Player Matchup

Raijin
Raijin
Gold III
Kodiris
Raijin
Gold III
Level 83
God Stats
4W - 7L
1,800 SR
Queue Stats
62W - 61L
1,725 MMR
Party 2
Bacchus
Bacchus
Gold I
Nicholson17
Bacchus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Shaaei
Heimdallr
Platinum IV
Level 108
God Stats
8W - 5L
1,738 SR
Queue Stats
96W - 98L
1,737 MMR
Solo
Thanatos
Thanatos
Platinum V
Vetje
Thanatos
Platinum V
Level 148
God Stats
51W - 46L
1,594 SR
Queue Stats
184W - 164L
1,777 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
notWarden
Sun Wukong
Platinum III
Level 133
God Stats
33W - 28L
1,645 SR
Queue Stats
586W - 583L
1,733 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,655 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,641 SR
1,679 MMR
Geb
Geb
Gold III
AmphyPamphy
Geb
Gold III
Level 158
God Stats
6W - 3L
1,559 SR
Queue Stats
27W - 22L
1,673 MMR
Party 1
Chang'e
Chang'e
Platinum III
DileOfTheNile
Chang'e
Platinum III
Level 46
God Stats
10W - 4L
1,758 SR
Queue Stats
40W - 24L
1,821 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Edgarherbert
Ah Muzen Cab
Platinum V
Level 129
God Stats
5W - 4L
1,748 SR
Queue Stats
195W - 181L
1,744 MMR
Solo
Tyr
Tyr
Platinum IV
GageBrody
Tyr
Platinum IV
Level 128
God Stats
3W - 0L
1,642 SR
Queue Stats
42W - 39L
1,655 MMR
Solo
He Bo
He Bo
Platinum III
GayDavesDad
He Bo
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kodiris
Raijin
16
2 / 5 / 6
9,225
461
11,273
10,540
3,993
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Nicholson17
Bacchus
14
3 / 3 / 4
9,131
457
10,415
19,652
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Shaaei
Heimdallr
17
1 / 6 / 2
10,152
508
6,032
14,964
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Vetje
Thanatos
15
4 / 8 / 3
9,472
474
5,397
19,491
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
notWarden
Sun Wukong
17
2 / 4 / 4
10,170
509
9,732
17,077
12,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DanzaburouSetScyllaGuan YuApollo

VS

Bans
TsukuyomiThe MorriganCu ChulainnYemojaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
10,989
549
6,334
15,665
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
18
5 / 4 / 9
11,577
579
16,685
14,446
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Edgarherbert
Ah Muzen Cab
19
6 / 3 / 3
12,609
630
14,659
13,722
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 2 / 4
12,738
637
10,029
17,359
20,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 0 / 9
13,447
672
15,004
9,940
3,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
12
Kills
26
26
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Chang'e
5
4
9
2.38
W
Ah Muzen Cab
Edgarherbert
Ah Muzen Cab
6
3
3
2.5
W
6
2
4
4
W
7
0
9
11.5
L
Raijin
Kodiris
Raijin
2
5
6
1
L
Bacchus
Nicholson17
Bacchus
3
3
4
1.67
L
Heimdallr
Shaaei
Heimdallr
1
6
2
0.33
L
Thanatos
Vetje
Thanatos
4
8
3
0.69
L
Sun Wukong
notWarden
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
62,711
81,724
Taken
71,132
51,319
Mitigated
47,909
27,801
Healing
35,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,334
794
0
2,696
15,665
11,458
153
6,639
9,026
27,291
0
W
Chang'e
16,685
1,263
3,895
7,087
14,446
6,134
753
7,963
6,483
91,796
0
W
Ah Muzen Cab
Edgarherbert
Ah Muzen Cab
14,659
5,853
0
7,479
13,722
5,769
6,045
3,150
10,572
0
103,546
W
10,029
1,733
0
7,788
17,359
20,572
510
1,968
15,391
0
84,408
W
15,004
996
168
5,938
9,940
3,976
357
1,968
7,972
111,620
0
L
Raijin
Kodiris
Raijin
11,273
1,103
0
1,920
10,540
3,993
0
7,111
3,429
64,576
0
L
Bacchus
Nicholson17
Bacchus
10,415
864
0
2,497
19,652
21,311
0
11,154
8,498
29,834
0
L
Heimdallr
Shaaei
Heimdallr
6,032
3,895
0
4,766
14,964
6,871
0
3,298
11,666
0
72,463
L
Thanatos
Vetje
Thanatos
5,397
918
0
14,055
19,491
6,995
0
8,446
11,045
0
59,872
L
Sun Wukong
notWarden
Sun Wukong
9,732
2,742
0
4,563
17,077
12,149
0
8,014
9,063
0
70,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,150
Gold Earned
61,360
572
Minions Killed
726
0
Camps Cleared
0
1,919,213
Distance Traveled
2,110,653
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,989
549
21
1
0
414,086
9
W
Chang'e
11,577
579
176
9
0
392,148
3
W
Ah Muzen Cab
12,609
630
179
9
0
422,994
4
W
Tyr
12,738
637
175
9
0
434,355
4
W
He Bo
13,447
672
175
9
0
447,070
4
L
Raijin
9,225
461
116
6
0
355,855
5
L
Bacchus
9,131
457
44
2
0
417,975
12
L
Heimdallr
10,152
508
153
8
0
356,713
5
L
Thanatos
9,472
474
104
5
0
388,412
0
L
Sun Wukong
10,170
509
155
8
0
400,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role