Player Matchup

Izanami
Izanami
Gold V
Hzngry
Izanami
Gold V
Level 98
God Stats
3W - 5L
1,509 SR
Queue Stats
241W - 251L
1,209 MMR
Solo
Bellona
Bellona
Gold V
Jackheaneyy
Bellona
Gold V
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
293W - 298L
1,267 MMR
Solo
Thoth
Thoth
Gold IV
PERLITA2013
Thoth
Gold IV
Level 72
God Stats
3W - 3L
1,229 SR
Queue Stats
41W - 46L
1,138 MMR
Solo
Nemesis
Nemesis
Silver I
cadri-11
Nemesis
Silver I
Level 67
God Stats
42W - 30L
1,510 SR
Queue Stats
310W - 320L
1,067 MMR
Solo
Yemoja
Yemoja
Silver I
svenouthuis
Yemoja
Silver I
Level 81
God Stats
15W - 10L
1,623 SR
Queue Stats
118W - 124L
1,091 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,474 SR
1,154 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,466 SR
1,154 MMR
Anubis
Anubis
Silver III
AkumaSenpaiii
Anubis
Silver III
Level 128
God Stats
11W - 19L
1,399 SR
Queue Stats
193W - 206L
1,060 MMR
Solo
Awilix
Awilix
Silver II
Assassin90s_
Awilix
Silver II
Level 97
God Stats
2W - 6L
1,445 SR
Queue Stats
97W - 101L
1,090 MMR
Solo
Cabrakan
Cabrakan
Silver V
gabiavm12
Cabrakan
Silver V
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,221 MMR
Solo
Chaac
Chaac
Silver I
joker_zero20
Chaac
Silver I
Level 102
God Stats
23W - 19L
1,474 SR
Queue Stats
283W - 297L
1,108 MMR
Solo
Medusa
Medusa
Silver I
wondoomm
Medusa
Silver I
Level 104
God Stats
146W - 173L
1,512 SR
Queue Stats
306W - 308L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hzngry
Izanami
12
2 / 3 / 1
7,152
596
2,452
5,796
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Jackheaneyy
Bellona
13
2 / 2 / 1
7,231
603
5,165
8,778
6,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 4
7,211
601
4,516
4,205
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
cadri-11
Nemesis
12
4 / 1 / 2
7,038
587
2,510
6,774
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
1 / 1 / 4
6,357
530
2,424
3,952
1,609
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArachneTsukuyomiScyllaCthulhuJanus

VS

Bans
DanzaburouHadesBakasuraThe MorriganSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,118
427
1,327
5,080
1,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
10
0 / 2 / 1
5,858
488
3,545
7,279
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
gabiavm12
Cabrakan
1
0 / 0 / 0
2,313
193
0
0
0
10
2 / 3 / 2
6,087
507
5,790
8,247
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
wondoomm
Medusa
11
5 / 2 / 0
6,732
561
3,646
6,458
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
7
7
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Awilix
0
2
1
0.25
W
Izanami
Hzngry
Izanami
2
3
1
0.83
W
Bellona
Jackheaneyy
Bellona
2
2
1
1.25
W
3
0
4
5
W
Nemesis
cadri-11
Nemesis
4
1
2
5
L
Cabrakan
gabiavm12
Cabrakan
0
0
0
0
L
2
3
2
1
W
Yemoja
1
1
4
3
L
Medusa
wondoomm
Medusa
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
14,308
29,505
Taken
27,064
14,283
Mitigated
10,899
9,585
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,327
129
0
1,032
5,080
1,708
0
2,464
2,414
20,529
0
L
Awilix
3,545
1,116
0
2,305
7,279
2,196
0
1,696
5,447
0
32,015
W
Izanami
Hzngry
Izanami
2,452
1,770
0
1,590
5,796
2,710
1,690
0
5,730
0
50,233
W
Bellona
Jackheaneyy
Bellona
5,165
3,975
0
3,974
8,778
6,479
1,134
0
8,503
0
38,518
W
4,516
311
0
1,176
4,205
1,133
0
1,044
3,161
41,030
0
W
Nemesis
cadri-11
Nemesis
2,510
1,065
0
742
6,774
2,352
500
283
6,466
0
40,787
L
Cabrakan
gabiavm12
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
5,790
1,387
0
3,148
8,247
5,345
176
370
7,877
0
25,565
W
Yemoja
2,424
781
1,254
849
3,952
1,609
0
0
3,802
12,738
0
L
Medusa
wondoomm
Medusa
3,646
1,096
99
2,620
6,458
1,650
1,054
1,972
4,386
0
29,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
26,108
370
Minions Killed
225
0
Camps Cleared
0
1,193,808
Distance Traveled
846,618
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,118
427
36
3
0
149,522
2
L
Awilix
5,858
488
76
6
0
270,451
1
W
Izanami
7,152
596
100
8
0
195,531
3
W
Bellona
7,231
603
70
6
0
229,995
5
W
Thoth
7,211
601
94
8
0
266,555
2
W
Nemesis
7,038
587
92
8
0
260,173
5
L
Cabrakan
2,313
193
0
0
0
0
0
L
Chaac
6,087
507
49
4
0
193,227
7
W
Yemoja
6,357
530
14
1
0
241,554
4
L
Medusa
6,732
561
64
5
0
233,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role