Player Matchup

Fenrir
Fenrir
Cpt_Hines_2
Fenrir
Level 63
God Stats
6W - 5L
1,517 SR
Queue Stats
38W - 43L
1,421 Elo+
Solo
Pele
Pele
KDawgg360
Pele
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 149L
1,431 Elo+
Solo
Tiamat
Tiamat
bookie95
Tiamat
Level 129
God Stats
17W - 21L
1,567 SR
Queue Stats
309W - 354L
1,508 Elo+
Solo
Medusa
Medusa
eddine shadow
Medusa
Level 102
God Stats
12W - 23L
1,274 SR
Queue Stats
374W - 374L
1,576 Elo+
Solo
Cthulhu
Cthulhu
milchangos
Cthulhu
Level 63
God Stats
13W - 9L
1,530 SR
Queue Stats
344W - 328L
1,464 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,480 Elo+

VS

Team Averages
Level 68
1,450 SR
1,469 Elo+
Freya
Freya
FilipoII
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,480 Elo+
Solo
Ravana
Ravana
FreddieGil
Ravana
Level 28
God Stats
4W - 8L
1,396 SR
Queue Stats
279W - 332L
1,452 Elo+
Party 1
Sobek
Sobek
Killer Queen722
Sobek
Level 47
God Stats
38W - 32L
1,519 SR
Queue Stats
429W - 411L
1,578 Elo+
Solo
Odin
Odin
TheSmashWagon
Odin
Level 67
God Stats
1W - 7L
1,395 SR
Queue Stats
182W - 195L
1,409 Elo+
Party 1
Hel
Hel
wind_water_moon
Hel
Level 155
God Stats
26W - 31L
1,437 SR
Queue Stats
620W - 661L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 1 / 8
10,375
1,038
7,247
7,129
2,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
17
9 / 0 / 9
11,953
1,195
10,574
11,183
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
bookie95
Tiamat
17
1 / 3 / 19
10,010
1,001
16,768
7,540
7,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 13
10,713
1,071
16,377
9,711
4,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
milchangos
Cthulhu
16
1 / 1 / 20
9,865
987
17,077
17,751
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

280

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FilipoII
Freya
15
0 / 7 / 3
9,631
963
5,889
13,330
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
FreddieGil
Ravana
15
1 / 4 / 3
9,222
922
5,794
14,002
5,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 4
9,037
904
10,368
19,969
27,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 4
9,641
964
12,658
15,092
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 1
10,386
1,039
13,965
13,543
4,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
22
Kills
6
6
Deaths
22
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
8
9
L
Freya
FilipoII
Freya
0
7
3
0.21
L
Ravana
FreddieGil
Ravana
1
4
3
0.63
W
Pele
9
0
9
13.5
L
0
2
4
1
L
1
5
4
0.6
W
Tiamat
bookie95
Tiamat
1
3
19
3.5
W
6
1
13
12.5
W
Cthulhu
milchangos
Cthulhu
1
1
20
11
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,043
Damage
48,674
53,314
Taken
75,936
33,474
Mitigated
56,305
13,006
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,247
1,342
0
420
7,129
2,906
0
4,569
2,510
0
16,149
L
Freya
FilipoII
Freya
5,889
2,012
0
2,161
13,330
6,054
0
6,087
7,118
20,144
0
L
Ravana
FreddieGil
Ravana
5,794
2,017
462
254
14,002
5,962
0
7,146
6,756
0
12,071
W
Pele
10,574
3,846
0
2,097
11,183
5,085
0
5,611
5,447
0
34,487
L
10,368
326
909
3,058
19,969
27,404
0
6,361
13,383
27,783
0
L
12,658
1,024
0
275
15,092
12,149
0
6,518
8,399
0
26,384
W
Tiamat
bookie95
Tiamat
16,768
457
0
1,423
7,540
7,257
0
4,003
3,437
33,305
0
W
16,377
8,538
0
3,917
9,711
4,019
0
5,048
4,613
0
23,245
W
Cthulhu
milchangos
Cthulhu
17,077
1,554
1,534
3,615
17,751
14,207
0
10,991
6,635
34,430
0
L
13,965
801
1,903
4,699
13,543
4,736
0
6,908
6,435
43,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
47,917
181
Minions Killed
180
7
Camps Cleared
10
1,011,168
Distance Traveled
944,379
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,375
1,038
15
2
5
183,589
0
L
Freya
9,631
963
35
4
0
159,862
0
L
Ravana
9,222
922
15
2
0
200,049
0
W
Pele
11,953
1,195
90
9
1
219,727
0
L
Sobek
9,037
904
23
2
2
193,749
1
L
Odin
9,641
964
49
5
2
192,957
1
W
Tiamat
10,010
1,001
33
3
0
202,631
0
W
Medusa
10,713
1,071
9
1
0
183,946
0
W
Cthulhu
9,865
987
34
3
1
221,275
0
L
Hel
10,386
1,039
58
6
6
197,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role