Player Matchup

Mulan
Mulan
AllCashGurin
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,546 Elo+
Solo
Freya
Freya
Brathair91
Freya
Level 18
God Stats
8W - 8L
1,467 SR
Queue Stats
37W - 37L
1,417 Elo+
Solo
Neith
Neith
Feena78
Neith
Level 27
God Stats
19W - 21L
1,467 SR
Queue Stats
32W - 25L
1,485 Elo+
Solo
Tiamat
Tiamat
KataigidaCea
Tiamat
Level 7
God Stats
12W - 11L
1,718 SR
Queue Stats
124W - 118L
1,714 Elo+
Solo
Yemoja
Yemoja
zoro_rikiki
Yemoja
Level 27
God Stats
30W - 27L
1,597 SR
Queue Stats
466W - 489L
1,446 Elo+
Solo
Team Averages
Level 19
1,550 SR
1,521 Elo+

VS

Team Averages
Level 23
1,732 SR
1,496 Elo+
Heimdallr
Heimdallr
DeaDshoT_MM
Heimdallr
Level 28
God Stats
33W - 24L
1,655 SR
Queue Stats
101W - 100L
1,549 Elo+
Solo
Izanami
Izanami
FFA_Fullbot
Izanami
Level 7
God Stats
4W - 3L
1,848 SR
Queue Stats
14W - 23L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
MaxMobail
Cthulhu
Level 27
God Stats
14W - 14L
1,876 SR
Queue Stats
341W - 368L
1,318 Elo+
Party 1
Ratatoskr
Ratatoskr
Noob1019768
Ratatoskr
Level 24
God Stats
12W - 8L
1,829 SR
Queue Stats
164W - 150L
1,536 Elo+
Solo
Guan Yu
Guan Yu
TalenTn1x_
Guan Yu
Level 28
God Stats
6W - 9L
1,450 SR
Queue Stats
143W - 149L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,764
381
6,122
16,939
16,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
13
0 / 13 / 4
8,723
379
6,747
26,044
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Feena78
Neith
17
4 / 7 / 1
10,701
465
11,191
18,467
7,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
3 / 12 / 4
9,426
410
12,599
19,089
9,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
1 / 9 / 4
10,166
442
4,976
21,354
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeaDshoT_MM
Heimdallr
20
11 / 1 / 3
14,954
650
21,636
20,556
12,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
FFA_Fullbot
Izanami
18
12 / 3 / 11
13,102
570
16,345
18,315
7,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MaxMobail
Cthulhu
17
6 / 4 / 19
12,123
527
12,854
18,207
18,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Noob1019768
Ratatoskr
20
6 / 1 / 7
13,739
597
14,633
14,396
9,211
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
TalenTn1x_
Guan Yu
20
12 / 2 / 9
14,860
646
12,658
20,044
17,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
8
Kills
47
47
Deaths
11
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Freya
0
13
4
0.15
W
Heimdallr
DeaDshoT_MM
Heimdallr
11
1
3
12.5
W
Izanami
FFA_Fullbot
Izanami
12
3
11
5.83
L
Neith
Feena78
Neith
4
7
1
0.64
L
Tiamat
3
12
4
0.42
W
Cthulhu
MaxMobail
Cthulhu
6
4
19
3.88
W
Ratatoskr
Noob1019768
Ratatoskr
6
1
7
9.5
W
Guan Yu
TalenTn1x_
Guan Yu
12
2
9
8.25
L
Yemoja
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
78,126
101,893
Taken
91,518
60,162
Mitigated
65,209
19,881
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,122
922
0
1,753
16,939
16,463
175
2,229
14,710
0
44,702
L
Freya
6,747
2,723
0
8,409
26,044
9,536
652
1,335
24,709
56,202
0
W
Heimdallr
DeaDshoT_MM
Heimdallr
21,636
12,267
354
13,128
20,556
12,146
5,279
3,206
17,262
0
132,139
W
Izanami
FFA_Fullbot
Izanami
16,345
12,161
0
4,728
18,315
7,744
3,369
7,541
10,164
0
63,293
L
Neith
Feena78
Neith
11,191
5,032
438
4,985
18,467
7,307
148
1,415
17,052
0
78,210
L
Tiamat
12,599
1,234
0
3,024
19,089
9,097
322
4,495
14,591
37,686
0
W
Cthulhu
MaxMobail
Cthulhu
12,854
912
858
423
18,207
18,372
594
9,467
8,278
40,437
0
W
Ratatoskr
Noob1019768
Ratatoskr
14,633
5,264
0
4,396
14,396
9,211
1,968
3,797
9,981
0
93,159
W
Guan Yu
TalenTn1x_
Guan Yu
12,658
2,217
1,634
2,292
20,044
17,736
733
3,424
16,420
0
115,985
L
Yemoja
4,976
1,150
913
359
21,354
17,759
476
3,380
17,974
54,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
68,778
439
Minions Killed
612
0
Camps Cleared
0
1,819,108
Distance Traveled
2,217,212
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,764
381
79
3
0
349,119
0
L
Freya
8,723
379
78
3
0
347,748
0
W
Heimdallr
14,954
650
163
7
0
365,111
3
W
Izanami
13,102
570
106
5
0
431,545
1
L
Neith
10,701
465
136
6
0
334,016
6
L
Tiamat
9,426
410
48
2
0
404,773
7
W
Cthulhu
12,123
527
39
2
0
432,229
2
W
Ratatoskr
13,739
597
153
7
0
480,687
0
W
Guan Yu
14,860
646
151
7
0
507,640
6
L
Yemoja
10,166
442
98
4
0
383,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role