Player Matchup

Tiamat
Tiamat
FeedONtheWEAK
Tiamat
Level 129
God Stats
30W - 21L
1,471 SR
Queue Stats
67W - 77L
1,462 Elo+
Solo
Nike
Nike
Petethekidd9
Nike
Level 154
God Stats
3W - 3L
1,691 SR
Queue Stats
153W - 177L
1,537 Elo+
Solo
Hou Yi
Hou Yi
Scarecrow5064
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 66L
1,484 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,494 Elo+

VS

Team Averages
Level 90
1,660 SR
1,420 Elo+
Cthulhu
Cthulhu
SavageNative84
Cthulhu
Level 22
God Stats
2W - 3L
1,628 SR
Queue Stats
8W - 10L
1,444 Elo+
Party 1
Izanami
Izanami
TheYayoyeti
Izanami
Level 89
God Stats
25W - 28L
1,598 SR
Queue Stats
206W - 249L
1,333 Elo+
Party 1
Olorun
Olorun
con-man36
Olorun
Level 158
God Stats
12W - 16L
1,755 SR
Queue Stats
498W - 566L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
7,669
767
6,177
6,252
6,015
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 5 / 6
8,742
874
6,558
16,364
6,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 1 / 4
8,844
884
9,847
7,470
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,562
656
4,836
9,945
5,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TheYayoyeti
Izanami
9
1 / 5 / 4
6,970
697
5,482
8,121
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
con-man36
Olorun
11
6 / 3 / 2
8,331
833
7,739
9,357
3,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
8
8
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
5
5
6
1.6
L
1
5
2
0.4
W
7
1
4
9
L
Izanami
TheYayoyeti
Izanami
1
5
4
0.6
L
Olorun
con-man36
Olorun
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
18,057
30,086
Taken
27,423
14,566
Mitigated
11,641
10,475
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,177
268
0
1,873
6,252
6,015
322
2,885
3,367
25,299
0
W
6,558
1,559
644
5,648
16,364
6,016
448
6,348
10,016
0
23,579
L
4,836
840
0
0
9,945
5,781
0
1,653
8,292
14,279
0
W
9,847
4,782
0
2,310
7,470
2,535
198
3,486
3,984
0
40,372
L
Izanami
TheYayoyeti
Izanami
5,482
4,124
0
830
8,121
2,379
0
2,672
5,449
0
17,856
L
Olorun
con-man36
Olorun
7,739
3,809
899
3,229
9,357
3,481
0
1,904
7,453
28,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
21,863
133
Minions Killed
94
0
Camps Cleared
0
546,036
Distance Traveled
490,587
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,669
767
52
5
0
179,391
1
W
Nike
8,742
874
29
3
0
187,384
3
L
Cthulhu
6,562
656
20
2
0
177,107
1
W
Hou Yi
8,844
884
52
5
0
179,261
0
L
Izanami
6,970
697
26
3
0
148,365
2
L
Olorun
8,331
833
48
5
0
165,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role