Player Matchup

Cthulhu
Cthulhu
Lord_Caviar
Cthulhu
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 30L
1,456 Elo+
Solo
Bakasura
Bakasura
SeBaSdC66
Bakasura
Level 29
God Stats
5W - 6L
1,393 SR
Queue Stats
68W - 86L
1,330 Elo+
Solo
Tiamat
Tiamat
azrs
Tiamat
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
205W - 224L
1,300 Elo+
Solo
Hou Yi
Hou Yi
pedropok22
Hou Yi
Level 118
God Stats
6W - 8L
1,231 SR
Queue Stats
265W - 253L
1,610 Elo+
Party 1
Ymir
Ymir
satur270569
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Team Averages
Level 38
1,425 SR
1,439 Elo+

VS

Team Averages
Level 17
1,524 SR
1,410 Elo+
Ra
Ra
English_Jose
Ra
Level 29
God Stats
43W - 45L
1,490 SR
Queue Stats
191W - 197L
1,487 Elo+
Solo
Bakasura
Bakasura
KielbasianyLord
Bakasura
Level 24
God Stats
3W - 3L
1,679 SR
Queue Stats
353W - 400L
1,249 Elo+
Solo
Cthulhu
Cthulhu
Serjulpil
Cthulhu
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 20L
1,700 Elo+
Solo
Izanami
Izanami
SwinedFrom1998
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
alestmapassion
Ratatoskr
Level 11
God Stats
2W - 3L
1,451 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lord_Caviar
Cthulhu
10
3 / 1 / 5
6,441
495
4,437
9,698
4,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
SeBaSdC66
Bakasura
13
6 / 1 / 1
8,060
620
6,441
7,876
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
azrs
Tiamat
10
1 / 2 / 5
6,241
480
3,618
4,924
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
pedropok22
Hou Yi
13
10 / 0 / 2
8,043
619
9,942
11,626
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
1 / 3 / 9
6,575
506
2,690
7,371
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,915
532
7,540
4,738
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
7
1 / 3 / 2
5,368
413
2,999
7,711
2,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Serjulpil
Cthulhu
7
0 / 4 / 2
5,111
393
3,843
9,559
3,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 6 / 1
5,457
420
4,165
7,299
1,787
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
alestmapassion
Ratatoskr
9
1 / 7 / 3
5,918
455
3,567
8,899
2,331
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
6
7
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Bakasura
1
3
2
0.67
W
Cthulhu
Lord_Caviar
Cthulhu
3
1
5
5.5
W
Bakasura
SeBaSdC66
Bakasura
6
1
1
6.5
L
Cthulhu
Serjulpil
Cthulhu
0
4
2
0.25
L
2
6
1
0.42
L
Ratatoskr
alestmapassion
Ratatoskr
1
7
3
0.36
W
Tiamat
azrs
Tiamat
1
2
5
1.75
W
Hou Yi
pedropok22
Hou Yi
10
0
2
11
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
22,114
41,495
Taken
38,206
16,659
Mitigated
10,985
15,521
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,540
412
497
1,020
4,738
1,510
269
1,895
2,707
49,065
0
L
Bakasura
2,999
2,676
0
875
7,711
2,217
0
2,568
4,782
0
16,352
W
Cthulhu
Lord_Caviar
Cthulhu
4,437
282
511
3,736
9,698
4,075
180
3,867
5,413
21,217
0
W
Bakasura
SeBaSdC66
Bakasura
6,441
5,120
0
2,050
7,876
2,744
372
1,668
5,936
0
46,346
L
Cthulhu
Serjulpil
Cthulhu
3,843
84
0
1,310
9,559
3,140
233
2,386
6,787
12,654
0
L
4,165
3,146
0
1,150
7,299
1,787
64
1,234
6,036
0
18,791
L
Ratatoskr
alestmapassion
Ratatoskr
3,567
1,320
0
1,922
8,899
2,331
0
2,074
6,679
0
24,081
W
Tiamat
azrs
Tiamat
3,618
571
0
1,574
4,924
2,897
342
1,549
3,211
21,633
0
W
Hou Yi
pedropok22
Hou Yi
9,942
5,026
0
7,047
11,626
3,933
771
2,138
9,442
0
54,078
W
2,690
1,229
0
603
7,371
3,010
0
1,382
5,880
7,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
28,769
253
Minions Killed
255
0
Camps Cleared
0
1,218,593
Distance Traveled
1,252,597
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,915
532
118
9
0
272,569
5
L
Bakasura
5,368
413
41
3
0
227,373
0
W
Cthulhu
6,441
495
37
3
0
208,955
0
W
Bakasura
8,060
620
91
7
0
309,436
0
L
Cthulhu
5,111
393
21
2
0
243,987
1
L
Izanami
5,457
420
28
2
0
226,173
1
L
Ratatoskr
5,918
455
47
4
0
282,495
0
W
Tiamat
6,241
480
39
3
0
217,757
1
W
Hou Yi
8,043
619
78
6
0
220,326
1
W
Ymir
6,575
506
8
1
0
262,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role