Player Matchup

Raijin
Raijin
AgentFirefly
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
Ordensriddare
Pele
Level 17
God Stats
8W - 9L
1,604 SR
Queue Stats
81W - 70L
1,357 Elo+
Solo
Chang'e
Chang'e
Riftoman
Chang'e
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yamaha350Z
Cu Chulainn
Level 17
God Stats
6W - 1L
1,793 SR
Queue Stats
15W - 15L
1,407 Elo+
Solo
Anhur
Anhur
boskito10
Anhur
Level 21
God Stats
71W - 85L
1,458 SR
Queue Stats
100W - 125L
1,398 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,433 Elo+

VS

Team Averages
Level 21
1,501 SR
1,426 Elo+
Ratatoskr
Ratatoskr
Avatarishe2
Ratatoskr
Level 17
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 2L
1,748 Elo+
Solo
Thoth
Thoth
Laloutresucrée
Thoth
Level 28
God Stats
2W - 6L
1,197 SR
Queue Stats
107W - 132L
1,616 Elo+
Solo
Osiris
Osiris
XXXTheo12XXX
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,005 Elo+
Party 2
Yemoja
Yemoja
Ziyug
Yemoja
Level 25
God Stats
9W - 17L
1,375 SR
Queue Stats
12W - 30L
1,239 Elo+
Party 2
Thanatos
Thanatos
najxam
Thanatos
Level 18
God Stats
3W - 2L
1,627 SR
Queue Stats
33W - 33L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
3 / 6 / 9
8,756
461
7,747
9,601
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 2 / 7
10,795
568
15,137
13,033
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Riftoman
Chang'e
15
6 / 1 / 13
10,038
528
9,968
8,582
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Yamaha350Z
Cu Chulainn
16
9 / 4 / 9
10,155
534
11,095
12,659
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
boskito10
Anhur
16
3 / 2 / 6
9,411
495
6,189
15,799
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Avatarishe2
Ratatoskr
16
4 / 6 / 4
9,691
510
8,044
13,036
4,789
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 1
9,228
486
8,233
11,582
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
10
0 / 9 / 3
6,720
354
2,855
12,802
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Ziyug
Yemoja
13
0 / 9 / 4
8,337
439
4,029
17,975
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
najxam
Thanatos
17
7 / 4 / 1
10,406
548
10,955
14,660
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
34
Kills
14
15
Deaths
34
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
6
9
1.25
L
Ratatoskr
Avatarishe2
Ratatoskr
4
6
4
1
L
3
6
1
0.58
W
13
2
7
8.25
W
Chang'e
Riftoman
Chang'e
6
1
13
12.5
L
Osiris
0
9
3
0.17
W
Cu Chulainn
Yamaha350Z
Cu Chulainn
9
4
9
3.38
L
Yemoja
Ziyug
Yemoja
0
9
4
0.22
W
Anhur
boskito10
Anhur
3
2
6
3
L
Thanatos
najxam
Thanatos
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,136
Damage
34,116
59,674
Taken
70,055
22,281
Mitigated
32,929
24,153
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,747
476
0
333
9,601
2,702
274
2,934
6,617
37,012
0
L
Ratatoskr
Avatarishe2
Ratatoskr
8,044
1,804
0
3,790
13,036
4,789
0
2,564
10,322
0
55,709
L
8,233
206
0
1,125
11,582
3,654
522
3,242
8,340
51,590
0
W
15,137
4,891
0
4,246
13,033
4,531
0
1,986
10,972
0
83,073
W
Chang'e
Riftoman
Chang'e
9,968
1,213
4,148
4,933
8,582
3,018
614
1,343
7,114
29,760
0
L
Osiris
2,855
724
0
355
12,802
7,029
0
3,558
9,190
0
11,962
W
Cu Chulainn
Yamaha350Z
Cu Chulainn
11,095
3,843
0
2,823
12,659
6,891
769
866
11,743
0
44,458
L
Yemoja
Ziyug
Yemoja
4,029
605
662
567
17,975
11,293
292
5,992
11,858
33,951
0
W
Anhur
boskito10
Anhur
6,189
3,070
0
7,670
15,799
5,139
859
5,133
10,541
0
68,826
L
Thanatos
najxam
Thanatos
10,955
3,597
0
10,992
14,660
6,164
805
2,359
12,201
0
69,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
44,382
421
Minions Killed
377
0
Camps Cleared
0
1,787,073
Distance Traveled
1,675,654
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,756
461
79
4
0
322,368
0
L
Ratatoskr
9,691
510
93
5
0
357,485
0
L
Thoth
9,228
486
71
4
0
327,049
2
W
Pele
10,795
568
125
7
0
423,603
2
W
Chang'e
10,038
528
32
2
0
417,655
1
L
Osiris
6,720
354
17
1
0
347,512
0
W
Cu Chulainn
10,155
534
72
4
0
355,538
0
L
Yemoja
8,337
439
72
4
0
296,198
1
W
Anhur
9,411
495
113
6
0
267,909
0
L
Thanatos
10,406
548
124
7
0
347,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role