
God Stats
10W - 9L
1,606 SR
Queue Stats
103W - 93L
1,499 Elo+
Party 1
Chang'e
Chang'e
devsi
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,719 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,553 Elo+

VS

Team Averages
Level 24
1,502 SR
1,533 Elo+
Serqet
Serqet
Akayyaa
Serqet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LittleHitoriya
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mamzz
Cu Chulainn
Level 27
God Stats
64W - 50L
1,511 SR
Queue Stats
388W - 358L
1,615 Elo+
Solo
Anubis
Anubis
maksklop2004
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Sobek
Sobek
plswhyyy
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fo0oStR
Tiamat
14
5 / 3 / 5
8,639
508
9,772
11,237
6,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
JapanJalle
Cernunnos
15
8 / 2 / 3
9,426
554
11,716
10,159
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
7 / 2 / 6
8,883
523
10,665
8,942
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
13
2 / 1 / 8
7,837
461
7,155
10,641
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
devsi
Chang'e
16
3 / 3 / 4
9,428
555
11,685
13,432
11,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Akayyaa
Serqet
14
4 / 4 / 4
8,939
526
7,175
12,536
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 6 / 7
8,592
505
6,919
13,048
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Mamzz
Cu Chulainn
14
2 / 3 / 0
8,088
476
8,969
16,223
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
2 / 8 / 1
6,688
393
7,232
9,910
3,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
plswhyyy
Sobek
12
1 / 4 / 6
7,649
450
5,151
17,059
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
25
Kills
11
11
Deaths
25
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
Akayyaa
Serqet
4
4
4
1.5
W
Tiamat
Fo0oStR
Tiamat
5
3
5
2.5
W
Cernunnos
JapanJalle
Cernunnos
8
2
3
4.75
W
Neith
7
2
6
5
L
2
6
7
0.92
L
Cu Chulainn
Mamzz
Cu Chulainn
2
3
0
0.67
W
Nike
2
1
8
6
W
Chang'e
devsi
Chang'e
3
3
4
1.67
L
Anubis
2
8
1
0.31
L
Sobek
plswhyyy
Sobek
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,993
Damage
35,446
54,411
Taken
68,776
32,840
Mitigated
37,253
22,687
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Akayyaa
Serqet
7,175
1,931
0
948
12,536
3,986
198
2,905
9,577
0
45,429
W
Tiamat
Fo0oStR
Tiamat
9,772
1,261
712
4,950
11,237
6,778
360
6,444
4,473
54,734
0
W
Cernunnos
JapanJalle
Cernunnos
11,716
5,323
0
828
10,159
5,020
0
2,638
7,227
0
66,139
W
Neith
10,665
6,099
0
4,007
8,942
2,963
1,309
3,710
5,207
0
45,948
L
6,919
643
5,671
5,094
13,048
3,928
211
4,044
8,990
48,638
0
L
Cu Chulainn
Mamzz
Cu Chulainn
8,969
1,400
0
4,799
16,223
13,186
0
8,681
6,922
786
52,713
W
Nike
7,155
1,970
0
3,824
10,641
7,026
436
4,532
5,672
0
30,641
W
Chang'e
devsi
Chang'e
11,685
1,384
620
7,746
13,432
11,053
0
2,481
10,351
61,987
0
L
Anubis
7,232
206
0
750
9,910
3,323
416
1,625
8,259
24,206
0
L
Sobek
plswhyyy
Sobek
5,151
594
0
3,663
17,059
12,830
84
3,406
13,571
19,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
39,956
424
Minions Killed
302
0
Camps Cleared
0
1,544,730
Distance Traveled
1,590,813
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,939
526
77
5
0
341,807
7
W
Tiamat
8,639
508
85
5
0
319,620
2
W
Cernunnos
9,426
554
95
6
0
307,004
2
W
Neith
8,883
523
73
4
0
313,289
2
L
Hel
8,592
505
86
5
0
296,689
5
L
Cu Chulainn
8,088
476
80
5
0
348,213
3
W
Nike
7,837
461
46
3
0
310,283
4
W
Chang'e
9,428
555
125
7
0
294,534
6
L
Anubis
6,688
393
37
2
0
284,525
0
L
Sobek
7,649
450
22
1
0
319,579
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role