Player Matchup

Vulcan
Vulcan
Elvis96
Vulcan
Level 158
God Stats
0W - 5L
1,315 SR
Queue Stats
112W - 122L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Loonycuba
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Ynaora
The Morrigan
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 21L
1,547 Elo+
Solo
Fafnir
Fafnir
lGelAl
Fafnir
Level 119
God Stats
0W - 1L
1,457 SR
Queue Stats
62W - 57L
1,523 Elo+
Solo
Fenrir
Fenrir
theblueshell6
Fenrir
Level 18
God Stats
0W - 2L
1,423 SR
Queue Stats
11W - 7L
1,685 Elo+
Solo
Team Averages
Level 92
1,439 SR
1,550 Elo+

VS

Team Averages
Level 57
1,511 SR
1,440 Elo+
Neith
Neith
AngelTLT
Neith
Level 16
God Stats
8W - 17L
1,438 SR
Queue Stats
14W - 26L
1,223 Elo+
Solo
Discordia
Discordia
AnimeVV
Discordia
Level 48
God Stats
6W - 8L
1,690 SR
Queue Stats
149W - 164L
1,535 Elo+
Solo
Ymir
Ymir
BiggestCyc
Ymir
Level 49
God Stats
1W - 0L
1,145 SR
Queue Stats
51W - 48L
1,389 Elo+
Solo
Bastet
Bastet
Starkatteri
Bastet
Level 39
God Stats
22W - 20L
1,482 SR
Queue Stats
27W - 24L
1,467 Elo+
Solo
Chaac
Chaac
THRK_Rlortek
Chaac
Level 134
God Stats
1W - 0L
1,800 SR
Queue Stats
14W - 15L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Elvis96
Vulcan
20
6 / 7 / 12
20,972
723
64,522
22,968
10,563
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Loonycuba
Danzaburou
20
5 / 11 / 9
18,861
650
26,769
41,762
15,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Ynaora
The Morrigan
20
2 / 9 / 9
16,744
577
19,287
17,312
6,824
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
lGelAl
Fafnir
20
2 / 7 / 14
19,076
658
12,219
41,225
71,266
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 9 / 5
19,918
687
21,937
35,498
39,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngelTLT
Neith
20
5 / 6 / 17
18,738
646
18,585
28,638
12,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
AnimeVV
Discordia
20
12 / 4 / 18
24,387
841
53,071
24,039
8,866
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 6 / 24
19,184
662
15,294
41,743
57,581
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
20
14 / 5 / 15
22,526
777
31,542
28,064
12,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 5 / 20
20,414
704
28,608
49,450
61,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
137
26
Kills
43
43
Deaths
26
49
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Neith
AngelTLT
Neith
5
6
17
2.25
W
Discordia
AnimeVV
Discordia
12
4
18
5.25
W
3
6
24
2.5
L
Vulcan
Elvis96
Vulcan
6
7
12
1.71
L
Danzaburou
Loonycuba
Danzaburou
5
11
9
0.86
W
Bastet
14
5
15
4.3
W
9
5
20
3.8
L
The Morrigan
Ynaora
The Morrigan
2
9
9
0.72
L
Fafnir
lGelAl
Fafnir
2
7
14
1.29
L
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,734
Damage
147,100
158,765
Taken
171,934
143,441
Mitigated
153,023
20,545
Healing
55,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AngelTLT
Neith
18,585
11,386
0
9,613
28,638
12,083
1,962
13,586
15,014
0
77,262
W
Discordia
AnimeVV
Discordia
53,071
3,273
1,261
8,878
24,039
8,866
2,091
15,789
8,110
171,685
0
W
15,294
1,914
628
7,459
41,743
57,581
1,106
23,154
18,373
49,557
0
L
Vulcan
Elvis96
Vulcan
64,522
16,609
0
0
22,968
10,563
63
10,628
11,573
161,558
0
L
Danzaburou
Loonycuba
Danzaburou
26,769
13,089
378
11,826
41,762
15,645
1,170
18,087
23,171
0
88,933
W
Bastet
31,542
6,783
0
2,561
28,064
12,750
126
17,773
10,097
0
68,909
W
28,608
3,782
0
24,630
49,450
61,743
2,662
24,880
23,007
0
102,879
L
The Morrigan
Ynaora
The Morrigan
19,287
1,564
0
1,042
17,312
6,824
0
7,032
9,583
49,436
3,746
L
Fafnir
lGelAl
Fafnir
12,219
4,202
0
5,528
41,225
71,266
43
15,817
23,815
36,250
0
L
21,937
3,354
0
1,771
35,498
39,143
0
14,243
20,434
2,917
45,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,571
Gold Earned
105,249
565
Minions Killed
655
8
Camps Cleared
9
2,429,169
Distance Traveled
2,592,732
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,738
646
115
4
0
476,355
1
W
Discordia
24,387
841
267
9
5
501,430
3
W
Ymir
19,184
662
81
3
0
497,564
2
L
Vulcan
20,972
723
232
8
6
542,563
1
L
Danzaburou
18,861
650
143
5
0
427,303
5
W
Bastet
22,526
777
58
2
2
559,316
1
W
Chaac
20,414
704
134
5
2
558,067
0
L
The Morrigan
16,744
577
107
4
1
482,473
1
L
Fafnir
19,076
658
33
1
0
484,727
11
L
Fenrir
19,918
687
50
2
1
492,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role