Player Matchup

Scylla
Scylla
AnotherAnomaly
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ItWontFitStepBro
Anhur
Level 140
God Stats
6W - 1L
1,847 SR
Queue Stats
20W - 19L
1,634 Elo+
Party 1
Geb
Geb
JustAAnimator
Geb
Level 47
God Stats
6W - 10L
1,500 SR
Queue Stats
91W - 84L
1,721 Elo+
Party 1
Fenrir
Fenrir
Objsimple
Fenrir
Level 156
God Stats
11W - 3L
1,894 SR
Queue Stats
86W - 73L
1,555 Elo+
Party 1
Tiamat
Tiamat
iKitsune
Tiamat
Level 157
God Stats
10W - 6L
1,915 SR
Queue Stats
37W - 35L
1,732 Elo+
Party 1
Team Averages
Level 131
1,731 SR
1,628 Elo+

VS

Team Averages
Level 68
1,525 SR
1,386 Elo+
Chaac
Chaac
B1SS1O
Chaac
Level 36
God Stats
13W - 15L
1,618 SR
Queue Stats
206W - 312L
1,323 Elo+
Solo
Tiamat
Tiamat
DoomWakeGiant0
Tiamat
Level 17
God Stats
0W - 4L
1,292 SR
Queue Stats
4W - 14L
1,274 Elo+
Party 3
Thanatos
Thanatos
NicerChile
Thanatos
Level 155
God Stats
11W - 21L
1,558 SR
Queue Stats
20W - 42L
1,594 Elo+
Party 3
Rama
Rama
RichMb
Rama
Level 105
God Stats
3W - 12L
1,689 SR
Queue Stats
100W - 124L
1,381 Elo+
Party 2
Yemoja
Yemoja
lLolex zZ
Yemoja
Level 29
God Stats
30W - 34L
1,467 SR
Queue Stats
66W - 88L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,163
655
7,121
4,642
1,972
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 1
7,307
522
5,900
7,174
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 2
6,830
488
1,984
6,768
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Objsimple
Fenrir
14
11 / 1 / 4
8,896
635
9,848
9,963
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
iKitsune
Tiamat
14
0 / 1 / 3
7,991
571
7,280
6,077
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B1SS1O
Chaac
13
1 / 2 / 0
6,882
492
3,908
11,891
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 1
5,588
399
1,146
6,822
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
NicerChile
Thanatos
11
4 / 7 / 0
7,505
536
4,023
10,940
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
RichMb
Rama
10
0 / 4 / 1
5,995
428
2,505
9,515
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
lLolex zZ
Yemoja
9
0 / 2 / 1
5,910
422
1,940
5,811
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
5
5
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Chaac
B1SS1O
Chaac
1
2
0
0.5
L
0
6
1
0.08
W
3
1
1
3.5
W
0
2
2
0.5
L
Thanatos
NicerChile
Thanatos
4
7
0
0.57
W
Fenrir
Objsimple
Fenrir
11
1
4
13
L
Rama
RichMb
Rama
0
4
1
0.13
W
Tiamat
iKitsune
Tiamat
0
1
3
1.5
L
Yemoja
lLolex zZ
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,133
Damage
13,522
34,624
Taken
44,979
18,911
Mitigated
19,060
13,761
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,121
799
93
844
4,642
1,972
210
960
3,498
55,121
0
L
Chaac
B1SS1O
Chaac
3,908
538
0
5,557
11,891
8,876
0
6,474
4,904
0
40,921
L
1,146
344
0
723
6,822
2,569
0
1,729
5,065
15,606
0
W
5,900
3,043
0
2,498
7,174
2,209
1,248
673
6,501
0
52,877
W
1,984
66
0
1,445
6,768
4,351
51
983
5,785
25,705
0
L
Thanatos
NicerChile
Thanatos
4,023
720
0
5,536
10,940
3,498
0
3,591
7,333
0
36,932
W
Fenrir
Objsimple
Fenrir
9,848
4,273
0
6,156
9,963
4,800
0
206
9,652
0
52,610
L
Rama
RichMb
Rama
2,505
2,023
0
3,021
9,515
2,062
0
1,877
7,638
0
37,526
W
Tiamat
iKitsune
Tiamat
7,280
1,011
0
2,725
6,077
5,579
490
0
5,776
49,205
0
L
Yemoja
lLolex zZ
Yemoja
1,940
191
629
815
5,811
2,055
0
2,157
3,654
18,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
31,880
472
Minions Killed
278
0
Camps Cleared
0
1,297,781
Distance Traveled
1,229,269
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,163
655
146
10
0
279,200
3
L
Chaac
6,882
492
94
7
0
274,251
2
L
Tiamat
5,588
399
21
2
0
243,445
0
W
Anhur
7,307
522
106
8
0
243,940
3
W
Geb
6,830
488
32
2
0
270,936
7
L
Thanatos
7,505
536
67
5
0
259,581
1
W
Fenrir
8,896
635
76
5
0
255,847
5
L
Rama
5,995
428
66
5
0
237,362
7
W
Tiamat
7,991
571
112
8
0
247,858
2
L
Yemoja
5,910
422
30
2
0
214,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role