Player Matchup

Rama
Rama
NiklasMichal
Rama
Level 74
God Stats
8W - 5L
1,493 SR
Queue Stats
192W - 164L
1,650 Elo+
Party 1
Scylla
Scylla
RhinoT13
Scylla
Level 84
God Stats
21W - 10L
1,670 SR
Queue Stats
219W - 183L
1,618 Elo+
Party 1
Hercules
Hercules
TripNTrevor
Hercules
Level 80
God Stats
3W - 5L
1,225 SR
Queue Stats
182W - 147L
1,614 Elo+
Party 1
Team Averages
Level 79
1,463 SR
1,627 Elo+

VS

Team Averages
Level 54
1,481 SR
1,390 Elo+
He Bo
He Bo
RudeDawg21
He Bo
Level 149
God Stats
0W - 1L
1,586 SR
Queue Stats
61W - 100L
1,387 Elo+
Solo
Cerberus
Cerberus
caminho_adicto
Cerberus
Level 10
God Stats
78W - 81L
1,358 SR
Queue Stats
644W - 623L
1,283 Elo+
Solo
Nemesis
Nemesis
pdmarcos707
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 11
9,938
994
13,160
8,653
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
RhinoT13
Scylla
10
4 / 1 / 9
7,641
764
5,000
6,045
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
TripNTrevor
Hercules
12
7 / 3 / 14
8,704
870
8,957
8,019
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
1 / 7 / 2
6,541
654
6,159
8,473
2,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
1 / 9 / 2
6,675
668
5,916
15,566
11,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
pdmarcos707
Nemesis
7
1 / 9 / 0
5,872
587
2,594
10,942
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
25
Kills
3
4
Deaths
25
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
14
0
11
19.5
W
Scylla
RhinoT13
Scylla
4
1
9
8.5
L
He Bo
1
7
2
0.29
W
Hercules
TripNTrevor
Hercules
7
3
14
4.67
L
Cerberus
1
9
2
0.22
L
Nemesis
pdmarcos707
Nemesis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
14,669
22,717
Taken
34,981
8,954
Mitigated
18,159
8,603
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,160
11,529
0
6,052
8,653
2,764
2,251
4,830
3,748
0
36,406
W
Scylla
RhinoT13
Scylla
5,000
764
0
624
6,045
1,766
406
3,628
2,292
24,208
0
L
He Bo
6,159
307
0
0
8,473
2,428
0
609
7,810
22,179
0
W
Hercules
TripNTrevor
Hercules
8,957
4,222
436
1,491
8,019
4,424
108
3,245
4,576
0
26,177
L
Cerberus
5,916
406
0
3,008
15,566
11,552
0
1,264
14,216
16,029
0
L
Nemesis
pdmarcos707
Nemesis
2,594
379
0
200
10,942
4,179
0
2,847
7,921
0
7,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
19,088
113
Minions Killed
74
0
Camps Cleared
0
502,926
Distance Traveled
432,449
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,938
994
50
5
0
160,095
1
W
Scylla
7,641
764
31
3
0
163,664
1
L
He Bo
6,541
654
30
3
0
144,124
0
W
Hercules
8,704
870
32
3
0
179,167
1
L
Cerberus
6,675
668
34
3
0
138,530
3
L
Nemesis
5,872
587
10
1
0
149,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role