Player Matchup

Hel
Hel
Amnesiiax687
Hel
Level 30
God Stats
13W - 20L
1,354 SR
Queue Stats
99W - 125L
1,434 Elo+
Solo
Mercury
Mercury
CodEyeRy
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,423 Elo+
Solo
Chang'e
Chang'e
KeySora4
Chang'e
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,524 Elo+
Solo
Neith
Neith
Kryptic Saint22
Neith
Level 21
God Stats
1W - 0L
1,532 SR
Queue Stats
4W - 3L
1,483 Elo+
Solo
Anubis
Anubis
Lojdys
Anubis
Level 26
God Stats
8W - 2L
1,680 SR
Queue Stats
16W - 9L
1,571 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,487 Elo+

VS

Team Averages
Level 20
1,508 SR
1,514 Elo+
Thor
Thor
Diabolo2707
Thor
Level 28
God Stats
0W - 2L
1,231 SR
Queue Stats
100W - 93L
1,444 Elo+
Solo
Anubis
Anubis
LuckyLucas913
Anubis
Level 7
God Stats
6W - 7L
1,322 SR
Queue Stats
8W - 7L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Romualdojuan
Sun Wukong
Level 29
God Stats
14W - 9L
1,675 SR
Queue Stats
114W - 119L
1,572 Elo+
Solo
Ymir
Ymir
mrLoki27
Ymir
Level 20
God Stats
14W - 12L
1,660 SR
Queue Stats
75W - 93L
1,474 Elo+
Solo
Danzaburou
Danzaburou
papy_ramide1
Danzaburou
Level 15
God Stats
1W - 1L
1,650 SR
Queue Stats
4W - 17L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,485
477
6,970
7,201
2,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
CodEyeRy
Mercury
20
6 / 0 / 9
13,090
595
7,557
15,042
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
KeySora4
Chang'e
20
7 / 0 / 6
13,353
607
12,941
16,127
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 6
11,063
503
8,813
13,122
5,223
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lojdys
Anubis
20
8 / 2 / 5
14,187
645
17,720
13,589
8,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
9,187
418
7,115
17,702
7,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
6,835
311
1,178
4,455
1,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Romualdojuan
Sun Wukong
16
3 / 5 / 0
10,252
466
7,766
18,495
12,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
15
3 / 6 / 2
9,763
444
9,032
21,444
22,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
papy_ramide1
Danzaburou
12
0 / 4 / 3
8,292
377
4,850
8,992
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
26
Kills
7
7
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Mercury
CodEyeRy
Mercury
6
0
9
10.5
L
1
7
4
0.43
W
Chang'e
KeySora4
Chang'e
7
0
6
10
W
3
4
6
1.5
W
Anubis
Lojdys
Anubis
8
2
5
5.25
L
0
4
0
0
L
Sun Wukong
Romualdojuan
Sun Wukong
3
5
0
0.6
L
Ymir
3
6
2
0.67
L
Danzaburou
papy_ramide1
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,001
Damage
29,941
65,081
Taken
71,088
28,635
Mitigated
48,065
37,144
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,970
516
5,752
3,941
7,201
2,704
617
2,773
4,428
38,122
0
W
Mercury
CodEyeRy
Mercury
7,557
3,093
0
1,991
15,042
5,805
3,381
2,454
12,588
0
102,460
L
7,115
1,944
0
3,718
17,702
7,258
0
7,935
9,767
0
50,743
W
Chang'e
KeySora4
Chang'e
12,941
280
2,365
11,694
16,127
6,783
2,282
2,543
13,584
102,307
0
W
8,813
4,983
0
839
13,122
5,223
568
3,572
9,550
0
45,982
W
Anubis
Lojdys
Anubis
17,720
190
0
10,562
13,589
8,120
1,605
1,674
11,915
114,961
0
L
1,178
233
0
653
4,455
1,838
288
3,052
1,403
15,523
0
L
Sun Wukong
Romualdojuan
Sun Wukong
7,766
1,680
0
1,857
18,495
12,917
336
9,446
9,049
0
64,496
L
Ymir
9,032
1,397
0
1,748
21,444
22,918
0
11,937
9,507
44,836
0
L
Danzaburou
papy_ramide1
Danzaburou
4,850
1,671
0
2,753
8,992
3,134
0
5,261
3,731
0
40,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,178
Gold Earned
44,329
607
Minions Killed
385
0
Camps Cleared
0
2,166,950
Distance Traveled
1,699,351
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,485
477
65
3
0
457,058
3
W
Mercury
13,090
595
136
6
0
511,629
4
L
Thor
9,187
418
89
4
0
406,553
4
W
Chang'e
13,353
607
141
6
0
447,310
0
W
Neith
11,063
503
88
4
0
330,803
0
W
Anubis
14,187
645
177
8
0
420,150
4
L
Anubis
6,835
311
34
2
0
138,698
1
L
Sun Wukong
10,252
466
134
6
0
412,662
1
L
Ymir
9,763
444
51
2
0
390,490
2
L
Danzaburou
8,292
377
77
4
0
350,948
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role